; nig01.ks *nig01_01 [set value="voicecheck" param="0"] ; 【時間経過】イベント中 [bgm file="dream_inside_p_ali.wav"] [clearmessage] [cg file="bg_black.png" time="1205"] [set value="scene" param="夢魔について"] [stoprw] [cg file="eff_scope.png"] [cg2 file="eff_scope.png" layer="1"] [bgimage file="bg_089_yume1.png" time="1501"] [cg2] [bgimage file="bg_089_yume2.png" time="1501"] [cg] [bgimage file="bg_089_yume3.png" time="1501"] [wait time="305"] [message window="togaki" face="alic_c_1_02.png"] 何もない……色だけが渦巻く、不思議な空間。 [/message] [message window="togaki" face="alic_c_1_02.png"] いつかみた夢の景色(?)だ。[br] 私はまた、夢の中の夢にいる。 [/message] ;Original Line: 「やっぱり変だわ。[br] おかしい」 [message window="heroine" face="alic_r_1_16.png"] “It really is strange after all.[br] Totally weird.” [/message] ;Original Line: 「何が。[br] どうして」 [message window="kyara" name="Nightmare" face="alic_r_1_16.png" voice="nig_0015.wav"] “What is?[br] Why would you say that?” [/message] ;Original Line: 夢の中での呟きに、返事が返ってくる。 [message window="togaki" face="alic_c_1_02.png"] Suddenly, through the murmuring in my dream, an answer came. [/message] ;Original Line: 「この世界の人はみんな変よ」 [message window="heroine" face="alic_r_1_15.png"] “Everyone in this world is strange.” [/message] [clearmessage] [se1] [se1 file="hea_se375.wav" volume="40"] [chara3 file="nig_c_1_01_l.png" pos="center" effect="ripple" time="1000"] [wait time="100"] ;Original Line: ナイトメア。 [message window="togaki" face="alic_c_1_02.png"] …Nightmare. [/message] ;Original Line: 唐突に現れる彼にも、慣れた。[br] 夢の中の夢に、彼は頻繁に現れる。 [message window="togaki" face="alic_c_1_02.png"] I’ve started to get used to him suddenly appearing.[br] He frequently appears in my dreams inside this dream. [/message] ;Original Line: すぐ、目の前に。 [message window="togaki" face="alic_c_1_02.png"] Right before my eyes. [/message] [chara3 file="nig_c_2_02_l.png" pos="center"] ;Original Line: 「それはそうだろうね。[br] 君の世界の人間とは大分違う」 [message window="kyara" name="Nightmare" face="alic_c_1_02.png" voice="nig_0016.wav"] “I guess that’s just how it is.[br] The people are completely different, in your world.” [/message] ;Original Line: 「私の世界では誰も彼もが銃を携帯したりしていないし、そういう意味でも違うし変だけど、そのことじゃないの」 [message window="heroine" face="alic_r_2_02.png"] “Most of the people in my world don't carry firearms, so this world is different and weird in that aspect too, yeah. But that’s not what I was getting at.” [/message] ;Original Line: 「ここの人は、私のことが好きみたい。[br] おかしいわ」 [message window="heroine" face="alic_r_2_08.png"] “Everyone here seems to like me.[br] Now that’s weird.” [/message] ;Original Line: 慣れないのは、好かれること。[br] すぐに気に入ってもらえることだ。 [message window="togaki" face="alic_c_1_02.png"] What I can’t get used to is being liked.[br] The way people immediately accept me. [/message] [chara3 file="nig_c_2_01_l.png" pos="center"] ;Original Line: 「別におかしいことじゃない……」 [message window="kyara" name="Nightmare" face="alic_c_1_02.png" voice="nig_0017.wav"] “You know, I don’t think that’s weird at all…” [/message] ;Original Line: 「おかしいわよ……」 [message window="heroine" face="alic_r_2_07.png"] “But it is…” [/message] ;Original Line: 「…………」 [message window="heroine" face="alic_r_2_02.png"] “...” [/message] ;Original Line: 「……?」 [message window="heroine" face="alic_r_1_07.png"] “...?” [/message] ;Original Line: 「……なんだか、おかしいわよ、あなた」 [message window="heroine" face="alic_c_2_02.png"] “…Somehow, you seem stranger than usual.” [/message] [chara3 file="nig_c_2_06_l.png" pos="center"] ;Original Line: 「……私?」 [message window="kyara" name="Nightmare" face="alic_c_2_02.png" voice="nig_0018.wav"] “...Me?” [/message] ;Original Line: 「うん……、あなた。[br] なんだか……顔色悪くない?」 [message window="heroine" face="alic_c_1_11.png"] “Yeah.[br] Your face…you look pale.” [/message] [chara3 file="nig_c_1_02_l.png" pos="center"] ;Original Line: 「…………。