using System; using UnityEngine; // Token: 0x020001AE RID: 430 public class Singleton : UserBaseClass where T : UserBaseClass { // Token: 0x170001AE RID: 430 // (get) Token: 0x06000C65 RID: 3173 RVA: 0x00032D94 File Offset: 0x00030F94 public static T Instance { get { if (Singleton.instance == null) { Singleton.instance = (T)((object)UnityEngine.Object.FindObjectOfType(typeof(T))); if (Singleton.instance == null) { Debug.LogError("An instance of " + typeof(T) + " is needed in the scene, but there is none."); } } return Singleton.instance; } } // Token: 0x170001AF RID: 431 // (get) Token: 0x06000C66 RID: 3174 RVA: 0x00032E08 File Offset: 0x00031008 public static bool IsReady { get { if (Singleton.instance == null) { Singleton.instance = (T)((object)UnityEngine.Object.FindObjectOfType(typeof(T))); } return Singleton.instance != null; } } // Token: 0x04000968 RID: 2408 protected static T instance; }