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using System;
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using System.Collections;
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using UnityEngine;
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// Token: 0x020000E9 RID: 233
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public class Meter : MonoBehaviour
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{
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// Token: 0x0600064E RID: 1614 RVA: 0x0001A430 File Offset: 0x00018630
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public void Init()
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{
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GameObject gameObject = GameObject.Find(base.name + "_collider");
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if (gameObject == null)
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{
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gameObject = new GameObject(base.name + "_collider");
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}
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MeterCollider meterCollider = gameObject.GetComponent<MeterCollider>();
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if (meterCollider == null)
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{
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meterCollider = gameObject.AddComponent<MeterCollider>();
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}
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gameObject.transform.parent = base.transform.parent;
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meterCollider.Init(base.gameObject);
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this.m_ImageObject = base.gameObject.GetComponent<ImageObject>();
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base.StartCoroutine(this.WaitLoadTextureCoroutine());
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}
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// Token: 0x0600064F RID: 1615 RVA: 0x0001A4D0 File Offset: 0x000186D0
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protected virtual IEnumerator WaitLoadTextureCoroutine()
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{
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while (base.gameObject.renderer.material.mainTexture == null)
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{
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yield return 0;
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}
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yield break;
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}
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// Token: 0x06000650 RID: 1616 RVA: 0x0001A4EC File Offset: 0x000186EC
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public virtual void OnEdit(float value)
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{
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}
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// Token: 0x06000651 RID: 1617 RVA: 0x0001A4F0 File Offset: 0x000186F0
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public virtual void UpdateMeter(float rate)
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{
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Vector3 originalScale = this.m_ImageObject.OriginalScale;
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Vector3 originalPosition = this.m_ImageObject.OriginalPosition;
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if (rate < 0f)
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{
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rate = 0f;
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}
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if (rate > 1f)
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{
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rate = 1f;
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}
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originalScale.x = this.m_ImageObject.OriginalScale.x * rate;
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originalPosition.x = this.m_ImageObject.OriginalPosition.x - (this.m_ImageObject.OriginalScale.x - originalScale.x) / 2f;
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this.m_ImageObject.OnViewScale = originalScale;
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this.m_ImageObject.OnViewPosition = originalPosition;
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this.OnEdit(rate);
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}
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// Token: 0x06000652 RID: 1618 RVA: 0x0001A5A8 File Offset: 0x000187A8
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public virtual float ValueStep(float value)
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{
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return value;
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}
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// Token: 0x06000653 RID: 1619 RVA: 0x0001A5AC File Offset: 0x000187AC
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public virtual void OnEditEnd()
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{
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}
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// Token: 0x040005C6 RID: 1478
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private ImageObject m_ImageObject;
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// Token: 0x040005C7 RID: 1479
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protected int m_Value;
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}
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