[br] 私は元々こういう顔色だ」 [message window="kyara" name="Nightmare" face="alic_c_1_11.png" voice="nig_0019.wav"] “……[br] My face has always been like this.” [/message] ;Original Line: そういえば、ずっと顔色が悪かった……気がする。 [message window="togaki" face="alic_c_1_02.png"] Come to think of it, his face was always pale…at least, I think it was. [/message] ;Original Line: 「それにしても……」 [message window="heroine" face="alic_l_1_07.png"] “But even so…” [/message] ;Original Line: いつもこうだったかもしれないが、今はそれに輪をかけて具合が悪そうだ。 [message window="togaki" face="alic_c_1_02.png"] Perhaps this is normal for him, but I can’t help but feel his health has become worse. [/message] ;Original Line: いつも白い顔をしているが、更に白く、陶器のようだ。[br] 普段から白いなと思っていたのが顕著なのだから、相当な白さだった。 [message window="togaki" face="alic_c_1_02.png"] He may be pale in general, but this time he looked porcelain-white. I had found his skin overly white before, but right now it was even more extreme. [/message] ;Original Line: 「……具合わるそー」 [message window="heroine" face="alic_l_1_04.png"] “Your condition looks bad.” [/message] ;Original Line: (具合の悪そうな夢魔って一体……) [message window="monologue" face="alic_c_2_03.png"] (What the heck is going on with this sickly looking Dream Demon…?) [/message] [chara3 file="nig_c_2_04_l.png" pos="center"] ;Original Line: 「わ、悪かったな……」 [message window="kyara" name="Nightmare" face="alic_c_2_03.png" voice="nig_0020.wav"] “I-I beg your pardon…” [/message] [chara3] [cg file="nig_com_toketsu.jpg"] ;Original Line: 「……ぐっ」 [message window="kyara" name="Nightmare" face="alic_c_2_03.png" voice="nig_0021.wav"] “…U…ugh.” [/message] ;Original Line: 「!?」 [message window="heroine" face="alic_c_2_05.png"] “!?” [/message] ;Original Line: 「だ、大丈夫……!?」 [message window="heroine" face="alic_r_1_19.png"] “Y-You okay…?!” [/message] ;Original Line: 「だ、大丈夫……」 [message window="kyara" name="Nightmare" face="alic_r_1_19.png" voice="nig_0022.wav"] “I-I’m okay…” [/message] ;Original Line: 「……じゃないかもしれない」 [message window="kyara" name="Nightmare" face="alic_r_1_19.png" voice="nig_0023.wav"] “…No, maybe not…” [/message] ;Original Line: 「く……っ」 [message window="kyara" name="Nightmare" face="alic_r_1_19.png" voice="nig_0024.wav"] “Urk...” [/message] [bgm file="gag3_a_ali.wav"] [clearmessage] [cg2 file="eff_blood_center_s.png" layer="11" time="500"] [se1 file="hea_se443.wav"] [wait time="300"] [cg2 time="500"] ;Original Line: ナイトメアは苦しそうに俯いたかと思うと……、吐血した。 [message window="togaki" face="alic_c_1_02.png"] I thought Nightmare was hanging down his head painfully, but then he began vomiting blood. [/message] ;Original Line: [f size="150"]「ぎゃっ!?」[/f] [message window="heroine" face="alic_r_2_06.png"] [f size=150]“Gyaa!”[/f] [/message] ;Original Line: 「ぎゃっ、はないだろう、ぎゃっは……。[br] きゃあっとか可愛らしい言い方に変えてくれ……」 [message window="kyara" name="Nightmare" face="alic_r_2_06.png" voice="nig_0025.wav"] “Don’t shout “Gyaa”! “Gyaa” sounds…[br] You should be using “Kyaa”…it’s a much sweeter way of speaking…” [/message] ;Original Line: [f size="150"]「可愛らしく驚くような事態じゃないでしょ」[/f] [message window="heroine" face="alic_r_1_15.png"] [f size=150]”This is not the time to be speaking sweetly.”[/f] [/message] ;Original Line: 何を、妙に冷静な意見を言っているんだ、この男は。[br] 驚きの場面に、女らしさなんて求めないでほしい。 [message window="togaki" face="alic_c_1_02.png"] Just what is this man thinking? He’s in such a weakened condition…[br] He can’t honestly be asking me to be feminine during such a horrifying scene! [/message] ;Original Line: 「なんだって、吐血なんて……」 [message window="heroine" face="alic_r_1_19.png"] “Why…are you vomiting blood?” [/message] ;Original Line: この世界へ来て、大概のことには慣れた気でいたが、私はまだまだ甘かった。[br] 吐血する夢魔には慣れていない。 [message window="togaki" face="alic_c_1_02.png"] I thought I had already gotten used to the ins and outs of everyday life; but it seems I’m still naïve. I’m not used to seeing a Dream Demon vomiting blood. [/message] ;Original Line: しかし、冷静な受け答えを見る限りでは、本人は慣れっこのようだ。 [message window="togaki" face="alic_c_1_02.png"] However, after hearing such a calm, composed reply, I would say he’s used to such things…without a doubt. [/message] ;Original Line: 「私は、病弱な夢魔なんだ……」 [message window="kyara" name="Nightmare" face="alic_c_1_02.png" voice="nig_0026.wav"] “I’m actually a sickly Dream Demon…” [/message] ;Original Line: 「びょおじゃくなむま……」 [message window="heroine" face="alic_c_1_21.png"] “A sickly Dream Demon…” [/message] ;Original Line: 頭で変換が出来なくなるくらい、異様な単語だ。[br] 夢魔という響き。 [message window="togaki" face="alic_c_1_02.png"] Such an odd combination of words, an odd vocabulary… [br] Yet still it echoes. [/message] ;Original Line: もっと格好いいものかと思っていた。[br] 病弱という単語も、単体なら儚げで格好いいといえなくもない。 [message window="togaki" face="alic_c_1_02.png"] I had been thinking about how good looking he was. One could say that being frail, or having a weak condition, is an attractive personality trait. [/message] ;Original Line: しかし、夢魔というのにはくっつかないものだろう。 [message window="togaki" face="alic_c_1_02.png"] I just can’t see how a Dream Demon could possibly have such a trait. [/message] [message window="monologue" face="alic_c_1_22.png"] (違和感満載、っていうか……。[br] 意味不明な生態が、更に理解不能に……) [/message] ;Original Line: 「…………。[br] いいだろう、個性的で」 [message window="kyara" name="Nightmare" face="alic_c_1_22.png" voice="nig_0027.wav"] “……[br] It’s part of who I am.” [/message] ;Original Line: 「……そんな個性、いらないと思う」 [message window="heroine" face="alic_c_1_11.png"] “…I don’t think that’s a good thing.” [/message] ;Original Line: 「病人に優しくない女だな……、君は」 [message window="kyara" name="Nightmare" face="alic_c_1_11.png" voice="nig_0028.wav"] “You’re not very kind to sick people…” [/message] ;Original Line: [f size="150"]「病人なの、夢魔が」[/f] [message window="heroine" face="alic_c_1_10.png"] [f size=150]”Not when the sick person is a Dream Demon.[/f] [/message] ;Original Line: 「体が弱いんだ……」 [message window="kyara" name="Nightmare" face="alic_c_1_10.png" voice="nig_0029.wav"] “But…I have weak body…” [/message] ;Original Line: [f size="150"]「夢魔なのに?」[/f] [message window="heroine" face="alic_r_1_09.pngg"] [f size=150]”Even though you’re a Dream Demon?”[/f] [/message] ;Original Line: 「いちいち強調しないでくれないか……」 [message window="kyara" name="Nightmare" face="alic_r_1_09.png" voice="nig_0030.wav"] “Could you please not emphasize it…?” [/message] ;Original Line: 「単に、いつも具合が悪くて、たまに吐血するだけだ……。[br] たいしたことじゃない」 [message window="kyara" name="Nightmare" face="alic_r_1_09.png" voice="nig_0031.wav"] “My condition is no worse than usual. Sometimes I vomit blood.[br] It’s really not a big deal.” [/message] ;Original Line: 「…………」 [message window="heroine" face="alic_c_1_11.png"] “...” [/message] ;Original Line: 「それ、たいしたことじゃないんだ……」 [message window="heroine" face="alic_c_2_03.png"] “So, this is nothing serious…?” [/message] [message window="togaki" face="alic_c_1_02.png"] では、たいしたことになったらどうしよう。[br] いきなり、目の前で〜〜〜〜を吐かれるとか……。 [/message] ;Original Line: (わあ……、スプラッタ……) [message window="monologue" face="alic_c_2_13.png"] (Wow…splat…) [/message] ;Original Line: 「……そんなものは吐かない」 [message window="kyara" name="Nightmare" face="alic_c_2_13.png" voice="nig_0032.wav"] “…I won't vomit like that!” [/message] [message window="heroine" face="alic_c_1_11.png"] 「本当に?[br] 何でもありだわ、夢の中の夢に現れる、夢魔なんだもの」 [/message] [message window="togaki" face="alic_c_1_02.png"] なんて不確かな存在なのだろう。[br] 存在すら曖昧で意味不明なのだから、言うことだってアテにならない。 [/message] [cg] [chara3 file="nig_l_2_02_l.png" pos="center"] [message window="kyara" name="Nightmare" face="alic_c_1_02.png" voice="nig_0033.wav"] 「逆だろう、この場において夢魔ほど確かなものはない。[br] 私の存在は、夢の中でこそ意味を持つ」 [/message] [chara3 file="nig_c_2_01_l.png" pos="center"] [message window="kyara" name="Nightmare" face="alic_c_1_02.png" voice="nig_0034.wav"] 「私にしてみれば、夢の外……君にとっての現実こそおぼろげで曖昧なものさ。[br] 君の存在のほうがよほど不確かで、目覚めてすぐに消えてしまう幻といえる」 [/message] [message window="heroine" face="alic_l_1_05.png"] 「……???[br] 何だかよく分からないけど」 [/message] [message window="togaki" face="alic_c_1_02.png"] 夢魔がどうであれ、私にとっては夢など幻だ。