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; dad_bor01.ks
*dad_bor01_01
; 【時間経過】イベント中
[set value="scene" param="双子とボリス 1"]
;全体MAP
[clearmessage]
[bgimage file="bg_001_map_c.png"]
[bgm file="bgm_passage_a_ali.wav"]
[stoprw]
[cg file="eye_catch_bg.png" layer="1" effect="eye_catch01" time="1504"]
[cg2 file="eye_catch_shita.png" posx="0" posy="232" layer="2"]
[cg3 file="eye_catch_mot_oth.png" posx="60" posy="181" layer="3"]
[cg4 file="eye_eve_o56.png" posx="140" posy="235" layer="4" effect="grad_l" time="504"]
[wait key="true" cursor="false" time="2004"]
[cg2]
[cg3]
[cg4]
[wait time="504"]
;滞在地全景
[cg]
[bgimage file="bg_059_ymon_c.png" effect="eye_catch02" time="1504"]
;イベント背景
;イベントBGM
[bgm file="amuse_inside_p_ali.wav"]
[bgimage file="bg_060_ynai_c.png"]
[cg effect="eye_catch02" time="1800"]
[se1 file="hea_se540.wav"]
[wait time="100"]
[se2 file="hea_se540.wav"]
[wait time="205"]
[chara1 file="dee_c_2_04_l.png" pos="center"]
;Original Line: 「あれ?[br] お姉さん」
[message window="kyara" name="Dee" voice="dad_2335.wav"]
“Huh?[br]
Big sis!”
[/message]
[chara1 file="dee_c_2_04_l.png" pos="left_center"]
[chara2 file="dum_l_1_03_l.png" pos="right_center"]
;Original Line: 「お姉さんも、ここに遊びに来たの?」
[message window="kyara" name="Dum" voice="dad_2336.wav"]
“Did big sis come to play too?”
[/message]
[se1]
[se2]
[message window="heroine" face="alic_c_2_05.png"]
「ディー?[br]
ダム??」
[/message]
;Original Line: 「???」
[message window="heroine" face="alic_c_1_21.png"]
“???”
[/message]
[message window="togaki" face="alic_c_1_02.png"]
遊園地に遊びに来てボリスと話していると、双子達がやってきた。
[/message]
[chara1]
[chara3 file="bor_r_1_02_l.png" pos="center"]
[chara2]
;Original Line: 「あれ。[br] おまえら、遊びに来たの?」
[message window="kyara" name="Boris" face="alic_c_1_02.png" voice="bor_2616.wav"]
“Oh.[br]
Ya guys here to play?”
[/message]
[chara3 file="bor_c_2_01_l.png" pos="center"]
;Original Line: 「せっかくだけど、俺は今この子と遊ぶのに忙しいんだよね。[br] またにしてくんない?」
[message window="kyara" name="Boris" face="alic_c_1_02.png" voice="bor_2617.wav"]
“You came all this way, but I'm playing with her.[br]
Why don't you come back another time?”
[/message]
[message window="togaki" face="alic_c_1_02.png"]
ボリスは、親しい相手に対するような口調で双子に声を掛ける。[br]
双子も、慣れた態度で切り返した。
[/message]
[chara2 file="bor_c_2_01_l.png" pos="left_center"]
[chara3]
[chara4 file="dee_c_1_04_l.png" pos="right_center"]
;Original Line: 「なに、ふざけたこと言わないでよ」
[message window="kyara" name="Dee" face="alic_c_1_02.png" voice="dad_2337.wav"]
“What? That's dumb!”
[/message]
[cg2 file="bor_c_2_01_s.png" layer="8" posx="-53" posy="0"]
[chara2 file="dee_c_1_04_s.png" pos="center"]
[chara4 file="dum_l_1_06_s.png" pos="right"]
;Original Line: 「お姉さんを私物化する気?」
[message window="kyara" name="Dum" face="alic_c_1_02.png" voice="dad_2338.wav"]
“Are you monopolizing big sis?”
[/message]
[chara2 file="dee_l_1_10_s.png" pos="center"]
;Original Line: 「大体、なんでボリスがお姉さんといるんだよ」
[message window="kyara" name="Dee" face="alic_c_1_02.png" voice="dad_2339.wav"]
“And why is Boris with big sis in the first place?!”
