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using System;
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using Qoo.Game;
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using Qoo.SoundSystem;
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using UnityEngine;
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// Token: 0x02000130 RID: 304
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public class SaveLoadWindow : BaseWindow
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{
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// Token: 0x06000821 RID: 2081 RVA: 0x0002432C File Offset: 0x0002252C
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private bool CheckDataExist(int idx)
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{
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SaveFileInfo saveFileInfo = SaveLoadManager.LoadHeader(idx);
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return saveFileInfo != null;
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}
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// Token: 0x06000822 RID: 2082 RVA: 0x00024348 File Offset: 0x00022548
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private void OnDataSelect(int value)
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{
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this.m_Index = value;
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SaveFileInfo saveFileInfo = SaveLoadManager.LoadHeader(this.m_Index);
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this.viewSaveInfo(saveFileInfo);
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if (this.m_SaveOrLoad == SaveLoadType.SAVE)
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{
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if (value != 9)
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{
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if (saveFileInfo != null)
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{
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this.ConfirmShow(true, SaveLoadWindow.ConfrmType.Over);
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}
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else
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{
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this.ConfirmShow(true, SaveLoadWindow.ConfrmType.Save);
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}
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}
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}
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else if (saveFileInfo != null)
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{
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this.ConfirmShow(true, SaveLoadWindow.ConfrmType.Load);
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}
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}
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// Token: 0x06000823 RID: 2083 RVA: 0x000243B4 File Offset: 0x000225B4
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private void OnSaveLoad()
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{
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if (this.m_SaveOrLoad == SaveLoadType.SAVE)
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{
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this.OnSave();
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}
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else
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{
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this.OnLoad();
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}
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}
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// Token: 0x06000824 RID: 2084 RVA: 0x000243D4 File Offset: 0x000225D4
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private void OnSave()
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{
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byte[] saveData = this.GetSaveData();
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SaveFileInfo info = this.CreateSaveFileInfo();
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SaveLoadManager.Save(saveData, info, this.m_Index);
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SaveLoadManager.SaveSystem();
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this.viewSaveInfo(info);
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base.SetTexture(this.m_Index.ToString("SaveData0"), this.GetSaveDataIconName(this.m_Index));
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}
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// Token: 0x06000825 RID: 2085 RVA: 0x0002442C File Offset: 0x0002262C
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private void OnLoad()
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{
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byte[] data_ = SaveLoadManager.Load(this.m_Index);
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GameData.Load(data_);
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if (this.m_TitleOrAdvMode == SaveLoadCallType.ADVMENU)
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{
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base.DeleteAllAddScene();
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}
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else
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{
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SceneManager.ChangeScene("SceneAdvMode");
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}
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Sound.BgmStop(1000);
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}
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// Token: 0x06000826 RID: 2086 RVA: 0x00024478 File Offset: 0x00022678
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private void ConfirmShow(bool show = true, SaveLoadWindow.ConfrmType ct = SaveLoadWindow.ConfrmType.Save)