[br] 彼が私を指して言うように、覚めれば消えてしまうもの。 [/message] [message window="togaki" face="alic_c_1_02.png"] その中に現れるこの男だって、同じ。[br] 儚くて……。 [/message] ;Original Line: …………。 [message window="togaki" face="alic_c_1_02.png"] “...” [/message] [chara3 file="nig_c_2_05_l.png" pos="center"] ;Original Line: …………。 [message window="togaki" face="alic_c_1_02.png"] “...” [/message] [message window="togaki" face="alic_c_1_02.png"] ……本当に儚く散りそうな顔色をしている。 [/message] [message window="monologue" face="alic_r_2_07.png"] (なんだかもう、今すぐ消えてもおかしくなさそうなんですけど……) [/message] [chara3 file="nig_c_2_03_l.png" pos="center"] [message window="kyara" name="Nightmare" face="alic_r_2_07.png" voice="nig_0035.wav"] 「……だから、病弱なだけだよ。[br] 幻のように消えたりはしないさ……、君が夢をみる限りね」 [/message] [chara3 file="nig_c_2_05_l.png" pos="center"] [message window="kyara" name="Nightmare" face="alic_r_2_07.png" voice="nig_0036.wav"] 「ごほごほ……っ。[br] うう……っ、げほっ」 [/message] [clearmessage] [chara3] [cg2 file="eff_blood_ltor.png" layer="11" time="300"] [se1 file="hea_se443.wav"] [wait time="200"] [cg2 time="300"] [message window="togaki" face="alic_c_1_02.png"] 再び、盛大に血を吐く。 [/message] [message window="heroine" face="alic_r_1_15.png"] 「……[f size="150"]出て行って[/f]」 [/message] [message window="togaki" face="alic_c_1_02.png"] いくら覚めればおしまいでも、血染めの夢などごめんだ。 [/message] ; 【時間経過】イベント中 [clearmessage] [chara3] [cg] [cg file="eff_scope.png"] [bgimage file="bg_089_yume2.png" time="1501"] [cg2 file="eff_scope.png" layer="1"] [bgimage file="bg_089_yume1.png" time="1501"] [cg] [cg2] [bgimage file="bg_black.png" time="1505"] [wait time="505"] [endmemory] [next file="nig01.ks" target="*nig01_memory"] *nig01_memory ;2013/12/29 スマホ用 ;================================================ ;▼ルート選択までスキップ ;================================================ [if_param_next value="stay" param="castle" comp="nig01.ks" comptarget="*nig01_cas"] [if_param_next value="stay" param="hatter" comp="nig01.ks" comptarget="*nig01_hat"] [if_param_next value="stay" param="amuse" comp="nig01.ks" comptarget="*nig01_amu"] [if_param_next value="stay" param="tower" comp="nig01.ks" comptarget="*nig01_tow"] ;================================================ ;▼キャラ選択 ;================================================ ;▼城確定 *nig01_cas [if_param_next value="route" param="blood" comp="nig01.ks" comptarget="*nig01_n_blo"] [if_param_next value="route" param="elliot" comp="nig01.ks" comptarget="*nig01_n_ell"] [if_param_next value="route" param="deedum" comp="nig01.ks" comptarget="*nig01_n_dad"] [if_param_next value="route" param="vivaldi" comp="nig01.ks" comptarget="*nig01_viv"] [if_param_next value="route" param="peter" comp="nig01.ks" comptarget="*nig01_pet"] [if_param_next value="route" param="ace" comp="nig01.ks" comptarget="*nig01_ace"] [if_param_next value="route" param="gowland" comp="nig01.ks" comptarget="*nig01_n_gow"] [if_param_next value="route" param="boris" comp="nig01.ks" comptarget="*nig01_n_bor"] ;▼帽子屋確定 *nig01_hat [if_param_next value="route" param="blood" comp="nig01.ks" comptarget="*nig01_blo"] [if_param_next value="route" param="elliot" comp="nig01.ks" comptarget="*nig01_ell"] [if_param_next value="route" param="deedum" comp="nig01.ks" comptarget="*nig01_dad"] [if_param_next value="route" param="vivaldi" comp="nig01.ks" comptarget="*nig01_n_viv"] [if_param_next value="route" param="peter" comp="nig01.ks" comptarget="*nig01_n_pet"] [if_param_next value="route" param="ace" comp="nig01.ks" comptarget="*nig01_n_ace"] [if_param_next value="route" param="gowland" comp="nig01.ks" comptarget="*nig01_n_gow"] [if_param_next value="route" param="boris" comp="nig01.ks" comptarget="*nig01_n_bor"] [if_param_next value="route" param="julius" comp="nig01.ks" comptarget="*nig01_n_jul"] ;▼遊園地確定 *nig01_amu [if_param_next value="route" param="blood" comp="nig01.ks" comptarget="*nig01_n_blo"] [if_param_next