using System;
using UnityEngine;

// Token: 0x02000007 RID: 7
public class SaveLoadSample : MonoBehaviour
{
	// Token: 0x0600000E RID: 14 RVA: 0x00002228 File Offset: 0x00000428
	private void Start()
	{
	}

	// Token: 0x0600000F RID: 15 RVA: 0x0000222C File Offset: 0x0000042C
	private void Update()
	{
	}
}