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{
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base.GameObjectShow("Confirm", show);
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base.GameObjectShow("Confirm_YES", show);
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base.GameObjectShow("Confirm_NO", show);
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base.GameObjectShow("CofirmCollision", show);
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string saveConfirmMsg = "セーブしますか?";
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string loadConfirmMsg = "ロードしますか?";
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string overConfirmMsg = "上書きしますか?";
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switch (UnityApp.Instance.locale)
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{
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case Assets.Scripts.LocaleEnum.English:
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saveConfirmMsg = "Do you want to save?";
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loadConfirmMsg = "Do you want to load this save?";
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overConfirmMsg = "Do you want to overwrite this Save?";
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break;
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case Assets.Scripts.LocaleEnum.Spanish:
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saveConfirmMsg = "Spanish translation save message";
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loadConfirmMsg = "Spanish translation load message";
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overConfirmMsg = "Spanish translation overwrite confirm message";
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break;
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}
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if (show)
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{
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switch (ct)
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{
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case SaveLoadWindow.ConfrmType.Save:
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this.SetText("SaveConfirmMsg", (!show) ? string.Empty : saveConfirmMsg);
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break;
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case SaveLoadWindow.ConfrmType.Load:
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this.SetText("LoadConfirmMsg", (!show) ? string.Empty : loadConfirmMsg);
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break;
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case SaveLoadWindow.ConfrmType.Over:
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this.SetText("OverConfirmMsg", (!show) ? string.Empty : overConfirmMsg);
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break;
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}
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}
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else
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{
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this.SetText("SaveConfirmMsg", string.Empty);
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this.SetText("LoadConfirmMsg", string.Empty);
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this.SetText("OverConfirmMsg", string.Empty);
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}
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}
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// Token: 0x06000827 RID: 2087 RVA: 0x00024578 File Offset: 0x00022778
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private byte[] GetSaveData()
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{
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return GameData.Save();
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}
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// Token: 0x06000828 RID: 2088 RVA: 0x00024580 File Offset: 0x00022780
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private SaveFileInfo CreateSaveFileInfo()
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{
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return new SaveFileInfo
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{
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LastMessage = GameData.LastMessage,
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PlayCharaId = (int)GameData.GetRoute(),
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SceneName = GameData.GetSceneName(),
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TimeStamp = DateTime.Now.ToString("yyyy/MM/dd HH:mm")
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};
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}
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// Token: 0x06000829 RID: 2089 RVA: 0x000245D0 File Offset: 0x000227D0
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private void SetText(string name, string text)
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{
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UnityTextSprite textSprite = base.GetTextSprite(name);
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textSprite.ClearText();
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textSprite.AddText(text, 28);
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textSprite.Update(960, 544, -5f);
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}
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// Token: 0x0600082A RID: 2090 RVA: 0x0002460C File Offset: 0x0002280C
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private string getTimeStamp(SaveFileInfo info)
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{
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string result = string.Empty;
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if (info == null)
