using System.Collections; using System.Collections.Generic; using UnityEngine; public class LanguageSelect : MonoBehaviour { // Start is called before the first frame update private void Awake() { if (UnityEngine.PlayerPrefs.HasKey("language")) { UnityEngine.SceneManagement.SceneManager.LoadScene("DebugScene", UnityEngine.SceneManagement.LoadSceneMode.Single); } } }