using System; using System.Collections; using Qoo.Application; using Qoo.Def; using Qoo.Game; using Qoo.Graphics; using Qoo.Input; using Qoo.Message; using Qoo.SoundSystem; namespace Qoo.Ks { // Token: 0x0200007D RID: 125 public class KsScene { // Token: 0x1700008A RID: 138 // (get) Token: 0x06000359 RID: 857 RVA: 0x0000B144 File Offset: 0x00009344 // (set) Token: 0x0600035A RID: 858 RVA: 0x0000B14C File Offset: 0x0000934C public UnitySprite KeyWait { get; set; } // Token: 0x1700008B RID: 139 // (get) Token: 0x0600035B RID: 859 RVA: 0x0000B158 File Offset: 0x00009358 // (set) Token: 0x0600035C RID: 860 RVA: 0x0000B160 File Offset: 0x00009360 public UnitySprite SkipMark { get; set; } // Token: 0x1700008C RID: 140 // (get) Token: 0x0600035D RID: 861 RVA: 0x0000B16C File Offset: 0x0000936C // (set) Token: 0x0600035E RID: 862 RVA: 0x0000B174 File Offset: 0x00009374 public UnitySprite[] GrpList { get; private set; } // Token: 0x1700008D RID: 141 // (get) Token: 0x0600035F RID: 863 RVA: 0x0000B180 File Offset: 0x00009380 // (set) Token: 0x06000360 RID: 864 RVA: 0x0000B188 File Offset: 0x00009388 public UnitySprite[] CgList { get; private set; } // Token: 0x1700008E RID: 142 // (get) Token: 0x06000361 RID: 865 RVA: 0x0000B194 File Offset: 0x00009394 // (set) Token: 0x06000362 RID: 866 RVA: 0x0000B19C File Offset: 0x0000939C private int m_nSkipFlag { get; set; } // Token: 0x06000363 RID: 867 RVA: 0x0000B1A8 File Offset: 0x000093A8 public bool Init() { this.Release(); this.KeyWait = Man2D.Sprite(string.Empty); this.KeyWait.SetName("KeyWait"); this.SkipMark = Man2D.Sprite(string.Empty); this.SkipMark.SetName("SkipMark"); this.GrpList = new UnitySprite[8]; for (int num = 0; num != this.GrpList.Length; num++) { this.GrpList[num] = Man2D.Sprite(string.Empty); if (num >= 1 && num < 6) { this.GrpList[num].SetName(string.Format("CHAR{0}", num - 1)); } else { this.GrpList[num].SetName(((EVSP)num).ToString()); } } Singleton.Instance.FaceSprite = this.GrpList[6]; this.CgList = new UnitySprite[4]; for (int num2 = 0; num2 != this.CgList.Length; num2++) { this.CgList[num2] = Man2D.Sprite(string.Empty); this.CgList[num2].SetName(string.Format("CG{0}", num2)); } this.m_Scene.Init(); App.QooSelect.Clear(); return true; } // Token: 0x06000364 RID: 868 RVA: 0x0000B2F8 File Offset: 0x000094F8 public void Release() { this.m_Draw.Clear(); if (Singleton.IsReady) { Singleton.Instance.RemoveSprite(this.KeyWait); this.KeyWait = null; Singleton.Instance.RemoveSprite(this.SkipMark); this.SkipMark = null; if (this.GrpList != null) { for (int num = 0; num != this.GrpList.Length; num++) { Singleton.Instance.RemoveSprite(this.GrpList[num]); this.GrpList[num] = null; } } if (this.CgList != null) { for (int num2 = 0; num2 != this.CgList.Length; num2++) { Singleton.Instance.RemoveSprite(this.CgList[num2]); this.CgList[num2] = null; } } } } // Token: 0x06000365 RID: 869 RVA: 0x0000B3CC File Offset: 0x000095CC private void InitTex() { } // Token: 0x06000366 RID: 870 RVA: 0x0000B3D0 File Offset: 0x000095D0 public void