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882 lines
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C#

4 years ago
using System;
using System.Collections;
using Qoo.Application;
using Qoo.Def;
using Qoo.Game;
using Qoo.Graphics;
using Qoo.Input;
using Qoo.Message;
using Qoo.SoundSystem;
namespace Qoo.Ks
{
// Token: 0x0200007D RID: 125
public class KsScene
{
// Token: 0x1700008A RID: 138
// (get) Token: 0x06000359 RID: 857 RVA: 0x0000B144 File Offset: 0x00009344
// (set) Token: 0x0600035A RID: 858 RVA: 0x0000B14C File Offset: 0x0000934C
public UnitySprite KeyWait { get; set; }
// Token: 0x1700008B RID: 139
// (get) Token: 0x0600035B RID: 859 RVA: 0x0000B158 File Offset: 0x00009358
// (set) Token: 0x0600035C RID: 860 RVA: 0x0000B160 File Offset: 0x00009360
public UnitySprite SkipMark { get; set; }
// Token: 0x1700008C RID: 140
// (get) Token: 0x0600035D RID: 861 RVA: 0x0000B16C File Offset: 0x0000936C
// (set) Token: 0x0600035E RID: 862 RVA: 0x0000B174 File Offset: 0x00009374
public UnitySprite[] GrpList { get; private set; }
// Token: 0x1700008D RID: 141
// (get) Token: 0x0600035F RID: 863 RVA: 0x0000B180 File Offset: 0x00009380
// (set) Token: 0x06000360 RID: 864 RVA: 0x0000B188 File Offset: 0x00009388
public UnitySprite[] CgList { get; private set; }
// Token: 0x1700008E RID: 142
// (get) Token: 0x06000361 RID: 865 RVA: 0x0000B194 File Offset: 0x00009394
// (set) Token: 0x06000362 RID: 866 RVA: 0x0000B19C File Offset: 0x0000939C
private int m_nSkipFlag { get; set; }
// Token: 0x06000363 RID: 867 RVA: 0x0000B1A8 File Offset: 0x000093A8
public bool Init()
{
this.Release();
this.KeyWait = Man2D.Sprite(string.Empty);
this.KeyWait.SetName("KeyWait");
this.SkipMark = Man2D.Sprite(string.Empty);
this.SkipMark.SetName("SkipMark");
this.GrpList = new UnitySprite[8];
for (int num = 0; num != this.GrpList.Length; num++)
{
this.GrpList[num] = Man2D.Sprite(string.Empty);
if (num >= 1 && num < 6)
{
this.GrpList[num].SetName(string.Format("CHAR{0}", num - 1));
}
else
{
this.GrpList[num].SetName(((EVSP)num).ToString());
}
}
Singleton<MsgWnd>.Instance.FaceSprite = this.GrpList[6];
this.CgList = new UnitySprite[4];
for (int num2 = 0; num2 != this.CgList.Length; num2++)
{
this.CgList[num2] = Man2D.Sprite(string.Empty);
this.CgList[num2].SetName(string.Format("CG{0}", num2));
}
this.m_Scene.Init();
App.QooSelect.Clear();
return true;
}
// Token: 0x06000364 RID: 868 RVA: 0x0000B2F8 File Offset: 0x000094F8
public void Release()
{
this.m_Draw.Clear();
if (Singleton<Man2D>.IsReady)
{
Singleton<Man2D>.Instance.RemoveSprite(this.KeyWait);
this.KeyWait = null;
Singleton<Man2D>.Instance.RemoveSprite(this.SkipMark);
this.SkipMark = null;
if (this.GrpList != null)
