using System; // Token: 0x020001A0 RID: 416 public class UITextureInfo { // Token: 0x06000C0A RID: 3082 RVA: 0x00032348 File Offset: 0x00030548 public UITextureInfo(int blockX, int blockY, string texturePath) { this.TexturePath = texturePath; this.BlockX = blockX; this.BlockY = blockY; } // Token: 0x170001A7 RID: 423 // (get) Token: 0x06000C0B RID: 3083 RVA: 0x00032368 File Offset: 0x00030568 public int BlockNum { get { return this.BlockX * this.BlockY; } } // Token: 0x04000949 RID: 2377 public string TexturePath; // Token: 0x0400094A RID: 2378 public int BlockX; // Token: 0x0400094B RID: 2379 public int BlockY; }