; party_amu3.ks *party_amu3_01 ; 【時間経過】イベント中 [clearmessage] [chara2] [chara3] [chara4] [se1] [se2] [bgm file="castle_ballroom_p_ali.wav"] [cg file="bg_kuro60.png"] [bgimage file="bg_012_hbut_c1.png" effect="time_in" time="1505"] [cg effect="time_out" time="1805"] ;Original Line: 賑やかに騒ぎつつも、やっと着替えられた。 [message window="togaki" face="alic_c_1_02.png"] In the midst of all the hustle and bustle, we were finally able to get changed. [/message] ;Original Line: 舞踏会も始まり、各々が社交にダンスに散らばっていく。[br] 私はといえば……。 [message window="togaki" face="alic_c_1_02.png"] The ball is in full swing, and everybody's split up to mingle or to dance.[br] As for me... [/message] [se1 file="hea_se500.wav" volume="60"] [wait time="300"] ;Original Line: 「……こう?」 [message window="heroine" face="alic_l_1_12.png"] “…Like this?” [/message] [chara3 file="m14_c_5_03_l.png" pos="center"] ;Original Line: 「そうそう、そんな感じですー!」 [message window="kyara" name="Employee" face="alic_l_1_12.png" voice="mob_1054.wav"] “That's it! That's the way!” [/message] [chara3 file="m13_c_4_03_l.png" pos="center"] ;Original Line: 「いい感じですよー!」 [message window="kyara" name="Employee" face="alic_l_1_12.png" voice="mob_1047.wav"] “You're doing great!” [/message] ;Original Line: (たいしたことしていないのに、熱血指導されている気分だ……) [message window="monologue" face="alic_c_2_03.png"] (I feel like they're teaching me too enthusiastically for something that shouldn't be that big of a deal...) [/message] [se1 file="hea_se100.wav"] [chara3] [se1 file="hea_se100.wav"] ;Original Line: 「あ」 [message window="heroine" face="alic_l_1_05.png"] “Ah.” [/message] [se1 file="hea_se268.wav"] [shake powerh="2" powerv="2" time="200"] [chara3 file="m14_c_6_07_l.png" pos="center"] ;Original Line: 「った……!?」 [message window="kyara" name="Employee" face="alic_l_1_05.png" voice="mob_1055.wav"] “Ow...!?!” [/message] ;Original Line: 「ごめんなさい……っ」 [message window="heroine" face="alic_c_2_05.png"] “I’m so sorry…” [/message] ;Original Line: 「踏んじゃった……っ」 [message window="heroine" face="alic_c_1_21.png"] “I stepped on you…” [/message] ;Original Line: 普段から親しくしている従業員の皆に、ダンスのレッスンを受けていた。[br] が……、うまくいかない。 [message window="togaki" face="alic_c_1_02.png"] I was taking dance lessons from some of my closer Park friends, but...it wasn't going well. [/message] [chara3 file="m14_c_5_01_l.png" pos="center"] ;Original Line: 「勘が鈍っているんでしょう。[br] ダンスのステップ自体は間違っていませんよー?」 [message window="kyara" name="Employee" face="alic_c_1_02.png" voice="mob_1056.wav"] “You're just out of practice.[br] Your dance steps aren't wrong in and of themselves.” [/message] [chara2 file="m14_c_5_01_l.png" pos="left_center"] [chara3] [chara4 file="m13_c_6_01_l.png" pos="right_center"] ;Original Line: 「ふふ。[br] ちょっと覚束ないですけどねー」 [message window="kyara" name="Employee" face="alic_c_1_02.png" voice="mob_1048.wav"] “Fufu.[br] Although they're a little unsteady.” [/message] ;Original Line: 「う〜ん……。[br] ダンスなんてそう頻繁に踊る機会がないから……」 [message window="heroine" face="alic_r_2_03.png"] “Hmm…[br] It’s because I haven’t had the chance to dance very often…” [/message] ;Original Line: 「うまく踊れるようになるかしら……」 [message window="heroine" face="alic_r_2_08.png"] “I wonder if I can get to the point that I dance well…?” [/message] [chara4 file="m13_c_5_03_l.png" pos="right_center"] [message window="kyara" name="Employee" face="alic_r_2_08.png" voice="mob_1049.wav"] 「大丈夫ですよー![br] 勘さえ取り戻せばがんがんいけます……!」 [/message] ;Original Line: (がんがん……) [message window="monologue" face="alic_c_1_21.png"] (Stomping up a storm...?) [/message] ;Original Line: (どこへいくの……?) [message window="monologue" face="alic_r_1_11.png"] (Stomping to where...?) [/message] [chara2 file="m14_c_4_03_l.png" pos="left_center"] ;Original Line: 「一度覚えたものは忘れないものですよー!」 [message window="kyara" name="Employee" face="alic_r_1_11.png" voice="mob_1057.wav"] “It's just like riding a bike!” [/message] ;Original Line: 「……だといいんだけど」 [message window="heroine" face="alic_r_2_01.png"] “…I hope that’s true.” [/message] ;<シーン回想分岐 ここから>-------------------------------------------------------------------------------------- [if_param_next value="memory" param="舞踏会・遊園地" comp="party_amu3.ks" comptarget="*party_amu3_04"] ;----- [if_param_next value="memory" param="ゴーランド滞在18・A" comp="gow_stay18.ks" comptarget="*gow_stay18a_01"] [if_param_next value="memory" param="ボリス滞在18・A" comp="bor_stay18.ks" comptarget="*bor_stay18a_01"] [if_param_next value="memory" param="ゴーランド滞在18・B" comp="gow_stay18.ks" comptarget="*gow_stay18a_01"] [if_param_next value="memory" param="ボリス滞在18・B" comp="bor_stay18.ks" comptarget="*bor_stay18a_01"] ;----- [if_param_next value="memory" param="ビバルディ非滞在10・遊園地・A" comp="viv_no10_amu.ks" comptarget="*viv_no10_03_amu"] [if_param_next value="memory" param="ペーター非滞在10・遊園地・A" comp="pet_no10.ks" comptarget="*pet_no10_04"] [if_param_next value="memory" param="エース非滞在10・遊園地・A" comp="ace_no10_amu.ks" comptarget="*ace_no10_03_amu"] ;----- [if_param_next value="memory" param="ブラッド非滞在10・遊園地・A" comp="blo_no10_amu.ks" comptarget="*blo_no10_03_amu"] [if_param_next value="memory" param="エリオット非滞在10・遊園地・A" comp="ell_no10_amu.ks" comptarget="*ell_no10_03_amu"] [if_param_next value="memory" param="ディー&ダム非滞在10・遊園地・A" comp="dad_no10_amu.ks" comptarget="*dad_no10_03_amu"] ;----- [if_param_next value="memory" param="ユリウス非滞在11・遊園地・A" comp="jul_no11_amu.ks" comptarget="*jul_no11_03_amu"] [if_param_next value="memory" param="ナイトメア恋愛09・遊園地" comp="party_amu3.ks" comptarget="*party_amu3_04"] ;<シーン回想分岐 ここまで>-------------------------------------------------------------------------------------- [if_param_next value="route" param="nightmare" comp="party_amu3.ks" comptarget="*party_amu3_04"] [if_param_next value="love" index="gowland" param="11" comp="gow_stay18.ks" comptarget="*gow_stay18a_01"] [if_param_next value="love" index="boris" param="11" comp="bor_stay18.ks" comptarget="*bor_stay18a_01"] [if_param_next value="love" index="peter" param="5" comp="pet_no10.ks" comptarget="*pet_no10_04"] [if_param_next value="love" index="ace" param="5" comp="ace_no10_amu.ks" comptarget="*ace_no10_03_amu"] [if_param_next value="love" index="vivaldi" param="5" comp="viv_no10_amu.ks" comptarget="*viv_no10_03_amu"] [if_param_next value="love" index="blood" param="5" comp="blo_no10_amu.ks" comptarget="*blo_no10_03_amu"] [if_param_next