{
for (int num = 0; num != this.GrpList.Length; num++)
{
Singleton<Man2D>.Instance.RemoveSprite(this.GrpList[num]);
this.GrpList[num] = null;
}
}
if (this.CgList != null)
{
for (int num2 = 0; num2 != this.CgList.Length; num2++)
{
Singleton<Man2D>.Instance.RemoveSprite(this.CgList[num2]);
this.CgList[num2] = null;
}
}
}
}
// Token: 0x06000365 RID: 869 RVA: 0x0000B3CC File Offset: 0x000095CC
private void InitTex()
{
}
// Token: 0x06000366 RID: 870 RVA: 0x0000B3D0 File Offset: 0x000095D0
public void SceneInit()
{
this.m_Scene.Init();
this.SceneReset();
}
// Token: 0x06000367 RID: 871 RVA: 0x0000B3E4 File Offset: 0x000095E4
public void SceneResetEffect()
{
this.m_Scene.Effect.Sw = SWITCH.NULL;
}
// Token: 0x06000368 RID: 872 RVA: 0x0000B3F8 File Offset: 0x000095F8
public void SceneApplyEffect()
{
if (this.m_Scene.Effect.Sw != SWITCH.ON)
{
return;
}
if ((this.m_nSkipFlag & 3) != 0)
{
App.FrameUpdate(true);
return;
}
Effect.ApplyKsEffect(this.m_Scene.Effect.Name, this.m_Scene.Effect.nParam);
KsInput.Pause = false;
}
// Token: 0x06000369 RID: 873 RVA: 0x0000B45C File Offset: 0x0000965C
public void SceneApply(bool IsMsg, bool IsVoice = true)
{
this.ReadyGrpFile();
this.m_Scene = this.SceneApplySub(this.m_Scene, IsMsg, IsVoice);
}
// Token: 0x0600036A RID: 874 RVA: 0x0000B478 File Offset: 0x00009678
private void ReadyGrpFile()
{
if (this.m_Scene.Bg.Sw == SWITCH.ON && this.m_Scene.Bg.Name.Length > 0)
{
Man2D.ReadyTexture(this.m_Scene.Bg.Name, true);
}
foreach (EVENTSCENE_CG eventscene_CG in this.m_Scene.Cg)
{
if (eventscene_CG.Sw == SWITCH.ON && eventscene_CG.Name.Length > 0)
{
Man2D.ReadyTexture(eventscene_CG.Name, true);
}
}
foreach (EVENTSCENE_OBJ eventscene_OBJ in this.m_Scene.Chr)
{
if (eventscene_OBJ.Sw == SWITCH.ON && eventscene_OBJ.Name.Length > 0)
{
Man2D.ReadyTexture(eventscene_OBJ.Name, true);
}
}
if (this.m_Scene.Face.Sw == SWITCH.ON && this.m_Scene.Face.Name.Length > 0)
{
Man2D.ReadyTexture(this.m_Scene.Face.Name, true);
}
}
// Token: 0x0600036B RID: 875 RVA: 0x0000B5B8 File Offset: 0x000097B8
public void SceneReset()
{
this.m_Scene.Reset();
this.SetSkipFlag(0);
}
// Token: 0x0600036C RID: 876 RVA: 0x0000B5CC File Offset: 0x000097CC
public IEnumerator Move()
{
int start = App.GetTimeMilli();
EVENTSCENE scene = new EVENTSCENE();
scene.Copy(this.m_Scene);
for (int i = 0; i != 4; i++)
{
this.m_Scene.Cg[i].SwMove = SWITCH.NULL;
}
for (;;)
{
bool bCoutinue = false;
if (KsInput.IsTrig)
{
break;
}
float now = (float)(App.GetTimeMilli() - start);
for (int j = 0; j != 4; j++)
{
if (scene.Cg[j].SwMove == SWITCH.ON && scene.Cg[j].Name.Length > 0 && this.MoveCg(ref this.CgList[j], ref scene.Cg[j], now))
{
bCoutinue = true;
}
}
if (!bCoutinue)
{
break;
}
