using System; namespace Qoo.Game { // Token: 0x02000019 RID: 25 public struct GAMECHAR_TABLE { // Token: 0x0600006D RID: 109 RVA: 0x00003AA0 File Offset: 0x00001CA0 public GAMECHAR_TABLE(string a, string b, string c, string d, string e) { this.szName = a; this.szNameJFull = b; this.szNameJ = c; this.szKsName = d; this.szVoice = e; } // Token: 0x040000E7 RID: 231 public string szName; // Token: 0x040000E8 RID: 232 public string szNameJFull; // Token: 0x040000E9 RID: 233 public string szNameJ; // Token: 0x040000EA RID: 234 public string szKsName; // Token: 0x040000EB RID: 235 public string szVoice; } }