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{
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if (this.m_SaveOrLoad == SaveLoadType.SAVE)
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{
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result = "New Data";
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}
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}
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else
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{
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result = info.TimeStamp;
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}
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return result;
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}
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// Token: 0x0600082B RID: 2091 RVA: 0x00024644 File Offset: 0x00022844
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private string getSceneName(SaveFileInfo info)
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{
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if (info != null)
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{
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return info.SceneName;
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}
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return string.Empty;
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}
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// Token: 0x0600082C RID: 2092 RVA: 0x00024658 File Offset: 0x00022858
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private string getLastMessage1(SaveFileInfo info)
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{
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string result = string.Empty;
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if (info == null)
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{
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return string.Empty;
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}
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int num = info.LastMessage.IndexOf('\n');
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if (num < 0)
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{
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result = info.LastMessage;
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}
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else
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{
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result = info.LastMessage.Substring(0, num);
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}
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return result;
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}
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// Token: 0x0600082D RID: 2093 RVA: 0x000246A8 File Offset: 0x000228A8
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private string getLastMessage2(SaveFileInfo info)
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{
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string result = string.Empty;
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if (info == null)
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{
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return string.Empty;
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}
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int num = info.LastMessage.IndexOf('\n');
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if (num >= 0)
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{
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string text = info.LastMessage.Substring(num + 1);
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int num2 = text.IndexOf('\n');
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if (num2 < 0)
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{
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result = text;
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}
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else
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{
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result = text.Substring(0, num2);
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}
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}
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return result;
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}
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// Token: 0x0600082E RID: 2094 RVA: 0x0002470C File Offset: 0x0002290C
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private void viewSaveInfo(SaveFileInfo info)
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{
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this.SetText("TimeStamp", this.getTimeStamp(info));
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this.SetText("SceneName", this.getSceneName(info));
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this.SetText("LastMessage1", this.getLastMessage1(info));
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this.SetText("LastMessage2", this.getLastMessage2(info));
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}
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// Token: 0x0600082F RID: 2095 RVA: 0x00024764 File Offset: 0x00022964
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protected sealed override void OnAwake()
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{
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this.m_SaveOrLoad = UIValue.SaveLoadType;
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this.m_TitleOrAdvMode = UIValue.SaveLoadCallType;
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}
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// Token: 0x06000830 RID: 2096 RVA: 0x0002477C File Offset: 0x0002297C
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protected sealed override string[] newSceneTextureNameArray()