yield return UnityTask.FrameUpdate();
}
for (int k = 0; k != 4; k++)
{
this.CgList[k].x = (int)scene.Cg[k].nX;
this.CgList[k].y = (int)scene.Cg[k].nY;
}
yield break;
}
// Token: 0x0600036D RID: 877 RVA: 0x0000B5E8 File Offset: 0x000097E8
public void SceneApplyCg(bool IsMove)
{
if (IsMove)
{
if ((this.m_nSkipFlag & 2) == 0 && this.IsMoveCg())
{
UnityTask.SetSubTask(this.Move());
}
}
else
{
for (int num = 0; num != 4; num++)
{
this.ResetPosCg(num);
}
}
}
// Token: 0x0600036E RID: 878 RVA: 0x0000B640 File Offset: 0x00009840
private bool IsEffect()
{
return this.m_Scene.Effect.Sw == SWITCH.ON && (this.m_nSkipFlag & 3) == 0;
}
// Token: 0x0600036F RID: 879 RVA: 0x0000B678 File Offset: 0x00009878
private bool IsMoveCg()
{
for (int num = 0; num != 4; num++)
{
if (this.m_Scene.Cg[num].SwMove == SWITCH.ON)
{
return true;
}
}
return false;
}
// Token: 0x06000370 RID: 880 RVA: 0x0000B6B4 File Offset: 0x000098B4
public void Backup()
{
this.BackupData.Scene.Copy(this.m_Scene);
}
// Token: 0x06000371 RID: 881 RVA: 0x0000B6CC File Offset: 0x000098CC
public void ApplyBackup(EVENTBACKUPDATA data)
{
this.BackupData = data;
this.BackupData.Scene.Face.Sw = ((this.BackupData.Scene.Face.Name.Length <= 0) ? SWITCH.OFF : SWITCH.ON);
this.BackupData.Scene.Bg.Sw = ((this.BackupData.Scene.Bg.Name.Length <= 0) ? SWITCH.OFF : SWITCH.ON);
for (int num = 0; num != this.BackupData.Scene.Cg.Length; num++)
{
this.BackupData.Scene.Cg[num].Sw = ((this.BackupData.Scene.Cg[num].Name.Length <= 0) ? SWITCH.OFF : SWITCH.ON);
}
for (int num2 = 0; num2 != this.BackupData.Scene.Chr.Length; num2++)
{
this.BackupData.Scene.Chr[num2].Sw = ((this.BackupData.Scene.Chr[num2].Name.Length <= 0) ? SWITCH.OFF : SWITCH.ON);
}
this.BackupData.Scene.Bgm.Sw = ((this.BackupData.Scene.Bgm.Name.Length <= 0) ? SWITCH.OFF : SWITCH.ON);
for (int num3 = 0; num3 != this.BackupData.Scene.Se.Length; num3++)
{
this.BackupData.Scene.Se[num3].Sw = ((this.BackupData.Scene.Se[num3].nLoop <= 0 || this.BackupData.Scene.Se[num3].Name.Length <= 0) ? SWITCH.OFF : SWITCH.ON);
}
this.m_Scene.Copy(this.BackupData.Scene);
this.EntryMessage(false, null, null, 0, false);
}
// Token: 0x06000372 RID: 882 RVA: 0x0000B8FC File Offset: 0x00009AFC
public bool SaveSceneLog(ref SCENELOGDATA log)
{
return this.m_Scene.SaveLog(ref log);
}
// Token: 0x06000373 RID: 883 RVA: 0x0000B90C File Offset: 0x00009B0C
public void SceneApplyLog(SCENELOGDATA pLog, bool bMsg, bool bAddLog = false)
{
if (!pLog.nExist)
{
return;
}
this.SceneSetLog(pLog, bAddLog);
this.SceneApply(bMsg, false);
if (bMsg)
{
Singleton<MsgWnd>.Instance.Full();
}
}
// Token: 0x06000374 RID: 884 RVA: 0x0000B948 File Offset: 0x00009B48
public void SceneSetLog(SCENELOGDATA pLog, bool bAddlog)
{