SceneInit() { this.m_Scene.Init(); this.SceneReset(); } // Token: 0x06000367 RID: 871 RVA: 0x0000B3E4 File Offset: 0x000095E4 public void SceneResetEffect() { this.m_Scene.Effect.Sw = SWITCH.NULL; } // Token: 0x06000368 RID: 872 RVA: 0x0000B3F8 File Offset: 0x000095F8 public void SceneApplyEffect() { if (this.m_Scene.Effect.Sw != SWITCH.ON) { return; } if ((this.m_nSkipFlag & 3) != 0) { App.FrameUpdate(true); return; } Effect.ApplyKsEffect(this.m_Scene.Effect.Name, this.m_Scene.Effect.nParam); KsInput.Pause = false; } // Token: 0x06000369 RID: 873 RVA: 0x0000B45C File Offset: 0x0000965C public void SceneApply(bool IsMsg, bool IsVoice = true) { this.ReadyGrpFile(); this.m_Scene = this.SceneApplySub(this.m_Scene, IsMsg, IsVoice); } // Token: 0x0600036A RID: 874 RVA: 0x0000B478 File Offset: 0x00009678 private void ReadyGrpFile() { if (this.m_Scene.Bg.Sw == SWITCH.ON && this.m_Scene.Bg.Name.Length > 0) { Man2D.ReadyTexture(this.m_Scene.Bg.Name, true); } foreach (EVENTSCENE_CG eventscene_CG in this.m_Scene.Cg) { if (eventscene_CG.Sw == SWITCH.ON && eventscene_CG.Name.Length > 0) { Man2D.ReadyTexture(eventscene_CG.Name, true); } } foreach (EVENTSCENE_OBJ eventscene_OBJ in this.m_Scene.Chr) { if (eventscene_OBJ.Sw == SWITCH.ON && eventscene_OBJ.Name.Length > 0) { Man2D.ReadyTexture(eventscene_OBJ.Name, true); } } if (this.m_Scene.Face.Sw == SWITCH.ON && this.m_Scene.Face.Name.Length > 0) { Man2D.ReadyTexture(this.m_Scene.Face.Name, true); } } // Token: 0x0600036B RID: 875 RVA: 0x0000B5B8 File Offset: 0x000097B8 public void SceneReset() { this.m_Scene.Reset(); this.SetSkipFlag(0); } // Token: 0x0600036C RID: 876 RVA: 0x0000B5CC File Offset: 0x000097CC public IEnumerator Move() { int start = App.GetTimeMilli(); EVENTSCENE scene = new EVENTSCENE(); scene.Copy(this.m_Scene); for (int i = 0; i != 4; i++) { this.m_Scene.Cg[i].SwMove = SWITCH.NULL; } for (;;) { bool bCoutinue = false; if (KsInput.IsTrig) { break; } float now = (float)(App.GetTimeMilli() - start); for (int j = 0; j != 4; j++) { if (scene.Cg[j].SwMove == SWITCH.ON && scene.Cg[j].Name.Length > 0 && this.MoveCg(ref this.CgList[j], ref scene.Cg[j], now)) { bCoutinue = true; } } if (!bCoutinue) { break; } yield return UnityTask.FrameUpdate(); } for (int k = 0; k != 4; k++) { this.CgList[k].x = (int)scene.Cg[k].nX; this.CgList[k].y = (int)scene.Cg[k].nY; } yield break; } // Token: 0x0600036D RID: 877 RVA: 0x0000B5E8 File Offset: 0x000097E8 public void SceneApplyCg(bool IsMove) { if (IsMove) { if ((this.m_nSkipFlag & 2) == 0 && this.IsMoveCg()) { UnityTask.SetSubTask(this.Move()); } } else { for (int num = 0; num != 4; num++) { this.ResetPosCg(num); } } } // Token: 0x0600036E RID: 878 RVA: 0x0000B640 File Offset: 0x00009840 private bool IsEffect() { return this.m_Scene.Effect.Sw == SWITCH.ON && (this.m_nSkipFlag & 3) == 0; } // Token: 0x0600036F RID: 879 RVA: 0x0000B678 File Offset: 0x00009878 private bool IsMoveCg() { for (int num = 0; num != 4; num++) { if (this.m_Scene.Cg[num].SwMove == SWITCH.ON) { return true; } } return false; } // Token: 0x06000370 RID: 880 RVA: 