using System; using UnityEngine; // Token: 0x020001AA RID: 426 public abstract class MonoBehaviourWrap : MonoBehaviour { // Token: 0x06000C54 RID: 3156 public abstract void Update(); // Token: 0x06000C55 RID: 3157 public abstract void Awake(); // Token: 0x06000C56 RID: 3158 public abstract void Start(); // Token: 0x06000C57 RID: 3159 public abstract void OnDestroy(); // Token: 0x06000C58 RID: 3160 public abstract void OnButton(string obj); }