value="route" param="elliot" comp="nig01.ks" comptarget="*nig01_n_ell"] [if_param_next value="route" param="deedum" comp="nig01.ks" comptarget="*nig01_n_dad"] [if_param_next value="route" param="vivaldi" comp="nig01.ks" comptarget="*nig01_n_viv"] [if_param_next value="route" param="peter" comp="nig01.ks" comptarget="*nig01_n_pet"] [if_param_next value="route" param="ace" comp="nig01.ks" comptarget="*nig01_n_ace"] [if_param_next value="route" param="gowland" comp="nig01.ks" comptarget="*nig01_gow"] [if_param_next value="route" param="boris" comp="nig01.ks" comptarget="*nig01_bor"] [if_param_next value="route" param="julius" comp="nig01.ks" comptarget="*nig01_n_jul"] ;▼塔確定 *nig01_tow [if_param_next value="route" param="blood" comp="nig01.ks" comptarget="*nig01_n_blo"] [if_param_next value="route" param="elliot" comp="nig01.ks" comptarget="*nig01_n_ell"] [if_param_next value="route" param="deedum" comp="nig01.ks" comptarget="*nig01_n_dad"] [if_param_next value="route" param="gowland" comp="nig01.ks" comptarget="*nig01_n_gow"] [if_param_next value="route" param="boris" comp="nig01.ks" comptarget="*nig01_n_bor"] [if_param_next value="route" param="julius" comp="nig01.ks" comptarget="*nig01_jul"] ;========================================== ; 滞在ルート確定 ;========================================== ;------------------------------------------------- ;ブラッド確定 ;------------------------------------------------- *nig01_blo [if_sys_readed_next check="blo_stay01.ks" label="*blo_stay01_memory" comp="nig01.ks" comptarget="*nig01_blo_sel"] [next file="blo_stay01.ks" target="*blo_stay01_01"] *nig01_blo_sel [message window="togaki"] ブラッドの1話目から読みますか? [/message] [select word="スキップする" file="nig01.ks" target="*nig01_blo_skip"] [select word="Don't skip anything." file="nig01.ks" target="*nig01_blo_no"] [stop] *nig01_blo_no [next file="blo_stay01.ks" target="*blo_stay01_01"] *nig01_blo_skip [next file="blo_stay01.ks" target="*blo_stay01_01"] ;------------------------------------------------- ;エリオット確定 ;------------------------------------------------- *nig01_ell [if_sys_readed_next check="ell_stay01.ks" label="*ell_stay01_memory" comp="nig01.ks" comptarget="*nig01_ell_sel"] [next file="ell_stay01.ks" target="*ell_stay01_01"] *nig01_ell_sel [message window="togaki"] エリオットの1話目から読みますか? [/message] [select word="スキップする" file="nig01.ks" target="*nig01_ell_skip"] [select word="Don't skip anything." file="nig01.ks" target="*nig01_ell_no"] [stop] *nig01_ell_no [next file="ell_stay01.ks" target="*ell_stay01_01"] *nig01_ell_skip [next file="ell_stay01.ks" target="*ell_stay01_01"] ;------------------------------------------------- ;双子確定 ;------------------------------------------------- *nig01_dad [if_sys_readed_next check="dad_stay01.ks" label="*dad_stay01_memory" comp="nig01.ks" comptarget="*nig01_dad_sel"] [next file="dad_stay01.ks" target="*dad_stay01_01"] *nig01_dad_sel [message window="togaki"] ディー&ダムの1話目から読みますか? [/message] [select word="スキップする" file="nig01.ks" target="*nig01_dad_skip"] [select word="Don't skip anything." file="nig01.ks" target="*nig01_dad_no"] [stop] *nig01_dad_no [next file="dad_stay01.ks" target="*dad_stay01_01"] *nig01_dad_skip [next file="dad_stay01.ks" target="*dad_stay01_01"] ;------------------------------------------------- ;ビバルディ確定 ;------------------------------------------------- *nig01_viv [if_sys_readed_next check="viv_stay01.ks" label="*viv_stay01_memory" comp="nig01.ks" comptarget="*nig01_viv_sel"] [next file="viv_stay01.ks" target="*viv_stay01_01"] *nig01_viv_sel [message window="togaki"] ビバルディの1話目から読みますか? [/message] [select word="スキップする" file="nig01.ks" target="*nig01_viv_skip"] [select word="Don't skip anything." file="nig01.ks" target="*nig01_viv_no"] [stop] *nig01_viv_no [next file="viv_stay01.ks" target="*viv_stay01_01"] *nig01_viv_skip [next file="viv_stay01.ks" target="*viv_stay01_01"] ;------------------------------------------------- ;ペーター確定 ;------------------------------------------------- *nig01_pet [if_sys_readed_next check="pet_stay01.ks" label="*pet_stay01_memory" comp="nig01.ks" comptarget="*nig01_pet_sel"] [next file="pet_stay01.ks" target="*pet_stay01_01"] *nig01_pet_sel [message window="togaki"] ペーターの1話目から読みますか? [/message] [select word="スキップする" file="nig01.ks" target="*nig01_pet_skip"] [select word="Don't skip anything." file="nig01.ks" target="*nig01_pet_no"] [stop] *nig01_pet_no [next file="pet_stay01.ks" target="*pet_stay01_01"] *nig01_pet_skip [next file="pet_stay01.ks" target="*pet_stay01_01"] ;------------------------------------------------- ;エース確定 ;------------------------------------------------- *nig01_ace [if_sys_readed_next check="ace_stay01.ks" label="*ace_stay01_memory" comp="nig01.ks" comptarget="*nig01_ace_sel"] [next file="ace_stay01.ks" target="*ace_stay01_01"] *nig01_ace_sel [message window="togaki"] エースの1話目から読みますか? [/message] [select word="スキップする" file="nig01.ks" target="*nig01_ace_skip"] [select word="Don't skip anything." file="nig01.ks" target="*nig01_ace_no"] [stop] *nig01_ace_no [next file="ace_stay01.ks" target="*ace_stay01_01"] *nig01_ace_skip [next file="ace_stay01.ks" target="*ace_stay01_01"] ;------------------------------------------------- ;ゴーランド確定 ;------------------------------------------------- *nig01_gow [if_sys_readed_next check="gow_stay01.ks" label="*gow_stay01_memory" comp="nig01.ks" comptarget="*nig01_gow_sel"] [next file="gow_stay01.ks" target="*gow_stay01_01"] *nig01_gow_sel [message window="togaki"] ゴーランドの1話目から読みますか? [/message] [select word="スキップする" file="nig01.ks" target="*nig01_gow_skip"] [select word="Don't skip anything." file="nig01.ks" target="*nig01_gow_no"] [stop] *nig01_gow_no [next file="gow_stay01.ks" target="*gow_stay01_01"] *nig01_gow_skip [next file="gow_stay01.ks" target="*gow_stay01_01"] ;------------------------------------------------- ;ボリス確定 ;------------------------------------------------- *nig01_bor [if_sys_readed_next check="bor_stay01.ks" label="*bor_stay01_memory" comp="nig01.ks" comptarget="*nig01_bor_sel"] [next file="bor_stay01.ks" target="*bor_stay01_01"] *nig01_bor_sel [message window="togaki"] ボリスの1話目から読みますか? [/message] [select word="スキップする" file="nig01.ks" target="*nig01_bor_skip"] [select word="Don't skip anything." file="nig01.ks" target="*nig01_bor_no"] [stop] *nig01_bor_no [next file="bor_stay01.ks" target="*bor_stay01_01"] *nig01_bor_skip [next file="bor_stay01.ks" target="*bor_stay01_01"] ;------------------------------------------------- ;ユリウス確定 ;------------------------------------------------- *nig01_jul [if_sys_readed_next check="jul_stay01.ks" label="*jul_stay01_memory" comp="nig01.ks" comptarget="*nig01_jul_sel"] [next file="jul_stay01.ks" target="*jul_stay01_01"] *nig01_jul_sel [message window="togaki"] ユリウスの1話目から読みますか? [/message] [select word="スキップする" file="nig01.ks" target="*nig01_jul_skip"] [select word="Don't skip anything." file="nig01.ks" target="*nig01_jul_no"] [stop] *nig01_jul_no [next file="jul_stay01.ks" target="*jul_stay01_01"] *nig01_jul_skip [next file="jul_stay01.ks" target="*jul_stay01_01"] ;========================================== ; 非滞在ルート確定 ;========================================== ;------------------------------------------------- ;非滞在ブラッドルート確定 ;------------------------------------------------- *nig01_n_blo [if_sys_readed_next check="blo_no01.ks" label="*blo_no01_cas_memory" comp="nig01.ks" comptarget="*nig01_n_blo_sel"] [if_sys_readed_next check="blo_no01.ks" label="*blo_no01_amu_memory" comp="nig01.ks" comptarget="*nig01_n_blo_sel"] [if_sys_readed_next check="blo_no01.ks" label="*blo_no01_tow_memory" comp="nig01.ks" comptarget="*nig01_n_blo_sel"] [next file="blo_no01.ks" target="*blo_no01_01"] *nig01_n_blo_sel [message