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{
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string str = (this.m_SaveOrLoad != SaveLoadType.SAVE) ? "load" : "save";
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return new string[]
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{
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"screen/sysmenu/sys_bnr_" + str,
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"screen/cgmemory2/cgm_bg_1",
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"screen/sysmenu/sys_pop",
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"screen/common/sys_dialog_save",
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"screen/common/dlog_btn_y",
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"screen/common/dlog_btn_n",
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"screen/common/cancel",
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"screen/saveload/icon_empty",
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"screen/saveload/icon_play_auto",
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"screen/saveload/icon_play_cha01",
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"screen/saveload/icon_play_cha02",
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"screen/saveload/icon_play_cha03",
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"screen/saveload/icon_play_cha04",
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"screen/saveload/icon_play_cha05",
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"screen/saveload/icon_play_cha06",
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"screen/saveload/icon_play_cha07",
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"screen/saveload/icon_play_cha08",
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"screen/saveload/icon_play_cha09",
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"screen/saveload/icon_play_cha10",
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"screen/saveload/icon_play_cha99"
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};
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}
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// Token: 0x06000831 RID: 2097 RVA: 0x00024860 File Offset: 0x00022A60
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protected sealed override void BeforeInit()
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{
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base.transform.localPosition = new Vector3(0f, 0f, -50f);
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}
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// Token: 0x06000832 RID: 2098 RVA: 0x00024884 File Offset: 0x00022A84
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protected sealed override void AfterInit()
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{
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this.ConfirmShow(false, SaveLoadWindow.ConfrmType.Save);
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}
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// Token: 0x06000833 RID: 2099 RVA: 0x00024890 File Offset: 0x00022A90
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private string GetSaveDataIconName(int i)
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{
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SaveFileInfo saveFileInfo = SaveLoadManager.LoadHeader(i);
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bool flag = saveFileInfo != null;
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string result = "icon_empty";
|
|
|
|
|
|
if (flag)
|
|
|
|
|
|
{
|
|
|
|
|
|
if (i < 9)
|
|
|
|
|
|
{
|
|
|
|
|
|
result = ((saveFileInfo.PlayCharaId != -1) ? (saveFileInfo.PlayCharaId + 1).ToString("icon_play_cha00") : "icon_play_cha99");
|
|
|
|
|
|
}
|
|
|
|
|
|
else
|
|
|
|
|
|
{
|
|
|
|
|
|
result = "icon_play_auto";
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
return result;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Token: 0x06000834 RID: 2100 RVA: 0x000248F8 File Offset: 0x00022AF8
|
|
|
|
|
|
private string[] GetSaveDataIcons()
|
|
|
|
|
|
{
|
|
|
|
|
|
string[] array = new string[10];
|
|
|
|
|
|
for (int i = 0; i < 10; i++)
|
|
|
|
|
|
{
|
|
|
|
|
|
array[i] = this.GetSaveDataIconName(i);
|
|
|
|
|
|
}
|
|
|
|
|
|
return array;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Token: 0x06000835 RID: 2101 RVA: 0x0002492C File Offset: 0x00022B2C
|
|
|
|
|
|
protected sealed override BaseWindow.UIComponent[] newComponentArray()
|
|
|
|
|
|
{
|
|
|
|
|
|
string str = (this.m_SaveOrLoad != SaveLoadType.SAVE) ? "load" : "save";
|
|
|
|
|
|
bool flag = this.m_SaveOrLoad == SaveLoadType.LOAD;
|
|
|
|
|
|
string[] saveDataIcons = this.GetSaveDataIcons();
|
|
|
|
|
|
int num = 188;
|
|
|
|
|
|
int num2 = 131;
|
|
|
|
|
|
|
|
|
|
|
|
string saveConfirmMsg = "セーブしますか?";
|
|
|
|
|
|
string loadConfirmMsg = "ロードしますか?";
|
|
|
|
|
|
string overConfirmMsg = "上書きしますか?";
|
|
|
|
|
|
|
|
|
|
|
|
switch (UnityApp.Instance.locale)
|
|
|
|
|
|
{
|
|
|
|
|
|
case Assets.Scripts.LocaleEnum.English:
|
|
|
|
|
|
saveConfirmMsg = "Do you want to save?";
|
|
|
|
|
|
loadConfirmMsg = "Do you want to load this save?";
|
|
|
|
|
|
overConfirmMsg = "Do you want to overwrite this Save?";
|
|
|
|
|
|
break;
|
|
|
|
|
|
case Assets.Scripts.LocaleEnum.Spanish:
|
|
|
|
|
|
saveConfirmMsg = "Spanish translation save message";
|
|
|
|
|
|
loadConfirmMsg = "Spanish translation load message";
|
|
|
|
|
|
overConfirmMsg = "Spanish translation overwrite confirm message";
|
|
|
|
|
|
break;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
return new BaseWindow.UIComponent[]
|
|
|
|
|
|
{
|
|
|
|
|
|
new BaseWindow.UIImage("BackGround", 0, 0, this.wndz, "screen/cgmemory2/cgm_bg_1", true, true),
|
|
|
|
|
|
new BaseWindow.UIImage("Banner", 0, 0, this.wndz + 1, "screen/sysmenu/sys_bnr_" + str, true, true),
|
|
|
|
|
|
new BaseWindow.UIImage("SysPop", 5, 373, this.wndz + 1, "screen/sysmenu/sys_pop", true, true),
|
|
|
|
|
|