this.m_Scene.Init();
this.m_Scene.SetLog(pLog, bAddlog);
}
// Token: 0x06000375 RID: 885 RVA: 0x0000B964 File Offset: 0x00009B64
public bool UpdateSkipMark()
{
if (KsInput.IsLock && !KsInput.IsJump)
{
if (KsInput.IsSkip)
{
if ("sys_skip_ff".Length > 0)
{
this.UpdateAnimSkipMark("sys_skip_ff", 880, 0);
return true;
}
}
else if (KsInput.IsRewind && "sys_skip_rew".Length > 0)
{
this.UpdateAnimSkipMark("sys_skip_rew", 880, 0);
return true;
}
}
this.ResetSkipMark();
return true;
}
// Token: 0x06000376 RID: 886 RVA: 0x0000B9EC File Offset: 0x00009BEC
private void UpdateAnimSkipMark(string idCG, int iX, int iY)
{
if (this.m_nSkipWaitCount < 5)
{
this.m_nSkipWaitCount++;
return;
}
if (!this.SkipMark.IsEqualCg(idCG) || !this.SkipMark.IsEnableUVAnim())
{
this.SkipMark.SetImage(Singleton<Man2D>.Instance.LoadTexture(idCG));
this.SkipMark.A = byte.MaxValue;
this.SkipMark.SetPtnNum(4, 2);
this.SkipMark.SetPtnPos(0, 0);
this.SkipMark.SetPos(iX, iY, 910);
this.SkipMark.EnableUVAnim(true);
this.SkipMark.RepeatUVAnim(true);
this.SkipMark.SetUVAnimWait(8);
this.SkipMark.ResetUVAnim();
}
}
// Token: 0x06000377 RID: 887 RVA: 0x0000BAB8 File Offset: 0x00009CB8
public void ResetSkipMark()
{
this.SkipMark.A = 0;
this.m_nSkipWaitCount = 0;
this.SkipMark.EnableUVAnim(false);
this.SkipMark.ResetUVAnim();
}
// Token: 0x06000378 RID: 888 RVA: 0x0000BAF0 File Offset: 0x00009CF0
public int GetSkipFlag()
{
return this.m_nSkipFlag;
}
// Token: 0x06000379 RID: 889 RVA: 0x0000BAF8 File Offset: 0x00009CF8
public void SetSkipFlag(int nFlag)
{
this.m_nSkipFlag = nFlag;
}
// Token: 0x0600037A RID: 890 RVA: 0x0000BB04 File Offset: 0x00009D04
public void EntryFace(bool bOn, string name = "")
{
this.m_Scene.Face.Sw = ((!bOn) ? SWITCH.OFF : SWITCH.ON);
this.m_Scene.Face.Name = name;
}
// Token: 0x0600037B RID: 891 RVA: 0x0000BB40 File Offset: 0x00009D40
public void EntryBg(bool bOn, string name = "")
{
this.m_Scene.Bg.Sw = ((!bOn) ? SWITCH.OFF : SWITCH.ON);
this.m_Scene.Bg.Name = name;
}
// Token: 0x0600037C RID: 892 RVA: 0x0000BB7C File Offset: 0x00009D7C
public void EntryCg(bool bOn, int nNo, string name = "", int nX = 0, int nY = 0, int nFromX = 0, int nFromY = 0, int nTime = 0, int nLayer = -1)
{
if (nNo >= 4)
{
Debug.Assert(false, string.Format("指定CG番号が最大数を超えています。({0}>={1})", nNo, 4));
}
if (nNo < 0 && !bOn)
{
for (int num = 0; num != this.m_Scene.Cg.Length; num++)
{
this.EntryCg(bOn, num, name, nX, nY, nFromX, nFromY, nTime, nLayer);
}
}
else
{
this.m_Scene.Cg[nNo].Set(bOn, name, nX, nY, nFromX, nFromY, nTime, nLayer);
}
}
// Token: 0x0600037D RID: 893 RVA: 0x0000BC14 File Offset: 0x00009E14
public void EntryChar(bool bOn, int nNo, string name = "", int nPos = 0)
{