0x0000B6B4 File Offset: 0x000098B4 public void Backup() { this.BackupData.Scene.Copy(this.m_Scene); } // Token: 0x06000371 RID: 881 RVA: 0x0000B6CC File Offset: 0x000098CC public void ApplyBackup(EVENTBACKUPDATA data) { this.BackupData = data; this.BackupData.Scene.Face.Sw = ((this.BackupData.Scene.Face.Name.Length <= 0) ? SWITCH.OFF : SWITCH.ON); this.BackupData.Scene.Bg.Sw = ((this.BackupData.Scene.Bg.Name.Length <= 0) ? SWITCH.OFF : SWITCH.ON); for (int num = 0; num != this.BackupData.Scene.Cg.Length; num++) { this.BackupData.Scene.Cg[num].Sw = ((this.BackupData.Scene.Cg[num].Name.Length <= 0) ? SWITCH.OFF : SWITCH.ON); } for (int num2 = 0; num2 != this.BackupData.Scene.Chr.Length; num2++) { this.BackupData.Scene.Chr[num2].Sw = ((this.BackupData.Scene.Chr[num2].Name.Length <= 0) ? SWITCH.OFF : SWITCH.ON); } this.BackupData.Scene.Bgm.Sw = ((this.BackupData.Scene.Bgm.Name.Length <= 0) ? SWITCH.OFF : SWITCH.ON); for (int num3 = 0; num3 != this.BackupData.Scene.Se.Length; num3++) { this.BackupData.Scene.Se[num3].Sw = ((this.BackupData.Scene.Se[num3].nLoop <= 0 || this.BackupData.Scene.Se[num3].Name.Length <= 0) ? SWITCH.OFF : SWITCH.ON); } this.m_Scene.Copy(this.BackupData.Scene); this.EntryMessage(false, null, null, 0, false); } // Token: 0x06000372 RID: 882 RVA: 0x0000B8FC File Offset: 0x00009AFC public bool SaveSceneLog(ref SCENELOGDATA log) { return this.m_Scene.SaveLog(ref log); } // Token: 0x06000373 RID: 883 RVA: 0x0000B90C File Offset: 0x00009B0C public void SceneApplyLog(SCENELOGDATA pLog, bool bMsg, bool bAddLog = false) { if (!pLog.nExist) { return; } this.SceneSetLog(pLog, bAddLog); this.SceneApply(bMsg, false); if (bMsg) { Singleton.Instance.Full(); } } // Token: 0x06000374 RID: 884 RVA: 0x0000B948 File Offset: 0x00009B48 public void SceneSetLog(SCENELOGDATA pLog, bool bAddlog) { this.m_Scene.Init(); this.m_Scene.SetLog(pLog, bAddlog); } // Token: 0x06000375 RID: 885 RVA: 0x0000B964 File Offset: 0x00009B64 public bool UpdateSkipMark() { if (KsInput.IsLock && !KsInput.IsJump) { if (KsInput.IsSkip) { if ("sys_skip_ff".Length > 0) { this.UpdateAnimSkipMark("sys_skip_ff", 880, 0); return true; } } else if (KsInput.IsRewind && "sys_skip_rew".Length > 0) { this.UpdateAnimSkipMark("sys_skip_rew", 880, 0); return true; } } this.ResetSkipMark(); return true; } // Token: 0x06000376 RID: 886 RVA: 0x0000B9EC File Offset: 0x00009BEC private void UpdateAnimSkipMark(string idCG, int iX, int iY) { if (this.m_nSkipWaitCount < 5) { this.m_nSkipWaitCount++; return; } if (!this.SkipMark.IsEqualCg(idCG) || !this.SkipMark.IsEnableUVAnim()) { this.SkipMark.SetImage(Singleton.Instance.LoadTexture(idCG)); this.SkipMark.A = byte.MaxValue; this.SkipMark.SetPtnNum(4, 2); this.SkipMark.SetPtnPos(0, 0); this.SkipMark.SetPos(iX, iY, 910); this.SkipMark.EnableUVAnim(true); this.SkipMark.RepeatUVAnim(true); this.SkipMark.SetUVAnimWait(8); this.SkipMark.ResetUVAnim(); } } // Token: 0x06000377 RID: 887 RVA: 0x0000BAB8 File Offset: 0x00009CB8 public void ResetSkipMark() { this.SkipMark.A = 0; this.m_nSkipWaitCount = 