window="togaki"] ブラッドの1話目から読みますか? [/message] [select word="スキップする" file="nig01.ks" target="*nig01_n_blo_skip"] [select word="Don't skip anything." file="nig01.ks" target="*nig01_n_blo_no"] [stop] *nig01_n_blo_no [next file="blo_no01.ks" target="*blo_no01_01"] *nig01_n_blo_skip [next file="blo_no01.ks" target="*blo_no01_01"] ;------------------------------------------------- ;非滞在エリオットルート確定 ;------------------------------------------------- *nig01_n_ell [if_sys_readed_next check="ell_no01.ks" label="*ell_no01_cas_memory" comp="nig01.ks" comptarget="*nig01_n_ell_sel"] [if_sys_readed_next check="ell_no01.ks" label="*ell_no01_amu_memory" comp="nig01.ks" comptarget="*nig01_n_ell_sel"] [if_sys_readed_next check="ell_no01.ks" label="*ell_no01_tow_memory" comp="nig01.ks" comptarget="*nig01_n_ell_sel"] [next file="ell_no01.ks" target="*ell_no01_01"] *nig01_n_ell_sel [message window="togaki"] エリオットの1話目から読みますか? [/message] [select word="スキップする" file="nig01.ks" target="*nig01_n_ell_skip"] [select word="Don't skip anything." file="nig01.ks" target="*nig01_n_ell_no"] [stop] *nig01_n_ell_no [next file="ell_no01.ks" target="*ell_no01_01"] *nig01_n_ell_skip [next file="ell_no01.ks" target="*ell_no01_01"] ;------------------------------------------------- ;非滞在双子ルート確定 ;------------------------------------------------- *nig01_n_dad [if_sys_readed_next check="dad_no01.ks" label="*dad_no01_cas_memory" comp="nig01.ks" comptarget="*nig01_n_dad_sel"] [if_sys_readed_next check="dad_no01.ks" label="*dad_no01_amu_memory" comp="nig01.ks" comptarget="*nig01_n_dad_sel"] [if_sys_readed_next check="dad_no01.ks" label="*dad_no01_tow_memory" comp="nig01.ks" comptarget="*nig01_n_dad_sel"] [next file="dad_no01.ks" target="*dad_no01_01"] *nig01_n_dad_sel [message window="togaki"] ディー&ダムの1話目から読みますか? [/message] [select word="スキップする" file="nig01.ks" target="*nig01_n_dad_skip"] [select word="Don't skip anything." file="nig01.ks" target="*nig01_n_dad_no"] [stop] *nig01_n_dad_no [next file="dad_no01.ks" target="*dad_no01_01"] *nig01_n_dad_skip [next file="dad_no01.ks" target="*dad_no01_01"] ;------------------------------------------------- ;非滞在ビバルディルート確定 ;------------------------------------------------- *nig01_n_viv [if_sys_readed_next check="viv_no01.ks" label="*viv_no01_hat_memory" comp="nig01.ks" comptarget="*nig01_n_viv_sel"] [if_sys_readed_next check="viv_no01.ks" label="*viv_no01_amu_memory" comp="nig01.ks" comptarget="*nig01_n_viv_sel"] [next file="viv_no01.ks" target="*viv_no01_01"] *nig01_n_viv_sel [message window="togaki"] ビバルディの1話目から読みますか? [/message] [select word="スキップする" file="nig01.ks" target="*nig01_n_viv_skip"] [select word="Don't skip anything." file="nig01.ks" target="*nig01_n_viv_no"] [stop] *nig01_n_viv_no [next file="viv_no01.ks" target="*viv_no01_01"] *nig01_n_viv_skip [next file="viv_no01.ks" target="*viv_no01_01"] ;------------------------------------------------- ;非滞在ペータールート確定 ;------------------------------------------------- *nig01_n_pet [if_sys_readed_next check="pet_no01.ks" label="*pet_no01_hat_memory" comp="nig01.ks" comptarget="*nig01_n_pet_sel"] [if_sys_readed_next check="pet_no01.ks" label="*pet_no01_amu_memory" comp="nig01.ks" comptarget="*nig01_n_pet_sel"] [next file="pet_no01.ks" target="*pet_no01_01"] *nig01_n_pet_sel [message window="togaki"] ペーターの1話目から読みますか? [/message] [select word="スキップする" file="nig01.ks" target="*nig01_n_pet_skip"] [select word="Don't skip anything." file="nig01.ks" target="*nig01_n_pet_no"] [stop] *nig01_n_pet_no [next file="pet_no01.ks" target="*pet_no01_01"] *nig01_n_pet_skip [next file="pet_no01.ks" target="*pet_no01_01"] ;------------------------------------------------- ;非滞在エースルート確定 ;------------------------------------------------- *nig01_n_ace [if_sys_readed_next check="ace_no01.ks" label="*ace_no01_hat_memory" comp="nig01.ks" comptarget="*nig01_n_ace_sel"] [if_sys_readed_next