this.m_Scene.Chr[nNo].Sw = ((!bOn) ? SWITCH.OFF : SWITCH.ON);
this.m_Scene.Chr[nNo].Name = name;
this.m_Scene.Chr[nNo].nParam = nPos;
}
// Token: 0x0600037E RID: 894 RVA: 0x0000BC68 File Offset: 0x00009E68
public void EntrySelect(int nNo, string name = "", string ksName = "", string labelName = "", int nType = 0, string effectName = "")
{
if (nNo < 0)
{
for (int num = 0; num != this.m_Scene.Select.Length; num++)
{
this.m_Scene.Select[num].Init();
}
App.QooSelect.Clear();
}
else
{
this.m_Scene.Select[nNo].Set(name, ksName, labelName, effectName, nType);
for (int i = nNo + 1; i < this.m_Scene.Select.Length; i++)
{
this.m_Scene.Select[i].Init();
}
App.QooSelect.AddSelect(this.m_Scene.Select);
}
}
// Token: 0x0600037F RID: 895 RVA: 0x0000BD20 File Offset: 0x00009F20
public void EntryBgm(bool bOn, string Name = "", int nVol = 100, int nTime = 3000)
{
this.m_Scene.Bgm.Set(bOn, Name, nVol, nTime);
}
// Token: 0x06000380 RID: 896 RVA: 0x0000BD38 File Offset: 0x00009F38
public void EntryVoice(bool bOn, string Name = "")
{
this.m_Scene.Voice.Sw = ((!bOn) ? SWITCH.OFF : SWITCH.ON);
this.m_Scene.Voice.Name = Name;
}
// Token: 0x06000381 RID: 897 RVA: 0x0000BD74 File Offset: 0x00009F74
public void EntrySe(bool bOn, int nNo, string Name = "", int nVol = 100, bool bLoop = false)
{
this.m_Scene.Se[nNo].Sw = ((!bOn) ? SWITCH.OFF : SWITCH.ON);
this.m_Scene.Se[nNo].nLoop = ((!bLoop) ? 0 : 1);
this.m_Scene.Se[nNo].nVolume = nVol;
if (bOn)
{
this.m_Scene.Se[nNo].Name = Name;
}
}
// Token: 0x06000382 RID: 898 RVA: 0x0000BDF0 File Offset: 0x00009FF0
public void EntryEffect(bool bOn, string Name = "", int nTime = 0)
{
this.m_Scene.Effect.Sw = ((!bOn) ? SWITCH.OFF : SWITCH.ON);
this.m_Scene.Effect.Name = Name;
this.m_Scene.Effect.nParam = nTime;
}
// Token: 0x06000383 RID: 899 RVA: 0x0000BE3C File Offset: 0x0000A03C
public void EntryMessage(bool bOn, TagData Tag = null, EVENTECENR_NAME Name = null, int nFrameType = 0, bool bAddLog = false)
{
this.m_Scene.Message.Sw = ((!bOn) ? SWITCH.OFF : SWITCH.ON);
this.m_Scene.Message.Tag = Tag;
if (Name == null)
{
this.m_Scene.Message.Name.Init();
}
else
{
this.m_Scene.Message.Name = Name;
}
this.m_Scene.Message.nFrameType = nFrameType;
this.m_Scene.Message.bAddLog = bAddLog;
}
// Token: 0x06000384 RID: 900 RVA: 0x0000BECC File Offset: 0x0000A0CC
private EVENTSCENE SceneApplySub(EVENTSCENE Scene, bool bMsg, bool IsVoice = true)
{
if (Scene.Message.Sw == SWITCH.ON && Scene.Message.Tag != null)
{
MsgWnd instance = Singleton<MsgWnd>.Instance;
instance.ResetMessage();
instance.SetStyle((MSGWND_STYLE)Scene.Message.nFrameType);
if (bMsg)
{
this.ProcMessageData(Scene.Message.Tag);
}
instance.SetName(Scene.Message.Name.Name);
if (Scene.Face.Name.Length > 0)
{
