using System; using UnityEngine; // Token: 0x020001AC RID: 428 public class UnityBaseClass : MonoBehaviour { // Token: 0x06000C5D RID: 3165 RVA: 0x00032D2C File Offset: 0x00030F2C private void Begin() { } // Token: 0x06000C5E RID: 3166 RVA: 0x00032D30 File Offset: 0x00030F30 private void Update() { } }