[/message]
[chara4 file="dum_c_1_02_s.png" pos="right"]
;Original Line: 「お姉さん、ボリスと知り合いなの?」
[message window="kyara" name="Dum" face="alic_c_1_02.png" voice="dad_2340.wav"]
“Big sis, are you friends with Boris?”
[/message]
;Original Line: 「あなた達こそ」
[message window="heroine" face="alic_r_1_07.png"]
“Are YOU friends with Boris?”
[/message]
[message window="togaki" face="alic_c_1_02.png"]
知り合いなのか、はこっちの台詞だ。[br]
なぜ、他領土の住人同士がこんなに親しげなのだろう。
[/message]
[chara2 file="dee_l_2_06_s.png" pos="center"]
;Original Line: 「僕達は、こいつと友達なんだ」
[message window="kyara" name="Dee" face="alic_c_1_02.png" voice="dad_2341.wav"]
“We're friends with him.”
[/message]
[chara4 file="dum_c_2_03_s.png" pos="right"]
;Original Line: 「利害ぬきの悪友ってやつ」
[message window="kyara" name="Dum" face="alic_c_1_02.png" voice="dad_2342.wav"]
“But he's a bad friend. We like different things.”
[/message]
;Original Line: 「そうなの?[br] 私もよ」
[message window="heroine" face="alic_c_1_03.png"]
“Really?[br]
Me too.”
[/message]
[cg2 file="bor_l_1_02_s.png" layer="8" posx="-53" posy="0"]
;Original Line: 「友達じゃないぜ?」
[message window="kyara" name="Boris" face="alic_c_1_03.png" voice="bor_2618.wav"]
“But we're not friends, are we?”
[/message]
;Original Line: 「え?」
[message window="heroine" face="alic_c_1_09.png"]
“Eh?”
[/message]
[cg2 file="bor_l_1_07_s.png" layer="8" posx="-53" posy="0"]
;Original Line: 「俺とあんたは、もっとふか〜い仲。[br] ……だろ?」
[message window="kyara" name="Boris" face="alic_c_1_09.png" voice="bor_2619.wav"]
“We're much closer~[br]
......Right?”
[/message]
;Original Line: 「な、なに言ってるの」
[message window="heroine" face="alic_c_1_10.png"]
“Wh-What are you saying?!”
[/message]
[chara2 file="dee_l_1_07_s.png" pos="center"]
;Original Line: 「殺してほしいの、ボリス」
[message window="kyara" name="Dee" face="alic_c_1_10.png" voice="dad_2343.wav"]
“Boris, I'll kill you.”
[/message]
[chara4 file="dum_r_1_10_s.png" pos="right"]
;Original Line: 「無料で切り刻んであげようか」
[message window="kyara" name="Dum" face="alic_c_1_10.png" voice="dad_2344.wav"]
“We'll kill you. Free of charge.”
[/message]
;Original Line: ……と言いつつ、短気な双子が斧を振り回さない。[br] どうやら、ボリスとは本当に友達らしい。
[message window="togaki" face="alic_c_1_02.png"]
......But the twins didn't take out their axes.[br]
Boris really is their friend. Apparently.
[/message]
;Original Line: 「敵対しているんじゃなかったの?」
[message window="heroine" face="alic_c_1_21.png"]
“Aren't you supposed to be enemies?”
[/message]
[cg2 file="bor_c_2_02_s.png" layer="8" posx="-53" posy="0"]
;Original Line: 「敵対?[br] 俺達が?」
[message window="kyara" name="Boris" face="alic_c_1_21.png" voice="bor_2620.wav"]
“Enemies?[br]
Us?”
[/message]
;Original Line: 「だって、帽子屋の屋敷……というかマフィアと遊園地は対立関係にあるんでしょう?」
[message window="heroine" face="alic_l_1_07.png"]
“I mean, the Hatter Mansion...... or rather the Mafia and the Amusement Park are enemies, right?”
[/message]
;Original Line: マフィアと遊園地……。[br] 改めて口に出すと奇怪な対立の構図だ。
[message window="togaki" face="alic_c_1_02.png"]
The Mafia and the Amusement Park......[br]
Saying it aloud makes the combination even sillier.
[/message]
[chara2 file="dee_c_1_01_s.png" pos="center"]
;Original Line: 「ああ。[br] そうだね、ボスとここのオーナーは対立してる」
[message window="kyara" name="Dee" face="alic_c_1_02.png" voice="dad_2345.wav"]
“Ahh.[br]
That's right, Boss is enemies with the owner here.”