this.SetDrawFace(Scene.Face.Name);
}
else
{
this.SetDrawFace(null);
}
this.m_Draw.ShowMessage();
this.m_Draw.DeleteClearMessage();
}
else if (Scene.Message.Sw == SWITCH.OFF)
{
this.m_Draw.ClearMessage();
this.SetDrawFace(null);
}
if (Scene.Face.Sw == SWITCH.OFF)
{
this.SetDrawFace(null);
}
if (Scene.Bg.Sw == SWITCH.ON && Scene.Bg.Name.Length > 0)
{
this.SetBg(Scene.Bg.Name);
}
else if (Scene.Bg.Sw == SWITCH.OFF)
{
this.SetBg(null);
}
for (int i = 0; i < Scene.Cg.Length; i++)
{
if (Scene.Cg[i].Sw == SWITCH.ON && Scene.Cg[i].Name.Length > 0)
{
this.SetCg(i, Scene.Cg[i].Name, (int)Scene.Cg[i].nFromX, (int)Scene.Cg[i].nFromY, this.GetCgLayerZ(Scene.Cg[i].nLayer));
}
else if (Scene.Cg[i].Sw == SWITCH.OFF)
{
this.SetCg(i, null, 0, 0, -1);
}
}
for (int j = 0; j < Scene.Chr.Length; j++)
{
if (Scene.Chr[j].Sw == SWITCH.ON && Scene.Chr[j].Name.Length > 0)
{
this.SetChar(j, Scene.Chr[j].Name, Scene.Chr[j].nParam);
}
else if (Scene.Chr[j].Sw == SWITCH.OFF)
{
this.SetChar(j, null, -1);
}
}
App.QooSelect.AddSelect(Scene.Select);
if (Scene.Bgm.Sw == SWITCH.ON)
{
float fVol = (float)Scene.Bgm.nVolume / 100f;
if (Scene.Bgm.Name.Length > 0)
{
Sound.BgmPlay(Scene.Bgm.Name, fVol, Scene.Bgm.nTime, Scene.Bgm.nTime);
}
}
else if (Scene.Bgm.Sw == SWITCH.OFF)
{
Sound.BgmStop(Scene.Bgm.nTime);
}
bool flag = (this.m_nSkipFlag & 2) != 0;
bool flag2 = (this.m_nSkipFlag & 1) != 0;
for (int k = 0; k < Scene.Se.Length; k++)
{
bool flag3 = Scene.Se[k].nLoop == 1;
if (Scene.Se[k].Sw == SWITCH.ON && Scene.Se[k].Name.Length > 0 && (!flag || flag3))
{
float vol = (float)Scene.Se[k].nVolume / 100f;
Sound.SeSlotPlay(k, Scene.Se[k].Name, flag3, vol);
}
else if (Scene.Se[k].Sw == SWITCH.OFF)
{
Sound.SeSlotStop(k);
Scene.Se[k].Name = string.Empty;
}
}
if (Scene.Voice.Sw == SWITCH.ON && bMsg)
{
bool flag4 = flag || flag2;
if (Scene.Voice.Name.Length > 0 && !flag4 && IsVoice)
{
Sound.VoicePlay(Scene.Voice.Name, 1f);
}
}
else if (Scene.Voice.Sw == SWITCH.OFF)
{
Sound.VoiceStop();
}
if (Scene.Message.Sw == SWITCH.ON && Scene.Message.bAddLog)
{
this.ApplyBacklog(Scene);
}
this.m_Draw.Run();
return Scene;
}
// Token: 0x06000385 RID: 901 RVA: 0x0000C37C File Offset: 0x0000A57C
public void SceneApply_Message(bool IsMesWndClear = true)
{
if (this.m_Scene.Message.Sw == SWITCH.ON && this.m_Scene.Message.bAddLog)
{
Singleton<MsgWnd>.Instance.SetStyle((MSGWND_STYLE)this.m_Scene.Message.nFrameType);
this.SetMessage(null);
this.ApplyBacklog(this.m_Scene);
}
Singleton<MsgWnd>.Instance.ResetMessage();
if (IsMesWndClear && Singleton<MsgWnd>.Instance.IsVisible)
{
this.m_Draw.ClearMessage();
this.SetDrawFace(null);
}
}
// Token: 0x06000386 RID: 902 RVA: 0x0000C414 File Offset: 0x0000A614
public void SetMessage(TagData tag = null)