value="love" index="elliot" param="5" comp="ell_no10_amu.ks" comptarget="*ell_no10_03_amu"] [if_param_next value="love" index="deedum" param="5" comp="dad_no10_amu.ks" comptarget="*dad_no10_03_amu"] [if_param_next value="love" index="julius" param="5" comp="jul_no11_amu.ks" comptarget="*jul_no11_03_amu"] ;----------------------------------------------------------------------------------------------- [if_param_next value="route" param="ace" comp="party_com.ks" comptarget="*party_com_check_ace02"] [if_param_next value="route" param="vivaldi" comp="party_com.ks" comptarget="*party_com_check_viv02"] [if_param_next value="route" param="blood" comp="party_amu3.ks" comptarget="*party_amu3_02_blo"] [if_param_next value="route" param="elliot" comp="party_amu3.ks" comptarget="*party_amu3_02_ell"] [if_param_next value="route" param="deedum" comp="party_amu3.ks" comptarget="*party_amu3_02_dad"] [next file="party_amu3.ks" target="*party_amu3_04"] ;----------------------------------------------------------------------------------------------- ;----------------------------------------------------------------------------------------------- *party_amu3_02_blo [chara] [message window="monologue" face="alic_r_1_02.png"] (……ブラッド……、やっぱり見当たらない。[br] 来ているんじゃないかと思ったけど……) [/message] [next file="party_amu3.ks" target="*party_amu3_03"] *party_amu3_02_ell [chara] [message window="monologue" face="alic_r_1_02.png"] (エリオット……、やっぱり見当たらない。[br] 来ているんじゃないかと思ったけど……) [/message] [next file="party_amu3.ks" target="*party_amu3_03"] *party_amu3_02_dad [chara] [message window="monologue" face="alic_r_1_02.png"] (ディーとダム……、やっぱり見当たらない。[br] 来ているんじゃないかと思ったけど……) [/message] [next file="party_amu3.ks" target="*party_amu3_03"] *party_amu3_03 [message window="monologue" face="alic_c_1_15.png"] (約束していたわけじゃないし、こんなに広い会場なんだもの。[br] 会えなくても仕方がないわよね……) [/message] ;Original Line: (…………) [message window="monologue" face="alic_r_2_04.png"] (...) [/message] [next file="party_amu3.ks" target="*party_amu3_04"] *party_amu3_04 ; 【時間経過】イベント中 [clearmessage] [chara] [se1] [se2] [bgm file="dance_a_ali.wav"] [cg file="bg_kuro60.png"] [bgimage file="bg_012_hbut_c1.png" effect="time_in" time="1505"] [cg effect="time_out" time="1805"] [se1 file="hea_se100.wav"] [wait time="600"] [se2 file="hea_se500.wav"] [wait time="200"] ;Original Line: 「……お?」 [message window="heroine" face="alic_c_1_09.png"] “...Oh?” [/message] ;Original Line: 「いい感じじゃない?」 [message window="heroine" face="alic_c_2_01.png"] “I'm getting the hang of it, aren't I?” [/message] [chara3 file="m14_c_6_03_l.png" pos="center"] ;Original Line: 「いい感じですねー!」 [message window="kyara" name="Employee" face="alic_c_2_01.png" voice="mob_1058.wav"] “That's the way!” [/message] [chara2 file="m14_c_6_03_l.png" pos="left_center"] [chara3] [chara4 file="m13_c_6_03_l.png" pos="right_center"] ;Original Line: 「ちょっとはずしてますけどー……!」 [message window="kyara" name="Employee" face="alic_c_2_01.png" voice="mob_1050.wav"] “It's a little off, but that's okay...!” [/message] [chara2 file="m14_c_6_01_l.png" pos="left_center"] ;Original Line: 「型にはまっていないほうが楽しいですよー!」 [message window="kyara" name="Employee" face="alic_c_2_01.png" voice="mob_1059.wav"] “It's more fun if you're not trying to have perfect form!” [/message] ;Original Line: 「だよね。