Merged in Mac-Fixes (pull request #5)

Mac fixes
pull/5/head
Arneth Myndraavn 3 years ago
commit 56a8899611

@ -0,0 +1,6 @@
{
"version": "1.0",
"components": [
"Microsoft.VisualStudio.Workload.ManagedGame"
]
}

File diff suppressed because it is too large Load Diff

@ -1,76 +1,65 @@
Shader "QO/Sprite Sub" { // Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
Properties {
_MainTex ("Base (RGBA)", 2D) = "white" {}
_Color ("Color", Color) = (1,1,1,1)
_UVWH ("UVWH", Vector) = (0,0,1,1)
}
SubShader {
LOD 200
Tags { "QUEUE"="Transparent" "RenderType"="Transparent" }
Pass {
Tags { "QUEUE"="Transparent" "RenderType"="Transparent" }
Blend SrcAlpha One
BlendOp RevSub
Program "vp" {
SubProgram "gles " {
"!!GLES
Shader "QO/Sprite Sub"
{
Properties
{
_MainTex("Base (RGBA)", 2D) = "white" {}
_Color("Color", Color) = (1,1,1,1)
_UVWH("UVWH", Vector) = (0,0,1,1)
}
#ifdef VERTEX SubShader
{
LOD 200
varying lowp vec2 xlv_TEXCOORD0; Tags { "QUEUE" = "Transparent" "RenderType" = "Transparent" }
uniform highp vec4 _UVWH; Pass {
uniform highp mat4 glstate_matrix_mvp; Blend SrcAlpha OneMinusSrcAlpha
attribute vec4 _glesMultiTexCoord0;
attribute vec4 _glesVertex;
void main ()
{
lowp vec2 wh_1;
lowp vec2 uv_2;
lowp vec2 tmpvar_3;
highp vec2 tmpvar_4;
tmpvar_4 = _UVWH.xy;
uv_2 = tmpvar_4;
highp vec2 tmpvar_5;
tmpvar_5 = _UVWH.zw;
wh_1 = tmpvar_5;
highp vec2 tmpvar_6;
tmpvar_6 = ((_glesMultiTexCoord0.xy * wh_1) + uv_2);
tmpvar_3 = tmpvar_6;
gl_Position = (glstate_matrix_mvp * _glesVertex);
xlv_TEXCOORD0 = tmpvar_3;
}
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
#include "UnityCG.cginc"
#endif sampler2D _MainTex;
#ifdef FRAGMENT half4 _Color;
float4 _UVWH;
varying lowp vec2 xlv_TEXCOORD0; struct appdata_t
uniform highp vec4 _Color; {
uniform sampler2D _MainTex; float4 vertex : POSITION;
void main () half4 color : COLOR;
{ float2 texcoord : TEXCOORD0;
mediump vec4 tmpvar_1; };
mediump vec4 texcol_2;
lowp vec4 tmpvar_3;
tmpvar_3 = texture2D (_MainTex, xlv_TEXCOORD0);
texcol_2 = tmpvar_3;
tmpvar_1 = (texcol_2 * _Color);
gl_FragData[0] = tmpvar_1;
}
struct v2f
{
float4 vertex : POSITION;
half4 color : COLOR;
float2 texcoord : TEXCOORD0;
};
v2f vert(appdata_t v)
{
v2f o;
float2 uv_2 = _UVWH.xy;
float2 wh_1 = _UVWH.zw;
o.color = v.color;
o.vertex = UnityObjectToClipPos(v.vertex);
o.texcoord = ((v.texcoord * wh_1) + uv_2);
return o;
}
#endif" half4 frag(v2f IN) : COLOR
} {
} float4 tex = tex2D(_MainTex, IN.texcoord);
Program "fp" { float4 tmpvar_1 = (tex * _Color);
SubProgram "gles " { return tmpvar_1;
"!!GLES" }
} ENDCG
} }
} }
} Fallback Off
Fallback "Diffuse"
} }

Binary file not shown.

@ -35,7 +35,7 @@ public class Man2D : Singleton<Man2D>
this.CreateSpriteManager(); this.CreateSpriteManager();
this.m_Texture = base.gameObject.AddComponent<ManTexture>(); this.m_Texture = base.gameObject.AddComponent<ManTexture>();
this.CreateFrameBuffer(); this.CreateFrameBuffer();
this.m_BackSprite = this.AddSprite(string.Empty); /*this.m_BackSprite = this.AddSprite(string.Empty);
this.m_BackSprite.z = 0; this.m_BackSprite.z = 0;
this.m_BackSprite.w = this.m_nScreenW; this.m_BackSprite.w = this.m_nScreenW;
this.m_BackSprite.h = this.m_nScreenH; this.m_BackSprite.h = this.m_nScreenH;
@ -43,7 +43,7 @@ public class Man2D : Singleton<Man2D>
this.m_BackSprite.G = 0; this.m_BackSprite.G = 0;
this.m_BackSprite.B = 0; this.m_BackSprite.B = 0;
this.m_BackSprite.A = byte.MaxValue; this.m_BackSprite.A = byte.MaxValue;
this.m_BackSprite.Brend = SPRITE_DRAW_MODE.BACK; this.m_BackSprite.Brend = SPRITE_DRAW_MODE.BACK;*/
base.enabled = false; base.enabled = false;
} }