{
Singleton<MsgWnd>.Instance.ResetMessage();
this.ProcMessageData((tag == null) ? this.m_Scene.Message.Tag : tag);
}
// Token: 0x06000387 RID: 903 RVA: 0x0000C450 File Offset: 0x0000A650
private void ApplyBacklog(EVENTSCENE Scene_)
{
string text = string.Empty;
for (int num = 0; num != Scene_.Message.Name.Name.Length; num++)
{
if (text.Length > 0 && Scene_.Message.Name.Name[num].Length > 0)
{
text += "";
}
if (Scene_.Message.Name.Name[num].Length > 0)
{
text += Scene_.Message.Name.Name[num];
}
}
string voice = string.Empty;
if (Scene_.Voice.Sw == SWITCH.ON)
{
voice = Scene_.Voice.Name;
}
string message = Singleton<MsgWnd>.Instance.Message;
App.QooBackLog.AddMessage(message, text, voice);
GameData.LastMessage = message;
}
// Token: 0x06000388 RID: 904 RVA: 0x0000C534 File Offset: 0x0000A734
private void SetBg(string name)
{
UnitySprite sp = this.GrpList[0];
if (name == null || name.Length == 0)
{
this.m_Draw.AddEraseObject(sp);
}
else
{
this.m_Draw.AddDrawObject(sp, 0, 0, 710, name, byte.MaxValue);
}
}
// Token: 0x06000389 RID: 905 RVA: 0x0000C588 File Offset: 0x0000A788
private void SetCg(int slot, string name, int x = 0, int y = 0, int z = -1)
{
UnitySprite sp = this.CgList[slot];
if (name == null || name.Length == 0)
{
this.m_Draw.AddEraseObject(sp);
}
else
{
this.m_Draw.AddDrawObject(sp, x, y, z, name, byte.MaxValue);
}
}
// Token: 0x0600038A RID: 906 RVA: 0x0000C5D8 File Offset: 0x0000A7D8
private void SetChar(int no, string name, int pos)
{
UnitySprite sp = this.GrpList[1 + no];
if (name == null || name.Length == 0)
{
this.m_Draw.AddEraseObject(sp);
}
else if (pos > 0)
{
this.m_Draw.AddDrawObject(sp, KsDef.CharPos[pos].x, KsDef.CharPos[pos].y, this.ChrPosIndexToZ(pos), name, byte.MaxValue);
}
else
{
this.m_Draw.AddDrawObjectC(sp, this.ChrPosIndexToZ(pos), name, byte.MaxValue);
}
}
// Token: 0x0600038B RID: 907 RVA: 0x0000C668 File Offset: 0x0000A868
public void SetDrawFace(string name)
{
UnitySprite sp = this.GrpList[6];
if (name == null || name.Length == 0)
{
this.m_Draw.AddEraseObject(sp);
this.m_bDrawFace = false;
}
else
{
this.m_bDrawFace = true;
byte a = byte.MaxValue;
if (!SysData.IsDrawFace())
{
a = 0;
}
MSGWND_STYLE_DATA data = MessageStyle.GetData(Singleton<MsgWnd>.Instance.Style);
this.m_Draw.AddDrawObject(sp, data.posFace.x, data.posFace.y, data.posFace.z, name, a);
}
}
// Token: 0x0600038C RID: 908 RVA: 0x0000C700 File Offset: 0x0000A900
public void RedrawFace(bool bDraw = true)
{
UnitySprite unitySprite = this.GrpList[6];
if (bDraw && SysData.IsDrawFace())
{
if (this.m_bDrawFace)
{
unitySprite.A = byte.MaxValue;
}
else
{
unitySprite.A = 0;
}
}
else
{
unitySprite.A = 0;
}
}
// Token: 0x0600038D RID: 909 RVA: 0x0000C754 File Offset: 0x0000A954