[br] 楽しんだもの勝ちよ」 [message window="heroine" face="alic_c_1_04.png"] “Yeah.[br] So long as you're having fun, that's all that matters.” [/message] ;Original Line: (う〜ん……) [message window="monologue" face="alic_c_2_11.png"] (Hm~m...) [/message] ;Original Line: (それにしても、この人達、本当に大声を出さずにはいられないんだな……) [message window="monologue" face="alic_c_2_03.png"] (Still, these people really don't know how to use indoor voices...) [/message] [chara4 file="m13_c_6_01_l.png" pos="right_center"] ;Original Line: 「元気よくいきましょうー!」 [message window="kyara" name="Employee" face="alic_c_2_03.png" voice="mob_1051.wav"] “Let's put some spirit into it!” [/message] [chara2 file="m14_c_6_03_l.png" pos="left_center"] ;Original Line: 「そうです![br] がんがんいきましょうー!」 [message window="kyara" name="Employee" face="alic_c_2_03.png" voice="mob_1060.wav"] “That's right![br] We'll stomp the night away!” [/message] ;Original Line: 「は、はは……」 [message window="heroine" face="alic_c_1_07.png"] “Ha...haha...” [/message] ;Original Line: 「がんがん……。[br] がんがん……ね」 [message window="heroine" face="alic_c_1_13.png"] “Stomp...[br] Stomp...huh?” [/message] ;Original Line: 「ダンスって……、がんがんいくものなの?」 [message window="heroine" face="alic_r_1_19.png"] “Is dancing...something that's supposed to be stomped?” [/message] [chara2] [chara4] ;Original Line: 遊園地の皆とダンスに興じて、夜が更けていく。 [message window="togaki" face="alic_c_1_02.png"] The night wears on while I dance with my friends from the Park. [/message] ;Original Line: 時間の関係ないようなこの世界で、時間を忘れていく。 [message window="togaki" face="alic_c_1_02.png"] In a world where time has no meaning, I forget about time altogether. [/message] [if_param_next value="memory" param="ナイトメア恋愛09・遊園地" comp="nig_no09.ks" comptarget="*nig_no09_03"] [if_param_next value="love" index="nightmare" param="6" comp="nig_no09.ks" comptarget="*nig_no09_03"] ; 【時間経過】イベント中 [clearmessage] [chara3] [se1] [se2] [bgimage file="bg_001_map_c.tga" time="1205"] [bgm file="transparent2_a_ali.wav"] [bgimage file="bg_062_ykya_d.png"] [cg file="bg_001_map_d.tga" layer="1" time="1505"] [next file="party_com.ks" target="*party_com_06"] *party_amu3_memory ;<<遊園地滞在・好感度不足 シーン回想登録>> [if_param_next value="route" param="peter" comp="pet_no10.ks" comptarget="*pet_no10b_amu_memory"] [if_param_next value="route" param="vivaldi" comp="viv_no10.ks" comptarget="*viv_no10b_amu_memory"] [if_param_next value="route" param="ace" comp="ace_no10.ks" comptarget="*ace_no10b_amu_memory"] [if_param_next value="route" param="blood" comp="blo_no10.ks" comptarget="*blo_no10b_amu_memory"] [if_param_next value="route" param="elliot" comp="ell_no10.ks" comptarget="*ell_no10b_amu_memory"] [if_param_next value="route" param="deedum" comp="dad_no10.ks" comptarget="*dad_no10b_amu_memory"] [if_param_next value="route" param="gowland" comp="gow_stay18.ks" comptarget="*gow_stay18d_memory"] [if_param_next value="route" param="boris" comp="bor_stay18.ks" comptarget="*bor_stay18d_memory"] [if_param_next value="route" param="julius" comp="jul_no11.ks" comptarget="*jul_no11b_amu_memory"] [next file="bottle04.ks" target="*bottle04_01_amu"]