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; dad_bor01.ks
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*dad_bor01_01
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; 【時間経過】イベント中
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[set value="scene" param="双子とボリス 1"]
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;全体MAP
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[clearmessage]
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[bgimage file="bg_001_map_c.png"]
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[bgm file="bgm_passage_a_ali.wav"]
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[stoprw]
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[cg file="eye_catch_bg.png" layer="1" effect="eye_catch01" time="1504"]
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[cg2 file="eye_catch_shita.png" posx="0" posy="232" layer="2"]
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[cg3 file="eye_catch_mot_oth.png" posx="60" posy="181" layer="3"]
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[cg4 file="eye_eve_o56.png" posx="140" posy="235" layer="4" effect="grad_l" time="504"]
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[wait key="true" cursor="false" time="2004"]
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[cg2]
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[cg3]
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[cg4]
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[wait time="504"]
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;滞在地全景
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[cg]
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[bgimage file="bg_059_ymon_c.png" effect="eye_catch02" time="1504"]
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;イベント背景
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;イベントBGM
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[bgm file="amuse_inside_p_ali.wav"]
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[bgimage file="bg_060_ynai_c.png"]
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[cg effect="eye_catch02" time="1800"]
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[se1 file="hea_se540.wav"]
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[wait time="100"]
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[se2 file="hea_se540.wav"]
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[wait time="205"]
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[chara1 file="dee_c_2_04_l.png" pos="center"]
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;Original Line: 「あれ?[br] お姉さん」
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[message window="kyara" name="Dee" voice="dad_2335.wav"]
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“Huh?[br]
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Big sis!”
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[/message]
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[chara1 file="dee_c_2_04_l.png" pos="left_center"]
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[chara2 file="dum_l_1_03_l.png" pos="right_center"]
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;Original Line: 「お姉さんも、ここに遊びに来たの?」
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[message window="kyara" name="Dum" voice="dad_2336.wav"]
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“Did big sis come to play too?”
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[/message]
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[se1]
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[se2]
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[message window="heroine" face="alic_c_2_05.png"]
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「ディー?[br]
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ダム??」
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[/message]
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;Original Line: 「???」
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[message window="heroine" face="alic_c_1_21.png"]
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“???”
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[/message]
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[message window="togaki" face="alic_c_1_02.png"]
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遊園地に遊びに来てボリスと話していると、双子達がやってきた。
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[/message]
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[chara1]
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[chara3 file="bor_r_1_02_l.png" pos="center"]
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[chara2]
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;Original Line: 「あれ。[br] おまえら、遊びに来たの?」
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[message window="kyara" name="Boris" face="alic_c_1_02.png" voice="bor_2616.wav"]
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“Oh.[br]
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Ya guys here to play?”
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[/message]
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[chara3 file="bor_c_2_01_l.png" pos="center"]
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;Original Line: 「せっかくだけど、俺は今この子と遊ぶのに忙しいんだよね。[br] またにしてくんない?」
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[message window="kyara" name="Boris" face="alic_c_1_02.png" voice="bor_2617.wav"]
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“You came all this way, but I'm playing with her.[br]
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Why don't you come back another time?”
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[/message]
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[message window="togaki" face="alic_c_1_02.png"]
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ボリスは、親しい相手に対するような口調で双子に声を掛ける。[br]
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双子も、慣れた態度で切り返した。
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[/message]
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[chara2 file="bor_c_2_01_l.png" pos="left_center"]
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[chara3]
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[chara4 file="dee_c_1_04_l.png" pos="right_center"]
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;Original Line: 「なに、ふざけたこと言わないでよ」
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[message window="kyara" name="Dee" face="alic_c_1_02.png" voice="dad_2337.wav"]
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“What? That's dumb!”
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[/message]
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[cg2 file="bor_c_2_01_s.png" layer="8" posx="-53" posy="0"]
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[chara2 file="dee_c_1_04_s.png" pos="center"]
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[chara4 file="dum_l_1_06_s.png" pos="right"]
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;Original Line: 「お姉さんを私物化する気?」
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[message window="kyara" name="Dum" face="alic_c_1_02.png" voice="dad_2338.wav"]
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“Are you monopolizing big sis?”
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[/message]
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[chara2 file="dee_l_1_10_s.png" pos="center"]
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;Original Line: 「大体、なんでボリスがお姉さんといるんだよ」
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[message window="kyara" name="Dee" face="alic_c_1_02.png" voice="dad_2339.wav"]
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“And why is Boris with big sis in the first place?!”
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[/message]
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[chara4 file="dum_c_1_02_s.png" pos="right"]
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;Original Line: 「お姉さん、ボリスと知り合いなの?」
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[message window="kyara" name="Dum" face="alic_c_1_02.png" voice="dad_2340.wav"]
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“Big sis, are you friends with Boris?”