public int ChrPosIndexToZ(int nPos)
{
switch (nPos)
{
case 1:
return 740;
case 2:
return 730;
case 3:
return 760;
case 4:
return 750;
default:
return 770;
}
}
// Token: 0x0600038E RID: 910 RVA: 0x0000C7A0 File Offset: 0x0000A9A0
public int GetCgLayerZ(int no)
{
int result = 780;
switch (no)
{
case 1:
result = 715;
break;
case 2:
result = 720;
break;
case 3:
result = 725;
break;
case 4:
result = 735;
break;
case 5:
result = 745;
break;
case 6:
result = 755;
break;
case 7:
result = 765;
break;
case 8:
result = 775;
break;
case 9:
result = 785;
break;
case 10:
result = 790;
break;
case 11:
result = 795;
break;
case 12:
result = 905;
break;
}
return result;
}
// Token: 0x0600038F RID: 911 RVA: 0x0000C878 File Offset: 0x0000AA78
private static float InterScalar(float fV0, float fV1, float fParam)
{
return (fV1 - fV0) * fParam + fV0;
}
// Token: 0x06000390 RID: 912 RVA: 0x0000C884 File Offset: 0x0000AA84
private void ResetPosCg(int i)
{
this.m_Draw.AddDrawObject(this.CgList[i], (int)this.m_Scene.Cg[i].nX, (int)this.m_Scene.Cg[i].nY);
this.m_Scene.Cg[i].SwMove = SWITCH.NULL;
}
// Token: 0x06000391 RID: 913 RVA: 0x0000C8DC File Offset: 0x0000AADC
private bool MoveCg(ref UnitySprite sp, ref EVENTSCENE_CG cg, float now)
{
float num = (float)cg.nTime;
if (num != 0f && now < num)
{
float fParam = now / num;
sp.x = (int)KsScene.InterScalar((float)cg.nFromX, (float)cg.nX, fParam);
sp.y = (int)KsScene.InterScalar((float)cg.nFromY, (float)cg.nY, fParam);
return true;
}
sp.x = (int)cg.nX;
sp.y = (int)cg.nY;
cg.SwMove = SWITCH.NULL;
return false;
}
// Token: 0x06000392 RID: 914 RVA: 0x0000C96C File Offset: 0x0000AB6C
private void ProcMessageData(TagData Tag)
{
Singleton<MsgWnd>.Instance.SetSize(MSGFONTSIZE.NORMAL);
for (int i = 0; i < Tag.Message.Count; i++)
{
MsgTagData msgTagData = Tag.Message[i];
if (msgTagData.IsMessage())
{
Singleton<MsgWnd>.Instance.AddMessage(msgTagData.Message);
}
else
{
KsTagTable.GetInfo(msgTagData.ID).RunMessage(msgTagData);
}
}
}
// Token: 0x06000393 RID: 915 RVA: 0x0000C9E0 File Offset: 0x0000ABE0
internal int GetSelectNum()
{
return App.QooSelect.SelectAr.Count;
}
// Token: 0x06000394 RID: 916 RVA: 0x0000C9F4 File Offset: 0x0000ABF4
internal bool IsEntrySelect(string szSelect, string szKs, string szLabel)
{
return App.QooSelect.IsEntry(szSelect, szKs, szLabel);
}
// Token: 0x0400026A RID: 618
public EVENTSCENE m_Scene = new EVENTSCENE();
// Token: 0x0400026B RID: 619
private KsSceneDrawObject m_Draw = new KsSceneDrawObject();
// Token: 0x0400026C RID: 620
public EVENTBACKUPDATA BackupData = new EVENTBACKUPDATA();
// Token: 0x0400026D RID: 621
private bool m_bDrawFace;
// Token: 0x0400026E RID: 622
private int m_nSkipWaitCount;
}
}