@ -21,7 +21,8 @@ public static class Pathing
{ {
get get
{ {
return Pathing.appContentDataUri.ToString(); //return Pathing.appContentDataUri.ToString();
return "file://localhost/" + Application.streamingAssetsPath;
} }
} }

@ -1,12 +1,12 @@
{ {
"dependencies": { "dependencies": {
"com.unity.collab-proxy": "1.15.7", "com.unity.collab-proxy": "1.17.2",
"com.unity.ide.rider": "3.0.9", "com.unity.ide.rider": "3.0.15",
"com.unity.ide.visualstudio": "2.0.12", "com.unity.ide.visualstudio": "2.0.16",
"com.unity.ide.vscode": "1.2.4", "com.unity.ide.vscode": "1.2.5",
"com.unity.test-framework": "1.1.29", "com.unity.test-framework": "1.1.31",
"com.unity.textmeshpro": "3.0.6", "com.unity.textmeshpro": "3.0.6",
"com.unity.timeline": "1.6.3", "com.unity.timeline": "1.6.4",
"com.unity.toolchain.win-x86_64-linux-x86_64": "1.0.0", "com.unity.toolchain.win-x86_64-linux-x86_64": "1.0.0",
"com.unity.ugui": "1.0.0", "com.unity.ugui": "1.0.0",
"com.unity.modules.ai": "1.0.0", "com.unity.modules.ai": "1.0.0",

@ -1,11 +1,10 @@
{ {
"dependencies": { "dependencies": {
"com.unity.collab-proxy": { "com.unity.collab-proxy": {
"version": "1.15.7", "version": "1.17.2",
"depth": 0, "depth": 0,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
"com.unity.nuget.newtonsoft-json": "2.0.0",
"com.unity.services.core": "1.0.1" "com.unity.services.core": "1.0.1"
}, },
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
@ -18,7 +17,7 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.ide.rider": { "com.unity.ide.rider": {
"version": "3.0.9", "version": "3.0.15",
"depth": 0, "depth": 0,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
@ -27,7 +26,7 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.ide.visualstudio": { "com.unity.ide.visualstudio": {
"version": "2.0.12", "version": "2.0.16",
"depth": 0, "depth": 0,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
@ -36,25 +35,27 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.ide.vscode": { "com.unity.ide.vscode": {
"version": "1.2.4", "version": "1.2.5",
"depth": 0, "depth": 0,
"source": "registry", "source": "registry",
"dependencies": {}, "dependencies": {},
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.nuget.newtonsoft-json": { "com.unity.nuget.newtonsoft-json": {
"version": "2.0.0", "version": "3.0.2",
"depth": 1, "depth": 2,
"source": "registry", "source": "registry",
"dependencies": {}, "dependencies": {},
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.services.core": { "com.unity.services.core": {
"version": "1.0.1", "version": "1.4.2",
"depth": 1, "depth": 1,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
"com.unity.modules.unitywebrequest": "1.0.0" "com.unity.modules.unitywebrequest": "1.0.0",
"com.unity.nuget.newtonsoft-json": "3.0.2",
"com.unity.modules.androidjni": "1.0.0"
}, },
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
@ -75,7 +76,7 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.test-framework": { "com.unity.test-framework": {
"version": "1.1.29", "version": "1.1.31",
"depth": 0, "depth": 0,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
@ -95,7 +96,7 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.timeline": { "com.unity.timeline": {
"version": "1.6.3", "version": "1.6.4",
"depth": 0, "depth": 0,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {

@ -1,2 +1,2 @@
m_EditorVersion: 2021.2.10f1 m_EditorVersion: 2021.3.10f1
m_EditorVersionWithRevision: 2021.2.10f1 (ee872746220e) m_EditorVersionWithRevision: 2021.3.10f1 (1c7d0df0160b)