0; this.SkipMark.EnableUVAnim(false); this.SkipMark.ResetUVAnim(); } // Token: 0x06000378 RID: 888 RVA: 0x0000BAF0 File Offset: 0x00009CF0 public int GetSkipFlag() { return this.m_nSkipFlag; } // Token: 0x06000379 RID: 889 RVA: 0x0000BAF8 File Offset: 0x00009CF8 public void SetSkipFlag(int nFlag) { this.m_nSkipFlag = nFlag; } // Token: 0x0600037A RID: 890 RVA: 0x0000BB04 File Offset: 0x00009D04 public void EntryFace(bool bOn, string name = "") { this.m_Scene.Face.Sw = ((!bOn) ? SWITCH.OFF : SWITCH.ON); this.m_Scene.Face.Name = name; } // Token: 0x0600037B RID: 891 RVA: 0x0000BB40 File Offset: 0x00009D40 public void EntryBg(bool bOn, string name = "") { this.m_Scene.Bg.Sw = ((!bOn) ? SWITCH.OFF : SWITCH.ON); this.m_Scene.Bg.Name = name; } // Token: 0x0600037C RID: 892 RVA: 0x0000BB7C File Offset: 0x00009D7C public void EntryCg(bool bOn, int nNo, string name = "", int nX = 0, int nY = 0, int nFromX = 0, int nFromY = 0, int nTime = 0, int nLayer = -1) { if (nNo >= 4) { Debug.Assert(false, string.Format("指定CG番号が最大数を超えています。({0}>={1})", nNo, 4)); } if (nNo < 0 && !bOn) { for (int num = 0; num != this.m_Scene.Cg.Length; num++) { this.EntryCg(bOn, num, name, nX, nY, nFromX, nFromY, nTime, nLayer); } } else { this.m_Scene.Cg[nNo].Set(bOn, name, nX, nY, nFromX, nFromY, nTime, nLayer); } } // Token: 0x0600037D RID: 893 RVA: 0x0000BC14 File Offset: 0x00009E14 public void EntryChar(bool bOn, int nNo, string name = "", int nPos = 0) { this.m_Scene.Chr[nNo].Sw = ((!bOn) ? SWITCH.OFF : SWITCH.ON); this.m_Scene.Chr[nNo].Name = name; this.m_Scene.Chr[nNo].nParam = nPos; } // Token: 0x0600037E RID: 894 RVA: 0x0000BC68 File Offset: 0x00009E68 public void EntrySelect(int nNo, string name = "", string ksName = "", string labelName = "", int nType = 0, string effectName = "") { if (nNo < 0) { for (int num = 0; num != this.m_Scene.Select.Length; num++) { this.m_Scene.Select[num].Init(); } App.QooSelect.Clear(); } else { this.m_Scene.Select[nNo].Set(name, ksName, labelName, effectName, nType); for (int i = nNo + 1; i < this.m_Scene.Select.Length; i++) { this.m_Scene.Select[i].Init(); } App.QooSelect.AddSelect(this.m_Scene.Select); } } // Token: 0x0600037F RID: 895 RVA: 0x0000BD20 File Offset: 0x00009F20 public void EntryBgm(bool bOn, string Name = "", int nVol = 100, int nTime = 3000) { this.m_Scene.Bgm.Set(bOn, Name, nVol, nTime); } // Token: 0x06000380 RID: 896 RVA: 0x0000BD38 File Offset: 0x00009F38 public void EntryVoice(bool bOn, string Name = "") { this.m_Scene.Voice.Sw = ((!bOn) ? SWITCH.OFF : SWITCH.ON); this.m_Scene.Voice.Name = Name; } // Token: 0x06000381 RID: 897 RVA: 0x0000BD74 File Offset: 0x00009F74 public void EntrySe(bool bOn, int nNo, string Name = "", int nVol = 100, bool bLoop = false) { this.m_Scene.Se[nNo].Sw = ((!bOn) ? SWITCH.OFF : SWITCH.ON); this.m_Scene.Se[nNo].nLoop = ((!bLoop) ? 