using System; using Qoo; using UnityEngine; // Token: 0x0200015E RID: 350 public class UnityTexture { // Token: 0x06000A14 RID: 2580 RVA: 0x0002CDE4 File Offset: 0x0002AFE4 public UnityTexture(string name_, Texture2D texture_, UnityFile file, SizeF scale = null) { this.m_Name = name_; this.m_Texture = texture_; this.m_Texture.name = name_; this.m_File = file; if (scale != null) { this.m_Scale = scale; } this.m_Count = 1; this.m_isInit = false; } // Token: 0x06000A15 RID: 2581 RVA: 0x0002CE4C File Offset: 0x0002B04C public UnityTexture(string name_, Texture2D texture_, byte[] data, SizeF scale = null) { this.m_Name = name_; this.m_Texture = texture_; this.m_Texture.name = name_; if (scale != null) { this.m_Scale = scale; } this.m_Count = 1; this.SetData(data); } // Token: 0x06000A16 RID: 2582 RVA: 0x0002CEAC File Offset: 0x0002B0AC public UnityTexture(string name_, Texture2D texture_, SizeF scale = null) { this.m_Name = name_; this.m_Texture = texture_; this.m_Texture.name = name_; if (scale != null) { this.m_Scale = scale; } this.m_Count = 1; this.m_isInit = true; } // Token: 0x17000142 RID: 322 // (get) Token: 0x06000A17 RID: 2583 RVA: 0x0002CF0C File Offset: 0x0002B10C // (set) Token: 0x06000A18 RID: 2584 RVA: 0x0002CF14 File Offset: 0x0002B114 public string m_Name { get; private set; } // Token: 0x17000143 RID: 323 // (get) Token: 0x06000A19 RID: 2585 RVA: 0x0002CF20 File Offset: 0x0002B120 // (set) Token: 0x06000A1A RID: 2586 RVA: 0x0002CF28 File Offset: 0x0002B128 public Texture2D m_Texture { get; set; } // Token: 0x17000144 RID: 324 // (get) Token: 0x06000A1B RID: 2587 RVA: 0x0002CF34 File Offset: 0x0002B134 public bool IsInit { get { return this.m_isInit; } } // Token: 0x06000A1C RID: 2588 RVA: 0x0002CF3C File Offset: 0x0002B13C public void IncCount() { this.m_Count++; } // Token: 0x06000A1D RID: 2589 RVA: 0x0002CF4C File Offset: 0x0002B14C public void DecCount() { if (this.m_Count > 0) { this.m_Count--; } } // Token: 0x06000A1E RID: 2590 RVA: 0x0002CF68 File Offset: 0x0002B168 public bool IsRelease() { return this.m_Count == 0; } // Token: 0x06000A1F RID: 2591 RVA: 0x0002CF74 File Offset: 0x0002B174 public bool Update() { if (!this.m_isInit && this.m_File.IsReadEnd && this.SetData(this.m_File.Data)) { this.m_File = null; } return true; } // Token: 0x06000A20 RID: 2592 RVA: 0x0002CFB0 File Offset: 0x0002B1B0 private bool SetData(byte[] data) { if (data == null) { Qoo.Debug.Assert(false, string.Format("Error:Load:Not Found TextureFile = {0}", this.m_Name)); } else { if (this.m_Texture.LoadImage(data)) { this.m_isInit = true; return true; } Qoo.Debug.Assert(false, string.Format("Error:Load:Not Found TextureFile = {0}", this.m_Name)); } return false; } // Token: 0x04000838 RID: 2104 public SizeF m_Scale = new SizeF(1f, 1f); // Token: 0x04000839 RID: 2105 private int m_Count; // Token: 0x0400083A RID: 2106 private UnityFile m_File; // Token: 0x0400083B RID: 2107 private bool m_isInit; }