You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
55 lines
1.2 KiB
C#
55 lines
1.2 KiB
C#
using System;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x0200019B RID: 411
|
|
public class SplitImageObject2 : ImageObject2
|
|
{
|
|
// Token: 0x06000BED RID: 3053 RVA: 0x000320E4 File Offset: 0x000302E4
|
|
public SplitImageObject2(GameObject go, int x, int y, int z, UnityTexture uniTex, int imgCountX, int imgCountY) : base(go, x, y, z, uniTex)
|
|
{
|
|
this.SetImageCount(imgCountX, imgCountY);
|
|
}
|
|
|
|
// Token: 0x170001A3 RID: 419
|
|
// (get) Token: 0x06000BEE RID: 3054 RVA: 0x00032100 File Offset: 0x00030300
|
|
public int ImageCountX
|
|
{
|
|
get
|
|
{
|
|
return this.m_ImageCountX;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170001A4 RID: 420
|
|
// (get) Token: 0x06000BEF RID: 3055 RVA: 0x00032108 File Offset: 0x00030308
|
|
public int ImageCountY
|
|
{
|
|
get
|
|
{
|
|
return this.m_ImageCountY;
|
|
}
|
|
}
|
|
|
|
// Token: 0x06000BF0 RID: 3056 RVA: 0x00032110 File Offset: 0x00030310
|
|
public void SetImageCount(int countX, int countY)
|
|
{
|
|
this.m_ImageCountX = countX;
|
|
this.m_ImageCountY = countY;
|
|
this.FixedTexture();
|
|
}
|
|
|
|
// Token: 0x06000BF1 RID: 3057 RVA: 0x00032128 File Offset: 0x00030328
|
|
public override void FixedTexture()
|
|
{
|
|
if (base.HasTexture)
|
|
{
|
|
}
|
|
}
|
|
|
|
// Token: 0x04000938 RID: 2360
|
|
private int m_ImageCountX;
|
|
|
|
// Token: 0x04000939 RID: 2361
|
|
private int m_ImageCountY;
|
|
}
|