0 : 1); this.m_Scene.Se[nNo].nVolume = nVol; if (bOn) { this.m_Scene.Se[nNo].Name = Name; } } // Token: 0x06000382 RID: 898 RVA: 0x0000BDF0 File Offset: 0x00009FF0 public void EntryEffect(bool bOn, string Name = "", int nTime = 0) { this.m_Scene.Effect.Sw = ((!bOn) ? SWITCH.OFF : SWITCH.ON); this.m_Scene.Effect.Name = Name; this.m_Scene.Effect.nParam = nTime; } // Token: 0x06000383 RID: 899 RVA: 0x0000BE3C File Offset: 0x0000A03C public void EntryMessage(bool bOn, TagData Tag = null, EVENTECENR_NAME Name = null, int nFrameType = 0, bool bAddLog = false) { this.m_Scene.Message.Sw = ((!bOn) ? SWITCH.OFF : SWITCH.ON); this.m_Scene.Message.Tag = Tag; if (Name == null) { this.m_Scene.Message.Name.Init(); } else { this.m_Scene.Message.Name = Name; } this.m_Scene.Message.nFrameType = nFrameType; this.m_Scene.Message.bAddLog = bAddLog; } // Token: 0x06000384 RID: 900 RVA: 0x0000BECC File Offset: 0x0000A0CC private EVENTSCENE SceneApplySub(EVENTSCENE Scene, bool bMsg, bool IsVoice = true) { if (Scene.Message.Sw == SWITCH.ON && Scene.Message.Tag != null) { MsgWnd instance = Singleton.Instance; instance.ResetMessage(); instance.SetStyle((MSGWND_STYLE)Scene.Message.nFrameType); if (bMsg) { this.ProcMessageData(Scene.Message.Tag); } instance.SetName(Scene.Message.Name.Name); if (Scene.Face.Name.Length > 0) { this.SetDrawFace(Scene.Face.Name); } else { this.SetDrawFace(null); } this.m_Draw.ShowMessage(); this.m_Draw.DeleteClearMessage(); } else if (Scene.Message.Sw == SWITCH.OFF) { this.m_Draw.ClearMessage(); this.SetDrawFace(null); } if (Scene.Face.Sw == SWITCH.OFF) { this.SetDrawFace(null); } if (Scene.Bg.Sw == SWITCH.ON && Scene.Bg.Name.Length > 0) { this.SetBg(Scene.Bg.Name); } else if (Scene.Bg.Sw == SWITCH.OFF) { this.SetBg(null); } for (int i = 0; i < Scene.Cg.Length; i++) { if (Scene.Cg[i].Sw == SWITCH.ON && Scene.Cg[i].Name.Length > 0) { this.SetCg(i, Scene.Cg[i].Name, (int)Scene.Cg[i].nFromX, (int)Scene.Cg[i].nFromY, this.GetCgLayerZ(Scene.Cg[i].nLayer)); } else if (Scene.Cg[i].Sw == SWITCH.OFF) { this.SetCg(i, null, 0, 0, -1); } } for (int j = 0; j < Scene.Chr.Length; j++) { if (Scene.Chr[j].Sw == SWITCH.ON && Scene.Chr[j].Name.Length > 0) { this.SetChar(j, Scene.Chr[j].Name, Scene.Chr[j].nParam); } else if (Scene.Chr[j].Sw == SWITCH.OFF) { this.SetChar(j, null, -1); } } App.QooSelect.AddSelect(Scene.Select); if (Scene.Bgm.Sw == SWITCH.ON) { float fVol = (float)Scene.Bgm.nVolume / 100f; if (Scene.Bgm.Name.Length > 0) { Sound.BgmPlay(Scene.Bgm.Name, fVol, Scene.Bgm.nTime, Scene.Bgm.nTime); } } else if (Scene.Bgm.Sw == SWITCH.OFF) { Sound.BgmStop(Scene.Bgm.nTime); } bool flag = (this.m_nSkipFlag & 2) != 0; bool flag2 = (this.m_nSkipFlag & 1) != 0; for (int k = 0; k < Scene.Se.Length; k++) { bool flag3 = Scene.Se[k].nLoop == 1; if (Scene.Se[k].Sw == SWITCH.ON && Scene.Se[k].Name.Length > 0 && (!flag || flag3)) { float vol = (float)Scene.Se[k].nVolume / 100f; Sound.SeSlotPlay(k, Scene.Se[k].Name, flag3, vol); } else if (Scene.Se[k].Sw == SWITCH.OFF) { Sound.SeSlotStop(k); Scene.Se[k].Name = string.Empty; } } if (Scene.Voice.Sw == SWITCH.ON && bMsg) { bool flag4 = flag || flag2; if (Scene.Voice.Name.Length > 0 && !flag4 && IsVoice) { Sound.VoicePlay(Scene.Voice.Name, 1f); } } else if (Scene.Voice.Sw == SWITCH.OFF) { Sound.VoiceStop(); } if (Scene.Message.Sw == SWITCH.ON && Scene.Message.bAddLog) { this.ApplyBacklog(Scene); } this.m_Draw.Run(); return Scene; } // Token: 0x06000385 RID: 901 RVA: 0x0000C37C File Offset: 0x0000A57C public void SceneApply_Message(bool IsMesWndClear = true) { if (this.m_Scene.Message.Sw == SWITCH.ON && this.m_Scene.Message.bAddLog) { Singleton.Instance.SetStyle((MSGWND_STYLE)this.m_Scene.Message.nFrameType); this.SetMessage(null); this.ApplyBacklog(this.m_Scene); } Singleton.Instance.ResetMessage(); if (IsMesWndClear && Singleton.Instance.IsVisible) { this.m_Draw.ClearMessage(); this.SetDrawFace(null); } } // Token: 0x06000386 RID: 902 RVA: 0x0000C414 File Offset: 0x0000A614 public void SetMessage(TagData tag = null) { Singleton.Instance.ResetMessage(); this.ProcMessageData((tag == null) ? this.m_Scene.Message.Tag : tag); } // Token: 0x06000387 RID: 903 RVA: 0x0000C450 File Offset: 0x0000A650 private void ApplyBacklog(EVENTSCENE Scene_) { string text = string.Empty; for (int num = 0; num != Scene_.Message.Name.Name.Length; num++) { if (text.Length > 0 && Scene_.Message.Name.Name[num].Length > 0) { text += "&"; } if (Scene_.Message.Name.Name[num].Length > 0) { text += Scene_.Message.Name.Name[num]; } } string voice = string.Empty; if (Scene_.Voice.Sw == SWITCH.ON) { voice = Scene_.Voice.Name; } string message = Singleton.Instance.Message; App.QooBackLog.AddMessage(message, text, voice); GameData.LastMessage = message; } // Token: 0x06000388 RID: 904 RVA: 0x0000C534 File Offset: 0x0000A734 private void SetBg(string name) { UnitySprite sp = this.GrpList[0]; if (name == null || name.Length == 0) { this.m_Draw.AddEraseObject(sp); } else { this.m_Draw.AddDrawObject(sp, 0, 0, 710, name, byte.MaxValue); } } // Token: 0x06000389 RID: 905 RVA: 0x0000C588 File Offset: 0x0000A788 private void SetCg(int slot, string name, int x = 0, int y = 0, int z = -1) { UnitySprite sp = this.CgList[slot]; if (name == null || name.Length == 0) { this.m_Draw.AddEraseObject(sp); } else { this.m_Draw.AddDrawObject(sp, x, y, z, name, byte.MaxValue); } } // Token: 0x0600038A RID: 906 RVA: 0x0000C5D8 File Offset: 0x0000A7D8 private void SetChar(int no, string name, int pos) { UnitySprite sp = this.GrpList[1 + no]; if (name == null || name.Length == 0) { this.m_Draw.AddEraseObject(sp); } else if (pos > 0) { this.m_Draw.AddDrawObject(sp, KsDef.CharPos[pos].x, KsDef.CharPos[pos].y, this.ChrPosIndexToZ(pos), name, byte.MaxValue); } else { this.m_Draw.AddDrawObjectC(sp, this.ChrPosIndexToZ(pos), name, byte.MaxValue); } } // Token: 0x0600038B RID: 907 RVA: 0x0000C668 File Offset: 0x0000A868 public void SetDrawFace(string name) { UnitySprite sp = this.GrpList[6]; if (name == null || name.Length == 0) { this.m_Draw.AddEraseObject(sp); this.m_bDrawFace = false; } else { this.m_bDrawFace = true; byte a = byte.MaxValue; if (!SysData.IsDrawFace()) { a = 0; } MSGWND_STYLE_DATA data = MessageStyle.GetData(Singleton.Instance.Style); this.m_Draw.AddDrawObject(sp, data.posFace.x, data.posFace.y, data.posFace.z, name, a); } } // Token: 