new BaseWindow.UIButton("Cancel", 887, 6, this.wndz + 2, "screen/common/cancel", true, true, 1, 2, 0),
|
|
|
|
|
|
new BaseWindow.UIImage("SaveData0", 13 + 0 * num, 102 + 0 * num2, this.wndz + 2, "screen/saveload/" + saveDataIcons[0], true, true),
|
|
|
|
|
|
new BaseWindow.UIImage("SaveData1", 13 + 1 * num, 102 + 0 * num2, this.wndz + 2, "screen/saveload/" + saveDataIcons[1], true, true),
|
|
|
|
|
|
new BaseWindow.UIImage("SaveData2", 13 + 2 * num, 102 + 0 * num2, this.wndz + 2, "screen/saveload/" + saveDataIcons[2], true, true),
|
|
|
|
|
|
new BaseWindow.UIImage("SaveData3", 13 + 3 * num, 102 + 0 * num2, this.wndz + 2, "screen/saveload/" + saveDataIcons[3], true, true),
|
|
|
|
|
|
new BaseWindow.UIImage("SaveData4", 13 + 4 * num, 102 + 0 * num2, this.wndz + 2, "screen/saveload/" + saveDataIcons[4], true, true),
|
|
|
|
|
|
new BaseWindow.UIImage("SaveData5", 13 + 0 * num, 102 + 1 * num2, this.wndz + 2, "screen/saveload/" + saveDataIcons[5], true, true),
|
|
|
|
|
|
new BaseWindow.UIImage("SaveData6", 13 + 1 * num, 102 + 1 * num2, this.wndz + 2, "screen/saveload/" + saveDataIcons[6], true, true),
|
|
|
|
|
|
new BaseWindow.UIImage("SaveData7", 13 + 2 * num, 102 + 1 * num2, this.wndz + 2, "screen/saveload/" + saveDataIcons[7], true, true),
|
|
|
|
|
|
new BaseWindow.UIImage("SaveData8", 13 + 3 * num, 102 + 1 * num2, this.wndz + 2, "screen/saveload/" + saveDataIcons[8], true, true),
|
|
|
|
|
|
new BaseWindow.UIImage("SaveData9", 13 + 4 * num, 102 + 1 * num2, this.wndz + 2, "screen/saveload/" + saveDataIcons[9], flag, flag),
|
|
|
|
|
|
new BaseWindow.UIText("TimeStamp", 59, 386, this.wndz + 3, string.Empty, 28, UnityTextSprite.PositionType.TopLeft, UnityTextSprite.PositionType.TopLeft, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
|
|
|
|
|
new BaseWindow.UIText("SceneName", 59, 414, this.wndz + 3, string.Empty, 28, UnityTextSprite.PositionType.TopLeft, UnityTextSprite.PositionType.TopLeft, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
|
|
|
|
|
new BaseWindow.UIText("LastMessage1", 59, 456, this.wndz + 3, string.Empty, 28, UnityTextSprite.PositionType.TopLeft, UnityTextSprite.PositionType.TopLeft, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
|
|
|
|
|
new BaseWindow.UIText("LastMessage2", 59, 484, this.wndz + 3, string.Empty, 28, UnityTextSprite.PositionType.TopLeft, UnityTextSprite.PositionType.TopLeft, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
|
|
|
|
|
new BaseWindow.UICollision("CofirmCollision", 0, 0, this.wndz + 3, 960, 544),
|
|
|
|
|
|
new BaseWindow.UIImage("Confirm", 136, 182, this.wndz + 3, "screen/common/sys_dialog", true, false),
|
|
|
|
|
|
new BaseWindow.UIButton("Confirm_YES", 312, 277, this.wndz + 4, "screen/common/dlog_btn_y", true, false, 1, 2, 0),
|
|
|
|
|
|
new BaseWindow.UIButton("Confirm_NO", 513, 277, this.wndz + 4, "screen/common/dlog_btn_n", true, false, 1, 2, 0),
|
|
|
|
|
|
new BaseWindow.UIText("SaveConfirmMsg", 480, 230, this.wndz + 4, saveConfirmMsg, 28, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.TopLeft, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
|
|
|
|
|
new BaseWindow.UIText("LoadConfirmMsg", 480, 230, this.wndz + 4, loadConfirmMsg, 28, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.TopLeft, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
|
|
|
|
|
|
new BaseWindow.UIText("OverConfirmMsg", 480, 230, this.wndz + 4, overConfirmMsg, 28, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.TopLeft, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue)
|
|
|
|
|
|
};
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Token: 0x06000836 RID: 2102 RVA: 0x00024E34 File Offset: 0x00023034
|
|
|
|
|
|
protected sealed override void OnBaseWindowOnButton(string obj)
|
|
|
|
|
|
{
|
|
|
|
|
|
switch (obj)
|
|
|
|
|
|
{
|
|
|
|
|
|
case "SaveData0":
|
|
|
|
|
|
case "SaveData1":
|
|
|
|
|
|
case "SaveData2":
|
|
|
|
|
|
case "SaveData3":
|
|
|
|
|
|
case "SaveData4":
|
|
|
|
|
|
case "SaveData5":
|
|
|
|
|
|
case "SaveData6":
|
|
|
|
|
|
case "SaveData7":
|
|
|
|
|
|
case "SaveData8":
|
|
|
|
|
|
case "SaveData9":
|
|
|
|
|
|
this.saveloadAction(obj);
|
|
|
|
|
|
break;
|
|
|
|
|
|
case "Confirm_YES":
|
|
|
|
|
|
base.PlaySE_Ok();
|
|
|
|
|
|
this.OnSaveLoad();
|
|
|
|
|
|
this.ConfirmShow(false, SaveLoadWindow.ConfrmType.Save);
|
|
|
|
|
|
break;
|
|
|
|
|
|
case "Confirm_NO":
|
|
|
|
|
|
base.PlaySE_Cancel();
|
|
|
|
|
|
this.ConfirmShow(false, SaveLoadWindow.ConfrmType.Save);
|
|
|
|
|
|
break;
|
|
|
|
|
|
case "Cancel":
|
|
|
|
|
|
base.PlaySE_Cancel();
|
|
|
|
|
|
if (this.m_TitleOrAdvMode == SaveLoadCallType.ADVMENU)
|
|
|
|
|
|
{
|
|
|
|
|
|
base.DeleteLastAddScene();
|
|
|
|
|
|
}
|
|
|
|
|
|
else
|
|
|
|
|
|
{
|
|
|
|
|
|
SceneManager.BackScene();
|
|
|
|
|
|
}
|
|
|
|
|
|
break;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Token: 0x06000837 RID: 2103 RVA: 0x00024F8C File Offset: 0x0002318C
|
|
|
|
|
|
private void saveloadAction(string obj)
|
|
|
|
|
|
{
|
|
|
|
|
|
int idx = int.Parse(obj.Replace("SaveData", string.Empty));
|
|
|
|
|
|
if (this.m_SaveOrLoad == SaveLoadType.LOAD && !this.CheckDataExist(idx))
|
|
|
|
|
|
{
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
base.PlaySE_Ok();
|
|
|
|
|
|
this.OnDataSelect(int.Parse(obj.Replace("SaveData", string.Empty)));
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Token: 0x0400072B RID: 1835
|
|
|
|
|
|
private SaveLoadType m_SaveOrLoad;
|
|
|
|
|
|
|
|
|
|
|
|
// Token: 0x0400072C RID: 1836
|
|
|
|
|
|
private SaveLoadCallType m_TitleOrAdvMode;
|
|
|
|
|
|
|
|
|
|
|
|
// Token: 0x0400072D RID: 1837
|
|
|
|
|
|
private int m_Index;
|
|
|
|
|
|
|
|
|
|
|
|
// Token: 0x0400072E RID: 1838
|
|
|
|
|
|
private readonly int wndz;
|
|
|
|
|
|
|
|
|
|
|
|
// Token: 0x02000131 RID: 305
|
|
|
|
|
|
private enum ConfrmType
|
|
|
|
|
|
{
|
|
|
|
|
|
// Token: 0x04000731 RID: 1841
|
|
|
|
|
|
Save,
|
|
|
|
|
|
// Token: 0x04000732 RID: 1842
|
|
|
|
|
|
Load,
|
|
|
|
|
|
// Token: 0x04000733 RID: 1843
|
|
|
|
|
|
Over
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|