[/message]
[chara4 file="dum_r_2_06_s.png" pos="right"]
;Original Line: 「仕留めたらボーナスものだよね」
[message window="kyara" name="Dum" face="alic_c_1_02.png" voice="dad_2346.wav"]
“So we'll get a bonus if we kill him.”
[/message]
[cg2 file="bor_c_1_01_s.png" layer="8" posx="-53" posy="0"]
;Original Line: 「でも、俺達には関係ないよな」
[message window="kyara" name="Boris" face="alic_c_1_02.png" voice="bor_2621.wav"]
“But otherwise, it has nothing to do with us.”
[/message]
[chara2 file="dee_c_2_04_s.png" pos="center"]
;Original Line: 「うんうん。[br] 関係ない」
[message window="kyara" name="Dee" face="alic_c_1_02.png" voice="dad_2347.wav"]
“Uh-huh.[br]
We don't care.”
[/message]
[chara4 file="dum_c_2_02_s.png" pos="right"]
;Original Line: 「無関係、無関係」
[message window="kyara" name="Dum" face="alic_c_1_02.png" voice="dad_2348.wav"]
“Don't care. Don't care at all.”
[/message]
;Original Line: 「関係ないって……」
[message window="heroine" face="alic_c_1_12.png"]
“You don't care......”
[/message]
[cg2 file="bor_c_2_03_s.png" layer="8" posx="-53" posy="0"]
;Original Line: 「だって、門番と居候が喧嘩しても仕方ないだろ」
[message window="kyara" name="Boris" face="alic_c_1_12.png" voice="bor_2622.wav"]
“Eh. It's not worth it to hire gatekeepers to fight a freeloader.”
[/message]
[chara4 file="dum_c_1_01_s.png" pos="right"]
;Original Line: 「ボリスを仕留めても、ボーナス出ないよ」
[message window="kyara" name="Dum" face="alic_c_1_12.png" voice="dad_2349.wav"]
“So even if we kill Boris, we won't get a bonus for it.”
[/message]
[chara2 file="dee_c_2_02_s.png" pos="center"]
;Original Line: 「猫と友達になっちゃいけないなんて労働条件外だよ」
[message window="kyara" name="Dee" face="alic_c_1_12.png" voice="dad_2350.wav"]
“And our contract doesn't say we can't be friends with a cat!”
[/message]
;Original Line: 「…………」
[message window="heroine" face="alic_c_2_03.png"]
“...”
[/message]
;Original Line: えらくアバウトな敵対関係のようだ……。
[message window="togaki" face="alic_c_1_02.png"]
They don't seem like friends at all......
[/message]
; 【時間経過】イベント中
[clearmessage]
[chara2]
[chara4]
[cg2]
;ADV/回想判定>>
[if_param_next value="memory" param="双子とボリス01" incomp="dad_bor01.ks" incomptarget="*dad_bor01_memory"]
;<<回想>>
; 【時間経過】イベント中
[se1]
[se2]
[bgimage file="bg_001_map_c.png" time="1205"]
[bgimage file="bg_black.png" time="1205"]
[wait time="505"]
[endmemory]
;ADVパート
*dad_bor01_memory
[if_readed_next check="dad_stay03.ks" label="*dad_stay03_02_cas" incomp="dad_bor01.ks" incomptarget="*dad_bor01_02"]
[if_readed_next check="dad_stay08.ks" label="*dad_stay08_04_cas" incomp="dad_bor01.ks" incomptarget="*dad_bor01_02"]
;<双子とエース>へ
; 【時間経過】イベント中
[se1]
[se2]
[bgimage file="bg_001_map_c.png" time="1205"]
[bgimage file="bg_black.png" time="1205"]
[wait time="505"]
[endmemory]
[next file="dad_ace01.ks" target="*dad_ace01_01"]
*dad_bor01_02
;<<本編へ>>
[set value="scene" param="home 8th encount"]
; 【時間経過】イベント中
[se1]
[se2]
[bgimage file="bg_001_map_c.png" time="1505"]
[bgimage file="bg_001_map_b.png" time="805"]
[bgimage file="bg_001_map_a.png" time="805"]
[bgimage file="bg_001_map_c.png" time="805"]
[wait time="305"]
[bgimage file="bg_100_bmap_c.jpg" time="1005" effect="map_hat"]
[next file="dad_stay08.ks" target="*dad_stay08_09"]