0x0600038C RID: 908 RVA: 0x0000C700 File Offset: 0x0000A900 public void RedrawFace(bool bDraw = true) { UnitySprite unitySprite = this.GrpList[6]; if (bDraw && SysData.IsDrawFace()) { if (this.m_bDrawFace) { unitySprite.A = byte.MaxValue; } else { unitySprite.A = 0; } } else { unitySprite.A = 0; } } // Token: 0x0600038D RID: 909 RVA: 0x0000C754 File Offset: 0x0000A954 public int ChrPosIndexToZ(int nPos) { switch (nPos) { case 1: return 740; case 2: return 730; case 3: return 760; case 4: return 750; default: return 770; } } // Token: 0x0600038E RID: 910 RVA: 0x0000C7A0 File Offset: 0x0000A9A0 public int GetCgLayerZ(int no) { int result = 780; switch (no) { case 1: result = 715; break; case 2: result = 720; break; case 3: result = 725; break; case 4: result = 735; break; case 5: result = 745; break; case 6: result = 755; break; case 7: result = 765; break; case 8: result = 775; break; case 9: result = 785; break; case 10: result = 790; break; case 11: result = 795; break; case 12: result = 905; break; } return result; } // Token: 0x0600038F RID: 911 RVA: 0x0000C878 File Offset: 0x0000AA78 private static float InterScalar(float fV0, float fV1, float fParam) { return (fV1 - fV0) * fParam + fV0; } // Token: 0x06000390 RID: 912 RVA: 0x0000C884 File Offset: 0x0000AA84 private void ResetPosCg(int i) { this.m_Draw.AddDrawObject(this.CgList[i], (int)this.m_Scene.Cg[i].nX, (int)this.m_Scene.Cg[i].nY); this.m_Scene.Cg[i].SwMove = SWITCH.NULL; } // Token: 0x06000391 RID: 913 RVA: 0x0000C8DC File Offset: 0x0000AADC private bool MoveCg(ref UnitySprite sp, ref EVENTSCENE_CG cg, float now) { float num = (float)cg.nTime; if (num != 0f && now < num) { float fParam = now / num; sp.x = (int)KsScene.InterScalar((float)cg.nFromX, (float)cg.nX, fParam); sp.y = (int)KsScene.InterScalar((float)cg.nFromY, (float)cg.nY, fParam); return true; } sp.x = (int)cg.nX; sp.y = (int)cg.nY; cg.SwMove = SWITCH.NULL; return false; } // Token: 0x06000392 RID: 914 RVA: 0x0000C96C File Offset: 0x0000AB6C private void ProcMessageData(TagData Tag) { Singleton.Instance.SetSize(MSGFONTSIZE.NORMAL); for (int i = 0; i < Tag.Message.Count; i++) { MsgTagData msgTagData = Tag.Message[i]; if (msgTagData.IsMessage()) { Singleton.Instance.AddMessage(msgTagData.Message); } else { KsTagTable.GetInfo(msgTagData.ID).RunMessage(msgTagData); } } } // Token: 0x06000393 RID: 915 RVA: 0x0000C9E0 File Offset: 0x0000ABE0 internal int GetSelectNum() { return App.QooSelect.SelectAr.Count; } // Token: 0x06000394 RID: 916 RVA: 0x0000C9F4 File Offset: 0x0000ABF4 internal bool IsEntrySelect(string szSelect, string szKs, string szLabel) { return App.QooSelect.IsEntry(szSelect, szKs, szLabel); } // Token: 0x0400026A RID: 618 public EVENTSCENE m_Scene = new EVENTSCENE(); // Token: 0x0400026B RID: 619 private KsSceneDrawObject m_Draw = new KsSceneDrawObject(); // Token: 0x0400026C RID: 620 public EVENTBACKUPDATA BackupData = new EVENTBACKUPDATA(); // Token: 0x0400026D RID: 621 private bool m_bDrawFace; // Token: 0x0400026E RID: 622 private int m_nSkipWaitCount; } }