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[/message]
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;Original Line: 「あなた達こそ」
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[message window="heroine" face="alic_r_1_07.png"]
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“Are YOU friends with Boris?”
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[/message]
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[message window="togaki" face="alic_c_1_02.png"]
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知り合いなのか、はこっちの台詞だ。[br]
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なぜ、他領土の住人同士がこんなに親しげなのだろう。
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[/message]
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[chara2 file="dee_l_2_06_s.png" pos="center"]
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;Original Line: 「僕達は、こいつと友達なんだ」
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[message window="kyara" name="Dee" face="alic_c_1_02.png" voice="dad_2341.wav"]
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“We're friends with him.”
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[/message]
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[chara4 file="dum_c_2_03_s.png" pos="right"]
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;Original Line: 「利害ぬきの悪友ってやつ」
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[message window="kyara" name="Dum" face="alic_c_1_02.png" voice="dad_2342.wav"]
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“But he's a bad friend. We like different things.”
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[/message]
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;Original Line: 「そうなの?[br] 私もよ」
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[message window="heroine" face="alic_c_1_03.png"]
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“Really?[br]
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Me too.”
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[/message]
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[cg2 file="bor_l_1_02_s.png" layer="8" posx="-53" posy="0"]
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;Original Line: 「友達じゃないぜ?」
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[message window="kyara" name="Boris" face="alic_c_1_03.png" voice="bor_2618.wav"]
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“But we're not friends, are we?”
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[/message]
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;Original Line: 「え?」
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[message window="heroine" face="alic_c_1_09.png"]
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“Eh?”
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[/message]
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[cg2 file="bor_l_1_07_s.png" layer="8" posx="-53" posy="0"]
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;Original Line: 「俺とあんたは、もっとふか〜い仲。[br] ……だろ?」
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[message window="kyara" name="Boris" face="alic_c_1_09.png" voice="bor_2619.wav"]
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“We're much closer~[br]
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......Right?”
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[/message]
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;Original Line: 「な、なに言ってるの」
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[message window="heroine" face="alic_c_1_10.png"]
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“Wh-What are you saying?!”
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[/message]
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[chara2 file="dee_l_1_07_s.png" pos="center"]
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;Original Line: 「殺してほしいの、ボリス」
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[message window="kyara" name="Dee" face="alic_c_1_10.png" voice="dad_2343.wav"]
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“Boris, I'll kill you.”
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[/message]
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[chara4 file="dum_r_1_10_s.png" pos="right"]
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;Original Line: 「無料で切り刻んであげようか」
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[message window="kyara" name="Dum" face="alic_c_1_10.png" voice="dad_2344.wav"]
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“We'll kill you. Free of charge.”
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[/message]
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;Original Line: ……と言いつつ、短気な双子が斧を振り回さない。[br] どうやら、ボリスとは本当に友達らしい。
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[message window="togaki" face="alic_c_1_02.png"]
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......But the twins didn't take out their axes.[br]
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Boris really is their friend. Apparently.
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[/message]
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;Original Line: 「敵対しているんじゃなかったの?」
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[message window="heroine" face="alic_c_1_21.png"]
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“Aren't you supposed to be enemies?”
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[/message]
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[cg2 file="bor_c_2_02_s.png" layer="8" posx="-53" posy="0"]
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;Original Line: 「敵対?[br] 俺達が?」
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[message window="kyara" name="Boris" face="alic_c_1_21.png" voice="bor_2620.wav"]
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“Enemies?[br]
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Us?”
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[/message]
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;Original Line: 「だって、帽子屋の屋敷……というかマフィアと遊園地は対立関係にあるんでしょう?」
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[message window="heroine" face="alic_l_1_07.png"]
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“I mean, the Hatter Mansion...... or rather the Mafia and the Amusement Park are enemies, right?”
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[/message]
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;Original Line: マフィアと遊園地……。[br] 改めて口に出すと奇怪な対立の構図だ。
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[message window="togaki" face="alic_c_1_02.png"]
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The Mafia and the Amusement Park......[br]
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Saying it aloud makes the combination even sillier.
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[/message]
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[chara2 file="dee_c_1_01_s.png" pos="center"]
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;Original Line: 「ああ。[br] そうだね、ボスとここのオーナーは対立してる」
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[message window="kyara" name="Dee" face="alic_c_1_02.png" voice="dad_2345.wav"]
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“Ahh.[br]
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That's right, Boss is enemies with the owner here.”
