using System; using Qoo.Input; using UnityEngine; // Token: 0x02000177 RID: 375 public class GameInput : UnityInput { // Token: 0x1700015E RID: 350 // (get) Token: 0x06000A9A RID: 2714 RVA: 0x0002EB94 File Offset: 0x0002CD94 // (set) Token: 0x06000A9B RID: 2715 RVA: 0x0002EB9C File Offset: 0x0002CD9C public INPUT_STATUS Status { get { return this.m_eStatus; } private set { this.m_eStatus = value; } } // Token: 0x1700015F RID: 351 // (get) Token: 0x06000A9C RID: 2716 RVA: 0x0002EBA8 File Offset: 0x0002CDA8 // (set) Token: 0x06000A9D RID: 2717 RVA: 0x0002EBB0 File Offset: 0x0002CDB0 public SLIDE_VECTOR Slide { get { return this.m_eSlide; } private set { this.m_eSlide = value; } } // Token: 0x17000160 RID: 352 // (get) Token: 0x06000A9E RID: 2718 RVA: 0x0002EBBC File Offset: 0x0002CDBC // (set) Token: 0x06000A9F RID: 2719 RVA: 0x0002EBC4 File Offset: 0x0002CDC4 public Point2 Start { get { return this.m_Start; } private set { this.m_Start = value; } } // Token: 0x17000161 RID: 353 // (get) Token: 0x06000AA0 RID: 2720 RVA: 0x0002EBD0 File Offset: 0x0002CDD0 // (set) Token: 0x06000AA1 RID: 2721 RVA: 0x0002EBD8 File Offset: 0x0002CDD8 public Point2 End { get { return this.m_End; } private set { this.m_End = value; } } // Token: 0x17000162 RID: 354 // (get) Token: 0x06000AA2 RID: 2722 RVA: 0x0002EBE4 File Offset: 0x0002CDE4 // (set) Token: 0x06000AA3 RID: 2723 RVA: 0x0002EBEC File Offset: 0x0002CDEC public Point2 Delta { get { return this.m_Delta; } private set { this.m_Delta = value; } } // Token: 0x17000163 RID: 355 // (get) Token: 0x06000AA4 RID: 2724 RVA: 0x0002EBF8 File Offset: 0x0002CDF8 // (set) Token: 0x06000AA5 RID: 2725 RVA: 0x0002EC00 File Offset: 0x0002CE00 public float Accel { get { return this.m_Accel; } private set { this.m_Accel = value; } } // Token: 0x17000164 RID: 356 // (get) Token: 0x06000AA6 RID: 2726 RVA: 0x0002EC0C File Offset: 0x0002CE0C // (set) Token: 0x06000AA7 RID: 2727 RVA: 0x0002EC14 File Offset: 0x0002CE14 public Vector2 Normal { get { return this.m_Normal; } private set { this.m_Normal = value; } } // Token: 0x17000165 RID: 357 // (get) Token: 0x06000AA8 RID: 2728 RVA: 0x0002EC20 File Offset: 0x0002CE20 public Vector2 DragVector { get { return new Vector2((float)(this.m_End.x - this.m_Start.x), (float)(this.m_End.y - this.m_Start.y)); } } // Token: 0x17000166 RID: 358 // (get) Token: 0x06000AA9 RID: 2729 RVA: 0x0002EC58 File Offset: 0x0002CE58 public SLIDE_VECTOR SlideDragVector { get { Vector2 dragVector = this.DragVector; if (Mathf.Abs(dragVector.x) > Mathf.Abs(dragVector.y)) { return (dragVector.x >= 0f) ? SLIDE_VECTOR.RIGHT : SLIDE_VECTOR.LEFT; } return (dragVector.y >= 0f) ? SLIDE_VECTOR.DOWN : SLIDE_VECTOR.UP; } } // Token: 0x17000167 RID: 359 // (get) Token: 0x06000AAA RID: 2730 RVA: 0x0002ECBC File Offset: 0x0002CEBC public float StartDeltaMagnitude { get { return base.StartDeltaPosition.magnitude; } } // Token: 0x06000AAB RID: 2731 RVA: 0x0002ECD8 File Offset: 0x0002CED8 private new void Awake() { base.Awake(); this.ResetScreenRect(); } // Token: 0x06000AAC RID: 2732 RVA: 0x0002ECE8 File Offset: 0x0002CEE8 private new void Update() { base.Update(); TOUCH_STATE state = base.State; Vector2 normalized = base.StartDeltaPosition.normalized; this.Slide = SLIDE_VECTOR.NONE; this.Normal = default(Vector2); this.Start = new Point2(0, 0); this.End = new Point2(0, 0); this.Delta = new Point2(0, 0); switch (state) { case TOUCH_STATE.NULL: this.Status = INPUT_STATUS.NONE; break; case TOUCH_STATE.PUSH: if (this.Status != INPUT_STATUS.DRAG_ON) { this.Status = INPUT_STATUS.PUSH; } this.Start = this.DPToSp(base.StartPosition); break; case TOUCH_STATE.CLICK: this.Status = INPUT_STATUS.CLICK; this.Start = this.DPToSp(base.StartPosition); this.End = this.DPToSp(base.EndPosition); this.Delta.x = this.Start.x - this.End.x; this.Delta.y = this.Start.y - this.End.y; break; case TOUCH_STATE.DRAG: this.Status = INPUT_STATUS.DRAG_ON; this.Normal = normalized; this.SetParam(true); break; case TOUCH_STATE.DRAG_END: this.Status = INPUT_STATUS.DRAG; this.SetParam(false); break; case TOUCH_STATE.FLICK: this.Status = INPUT_STATUS.FLICK; this.SetParam(false); break; } KsInput.Update(); } // Token: 0x06000AAD RID: 2733 RVA: 0x0002EE68 File Offset: 0x0002D068 private void SetParam(bool bDrag = false) { this.Normal = base.StartDeltaPosition.normalized; this.Start = this.DPToSp(base.StartPosition); if (bDrag) { this.End = this.DPToSp(base.PushPosition); } else { this.End = this.DPToSp(base.EndPosition); } this.Delta.x = this.Start.x - this.End.x; this.Delta.y = this.Start.y - this.End.y; if (this.Normal.x > 0.7f) { this.Slide = SLIDE_VECTOR.RIGHT; } else if (this.Normal.x < -0.7f) { this.Slide = SLIDE_VECTOR.LEFT; } else if (this.Normal.y > 0.7f) { this.Slide = SLIDE_VECTOR.DOWN; } else if (this.Normal.y < -0.7f) { this.Slide = SLIDE_VECTOR.UP; } } // Token: 0x06000AAE RID: 2734 RVA: 0x0002EF9C File Offset: 0x0002D19C private Point2 DPToSp(Vector2 posDp) { float num = (posDp.x - (float)this.m_Base.x) / (float)this.m_Size.w; float num2 = (posDp.y - (float)this.m_Base.y) / (float)this.m_Size.h; float num3 = (float)this.m_ScrSize.w; float num4 = (float)this.m_ScrSize.h; return new Point2((int)(num * num3), (int)(num2 * num4)); } // Token: 0x06000AAF RID: 2735 RVA: 0x0002F014 File Offset: 0x0002D214 public void ResetScreenRect() { this.SetScreenRect(0, 0, Screen.width, Screen.height, 960, 544); } // Token: 0x06000AB0 RID: 2736 RVA: 0x0002F040 File Offset: 0x0002D240 public void SetScreenRect(int x, int y, int w, int h, int dw, int dh) { this.m_Base = new Point2(x, y); this.m_Size = new Size(w, h); this.m_ScrSize = new Size(dw, dh); } // Token: 0x04000895 RID: 2197 private const float VEC_THRESHOLD = 0.7f; // Token: 0x04000896 RID: 2198 private INPUT_STATUS m_eStatus; // Token: 0x04000897 RID: 2199 private SLIDE_VECTOR m_eSlide; // Token: 0x04000898 RID: 2200 private Point2 m_Start = new Point2(0, 0); // Token: 0x04000899 RID: 2201 private Point2 m_End = new Point2(0, 0); // Token: 0x0400089A RID: 2202 private Point2 m_Delta = new Point2(0, 0); // Token: 0x0400089B RID: 2203 private float m_Accel; // Token: 0x0400089C RID: 2204 private Vector2 m_Normal = default(Vector2); // Token: 0x0400089D RID: 2205 private Point2 m_Base = new Point2(0, 0); // Token: 0x0400089E RID: 2206 private Size m_Size = new Size(Screen.width, Screen.height); // Token: 0x0400089F RID: 2207 private Size m_ScrSize = new Size(Screen.width, Screen.height); }