@ -1,40 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2008
Project("{F49C4458-A18F-61D2-2434-21FA1E281883}") = "unityshinsoubanalice", "Assembly-CSharp-vs.csproj", "{8064C318-980D-5E6D-F7D0-C6A8C4DBEB3C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{8064C318-980D-5E6D-F7D0-C6A8C4DBEB3C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{8064C318-980D-5E6D-F7D0-C6A8C4DBEB3C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{8064C318-980D-5E6D-F7D0-C6A8C4DBEB3C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{8064C318-980D-5E6D-F7D0-C6A8C4DBEB3C}.Release|Any CPU.Build.0 = Release|Any CPU
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GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
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GlobalSection(MonoDevelopProperties) = preSolution
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Policies = $0
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$1.scope = text/x-csharp
$0.CSharpFormattingPolicy = $2
$2.inheritsSet = Mono
$2.inheritsScope = text/x-csharp
$2.scope = text/x-csharp
$0.TextStylePolicy = $3
$3.FileWidth = 120
$3.TabWidth = 4
$3.IndentWidth = 4
$3.EolMarker = Unix
$3.inheritsSet = Mono
$3.inheritsScope = text/plain
$3.scope = text/plain
EndGlobalSection
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2008
Project("{F49C4458-A18F-61D2-2434-21FA1E281883}") = "unityshinsoubanalice", "Assembly-CSharp.csproj", "{8064C318-980D-5E6D-F7D0-C6A8C4DBEB3C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{8064C318-980D-5E6D-F7D0-C6A8C4DBEB3C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{8064C318-980D-5E6D-F7D0-C6A8C4DBEB3C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{8064C318-980D-5E6D-F7D0-C6A8C4DBEB3C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{8064C318-980D-5E6D-F7D0-C6A8C4DBEB3C}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
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HideSolutionNode = FALSE
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GlobalSection(MonoDevelopProperties) = preSolution
StartupItem = Assembly-CSharp.csproj
Policies = $0
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$1.scope = text/x-csharp
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$2.inheritsSet = Mono
$2.inheritsScope = text/x-csharp
$2.scope = text/x-csharp
$0.TextStylePolicy = $3
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$3.TabWidth = 4
$3.IndentWidth = 4
$3.EolMarker = Unix
$3.inheritsSet = Mono
$3.inheritsScope = text/plain
$3.scope = text/plain
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@ -1,22 +0,0 @@
<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="MonoDevelop.Default" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\Assembly-CSharp\Man2D.cs">
<Files>
<File FileName="Assets\Scripts\Assembly-CSharp\Man2D.cs" Line="317" Column="23" />
<File FileName="Assets\Scripts\Assembly-CSharp\UnityGraph.cs" Line="87" Column="3" />
<File FileName="Assets\Scripts\Assembly-CSharp\EffectManager.cs" Line="179" Column="3" />
<File FileName="Assets\Scripts\Assembly-CSharp\ManTexture.cs" Line="59" Column="4" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore>
<Breakpoint enabled="false" file="C:\Users\lovel\Documents\unityshinsoubanalice\Assets\Scripts\Assembly-CSharp\MsgWnd.cs" line="316" />
<Breakpoint enabled="false" file="C:\Users\lovel\Documents\unityshinsoubanalice\Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsScene.cs" line="846" />
<Breakpoint enabled="false" file="C:\Users\lovel\Documents\unityshinsoubanalice\Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_PRINT.cs" line="30" />
<Breakpoint enabled="false" file="C:\Users\lovel\Documents\unityshinsoubanalice\Assets\Scripts\Assembly-CSharp\Pathing.cs" line="55" />
<Breakpoint file="C:\Users\lovel\Documents\unityshinsoubanalice\Assets\Scripts\Assembly-CSharp\UnitySprite.cs" line="372" />
<Breakpoint file="C:\Users\lovel\Documents\unityshinsoubanalice\Assets\Scripts\Assembly-CSharp\UnityGraph.cs" line="330" />
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</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
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@ -1,7 +1,7 @@
 
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15 # Visual Studio 15
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{1084AC06-10AB-1CD5-2AF3-10FEEFEE7232}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{898885DA-9B00-E504-B00E-81386AF5A377}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -9,10 +9,10 @@ Global
Release|Any CPU = Release|Any CPU Release|Any CPU = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{1084AC06-10AB-1CD5-2AF3-10FEEFEE7232}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {898885DA-9B00-E504-B00E-81386AF5A377}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{1084AC06-10AB-1CD5-2AF3-10FEEFEE7232}.Debug|Any CPU.Build.0 = Debug|Any CPU {898885DA-9B00-E504-B00E-81386AF5A377}.Debug|Any CPU.Build.0 = Debug|Any CPU
{1084AC06-10AB-1CD5-2AF3-10FEEFEE7232}.Release|Any CPU.ActiveCfg = Release|Any CPU {898885DA-9B00-E504-B00E-81386AF5A377}.Release|Any CPU.ActiveCfg = Release|Any CPU
{1084AC06-10AB-1CD5-2AF3-10FEEFEE7232}.Release|Any CPU.Build.0 = Release|Any CPU {898885DA-9B00-E504-B00E-81386AF5A377}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
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