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[/message]
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[chara4 file="dum_r_2_06_s.png" pos="right"]
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;Original Line: 「仕留めたらボーナスものだよね」
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[message window="kyara" name="Dum" face="alic_c_1_02.png" voice="dad_2346.wav"]
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“So we'll get a bonus if we kill him.”
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[/message]
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[cg2 file="bor_c_1_01_s.png" layer="8" posx="-53" posy="0"]
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;Original Line: 「でも、俺達には関係ないよな」
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[message window="kyara" name="Boris" face="alic_c_1_02.png" voice="bor_2621.wav"]
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“But otherwise, it has nothing to do with us.”
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[/message]
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[chara2 file="dee_c_2_04_s.png" pos="center"]
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;Original Line: 「うんうん。[br] 関係ない」
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[message window="kyara" name="Dee" face="alic_c_1_02.png" voice="dad_2347.wav"]
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“Uh-huh.[br]
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We don't care.”
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[/message]
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[chara4 file="dum_c_2_02_s.png" pos="right"]
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;Original Line: 「無関係、無関係」
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[message window="kyara" name="Dum" face="alic_c_1_02.png" voice="dad_2348.wav"]
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“Don't care. Don't care at all.”
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[/message]
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;Original Line: 「関係ないって……」
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[message window="heroine" face="alic_c_1_12.png"]
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“You don't care......”
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[/message]
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[cg2 file="bor_c_2_03_s.png" layer="8" posx="-53" posy="0"]
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;Original Line: 「だって、門番と居候が喧嘩しても仕方ないだろ」
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[message window="kyara" name="Boris" face="alic_c_1_12.png" voice="bor_2622.wav"]
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“Eh. It's not worth it to hire gatekeepers to fight a freeloader.”
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[/message]
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[chara4 file="dum_c_1_01_s.png" pos="right"]
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;Original Line: 「ボリスを仕留めても、ボーナス出ないよ」
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[message window="kyara" name="Dum" face="alic_c_1_12.png" voice="dad_2349.wav"]
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“So even if we kill Boris, we won't get a bonus for it.”
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[/message]
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[chara2 file="dee_c_2_02_s.png" pos="center"]
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;Original Line: 「猫と友達になっちゃいけないなんて労働条件外だよ」
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[message window="kyara" name="Dee" face="alic_c_1_12.png" voice="dad_2350.wav"]
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“And our contract doesn't say we can't be friends with a cat!”
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[/message]
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;Original Line: 「…………」
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[message window="heroine" face="alic_c_2_03.png"]
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“...”
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[/message]
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;Original Line: えらくアバウトな敵対関係のようだ……。
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[message window="togaki" face="alic_c_1_02.png"]
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|
They don't seem like friends at all......
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[/message]
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; 【時間経過】イベント中
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[clearmessage]
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[chara2]
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[chara4]
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[cg2]
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;<<ADV/回想判定>>
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[if_param_next value="memory" param="双子とボリス01" incomp="dad_bor01.ks" incomptarget="*dad_bor01_memory"]
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;<<回想>>
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|
; 【時間経過】イベント中
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[se1]
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[se2]
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[bgimage file="bg_001_map_c.png" time="1205"]
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[bgimage file="bg_black.png" time="1205"]
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[wait time="505"]
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[endmemory]
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;<<ADVパート>>
|
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*dad_bor01_memory
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[if_readed_next check="dad_stay03.ks" label="*dad_stay03_02_cas" incomp="dad_bor01.ks" incomptarget="*dad_bor01_02"]
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[if_readed_next check="dad_stay08.ks" label="*dad_stay08_04_cas" incomp="dad_bor01.ks" incomptarget="*dad_bor01_02"]
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;<双子とエース>へ
|
|
|
; 【時間経過】イベント中
|
|
|
[se1]
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|
[se2]
|
|
|
[bgimage file="bg_001_map_c.png" time="1205"]
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|
[bgimage file="bg_black.png" time="1205"]
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[wait time="505"]
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[endmemory]
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[next file="dad_ace01.ks" target="*dad_ace01_01"]
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*dad_bor01_02
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;<<本編へ>>
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|
|
[set value="scene" param="home 8th encount"]
|
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|
|
; 【時間経過】イベント中
|
|
|
[se1]
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[se2]
|
|
|
[bgimage file="bg_001_map_c.png" time="1505"]
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[bgimage file="bg_001_map_b.png" time="805"]
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[bgimage file="bg_001_map_a.png" time="805"]
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[bgimage file="bg_001_map_c.png" time="805"]
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[wait time="305"]
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[bgimage file="bg_100_bmap_c.jpg" time="1005" effect="map_hat"]
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[next file="dad_stay08.ks" target="*dad_stay08_09"]
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