check="ace_no01.ks" label="*ace_no01_amu_memory" comp="nig01.ks" comptarget="*nig01_n_ace_sel"] [next file="ace_no01.ks" target="*ace_no01_01"] *nig01_n_ace_sel [message window="togaki"] エースの1話目から読みますか? [/message] [select word="スキップする" file="nig01.ks" target="*nig01_n_ace_skip"] [select word="Don't skip anything." file="nig01.ks" target="*nig01_n_ace_no"] [stop] *nig01_n_ace_no [next file="ace_no01.ks" target="*ace_no01_01"] *nig01_n_ace_skip [next file="ace_no01.ks" target="*ace_no01_01"] ;------------------------------------------------- ;非滞在ゴーランドルート確定 ;------------------------------------------------- *nig01_n_gow [if_sys_readed_next check="gow_no01.ks" label="*gow_no01_cas_memory" comp="nig01.ks" comptarget="*nig01_n_gow_sel"] [if_sys_readed_next check="gow_no01.ks" label="*gow_no01_hat_memory" comp="nig01.ks" comptarget="*nig01_n_gow_sel"] [if_sys_readed_next check="gow_no01.ks" label="*gow_no01_tow_memory" comp="nig01.ks" comptarget="*nig01_n_gow_sel"] [next file="gow_no01.ks" target="*gow_no01_01"] *nig01_n_gow_sel [message window="togaki"] ゴーランドの1話目から読みますか? [/message] [select word="スキップする" file="nig01.ks" target="*nig01_n_gow_skip"] [select word="Don't skip anything." file="nig01.ks" target="*nig01_n_gow_no"] [stop] *nig01_n_gow_no [next file="gow_no01.ks" target="*gow_no01_01"] *nig01_n_gow_skip [next file="gow_no01.ks" target="*gow_no01_01"] ;------------------------------------------------- ;非滞在ボリスルート確定 ;------------------------------------------------- *nig01_n_bor [if_sys_readed_next check="bor_no01.ks" label="*bor_no01_cas_memory" comp="nig01.ks" comptarget="*nig01_n_bor_sel"] [if_sys_readed_next check="bor_no01.ks" label="*bor_no01_hat_memory" comp="nig01.ks" comptarget="*nig01_n_bor_sel"] [if_sys_readed_next check="bor_no01.ks" label="*bor_no01_tow_memory" comp="nig01.ks" comptarget="*nig01_n_bor_sel"] [next file="bor_no01.ks" target="*bor_no01_01"] *nig01_n_bor_sel [message window="togaki"] ボリスの1話目から読みますか? [/message] [select word="スキップする" file="nig01.ks" target="*nig01_n_bor_skip"] [select word="Don't skip anything." file="nig01.ks" target="*nig01_n_bor_no"] [stop] *nig01_n_bor_no [next file="bor_no01.ks" target="*bor_no01_01"] *nig01_n_bor_skip [next file="bor_no01.ks" target="*bor_no01_01"] ;------------------------------------------------- ;非滞在ユリウスルート確定 ;------------------------------------------------- *nig01_n_jul [if_sys_readed_next check="jul_no01.ks" label="*jul_no01_hat_memory" comp="nig01.ks" comptarget="*nig01_n_jul_sel"] [if_sys_readed_next check="jul_no01.ks" label="*jul_no01_amu_memory" comp="nig01.ks" comptarget="*nig01_n_jul_sel"] [next file="jul_no01.ks" target="*jul_no01_01"] *nig01_n_jul_sel [message window="togaki"] ユリウスの1話目から読みますか? [/message] [select word="スキップする" file="nig01.ks" target="*nig01_n_jul_skip"] [select word="Don't skip anything." file="nig01.ks" target="*nig01_n_jul_no"] [stop] *nig01_n_jul_no [next file="jul_no01.ks" target="*jul_no01_01"] *nig01_n_jul_skip [next file="jul_no01.ks" target="*jul_no01_01"] ;ルート分岐 ;[if_param_next value="route" param="peter" comp="pet_stay01.ks" comptarget="*pet_stay01_01"] ;[if_param_next value="route" param="ace" comp="ace_stay01.ks" comptarget="*ace_stay01_01"] ;[if_param_next value="route" param="vivaldi" comp="viv_stay01.ks" comptarget="*viv_stay01_01"] ; ;[if_param_next value="route" param="blood" comp="blo_stay01.ks" comptarget="*blo_stay01_01"] ;[if_param_next value="route" param="elliot" comp="ell_stay01.ks" comptarget="*ell_stay01_01"] ;[if_param_next value="route" param="deedum" comp="dad_stay01.ks" comptarget="*dad_stay01_01"] ; ;[if_param_next value="route" param="gowland" comp="gow_stay01.ks" comptarget="*gow_stay01_01"] ;[if_param_next value="route" param="boris" comp="bor_stay01.ks" comptarget="*bor_stay01_01"] ; ;[next file="jul_stay01.ks" target="*jul_stay01_01"]