temp fixes and stability improvements
parent
07448bc23d
commit
87a0d0fe7a
@ -0,0 +1,471 @@
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||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\AKB_FILEINFO.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\AKB_LABELINFO.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\Akb.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\CG.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\CHAR_POS.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\CONFIG.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\DRAW_COMMAND.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTBACKUPDATA.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTECENR_NAME.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_BGM.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_CG.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_MSG.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_OBJ.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_SE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_SELCET.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVSP.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVSP_NO.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EventPlayer.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KSID.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsData.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsLog.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsMsgConfig.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsPlayer.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsPlayerConfig.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsScene.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsSceneDrawObject.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_ADD.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_ANIMATION.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_BACKLOG.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_BGIMAGE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_BGM.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_BR.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CALL.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CG.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CG1.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CG2.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CG3.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CG4.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA1.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA2.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA3.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA4.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA5.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CLEARMESSAGE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CMD.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_END.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_ENDMEMORY.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_EXEC.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_EXIT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_F.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_FLASH.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_COMPARE_CALL.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_COMPARE_NEXT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_PARAM_CALL.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_PARAM_NEXT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_READED_CALL.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_READED_NEXT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_SYS_READED_CALL.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_SYS_READED_NEXT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_MESSAGE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_MOVIE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_NEXT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_PRINT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_RETURN.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SE1.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SE2.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SELECT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SET.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SHAKE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_STOP.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_STOPRW.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_STOP_CALL.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_WAIT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagTable.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTextSeparator.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsWorkLog.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\LabelData.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\MSG_STYLE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\MsgTagData.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\PLAYSTAT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\PLAY_MODE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\ParamData.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENECALLDATA.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENELOGDATA.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENEPOSDATA.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENE_DRAW_OBJECT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENE_RESTOREDATA.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENE_SKIPFLAG.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SWITCH.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\TAG_RESULT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\TagBase.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\TagData.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\TagReader.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Memory\MemFile.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Message\BACKLOG_ITEM.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Message\BackLog.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Message\MSGWND_STYLE_DATA.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Message\MessageStyle.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Param\GameParam.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Param\Look.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Param\PARAM_DATA.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Param\Read.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Script\AmCalc.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Script\Calc.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Script\QC_FUNCNO.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Script\QC_FUNCTYPE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Script\QC_VARTYPE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Select\SceneSelect.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Select\SelectBtn.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Select\SelectItem.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\SoundSystem\Sound.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Table\DirScaleTable.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Table\SelectTable.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Wnd\MessageDlg.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SLIDE_VECTOR.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SPRITE_DRAW_MODE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SPRITE_FX_FLAG.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SaveFileInfo.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SaveLoadCallType.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SaveLoadManager.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SaveLoadSample.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SaveLoadType.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SaveLoadWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SceneManager.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ScreenEffect.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ScreenKeyboardManager.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ScreenMovieSample.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ScriptEvent.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ScriptEventSelfHandler.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ScriptEventTriger.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SelectWnd.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Singleton.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Size.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SizeF.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SoundData.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SoundOptionType.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SoundStream.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SoundVoice.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SplitImageObject2.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\StorySelectWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SubPartCamera.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SubPartTask.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SubTaskBaseWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\TASK_TYPE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\TOUCH_STATE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\TaskManager.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\TextItem.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\TextMenuWnd.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\TitleRestoreWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\TitleWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UIAction.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UIActionButton.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UIActionToggle.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UIFont.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UIObjectInfo.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UITextureInfo.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UIValue.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityApp.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityBaseClass.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityFile.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityFileLoader.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityFileLoaderQueue.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityGraph.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityInput.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnitySprite.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityTask.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityTextSprite.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityTexture.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityTimer.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UserBaseClass.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\VoiceOptionCollider.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\VoiceOptionList.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\VoiceOptionScrollbar.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\VoiceOptionScrollbarSlider.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\effect_sample_main.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\keyboard_sample_main.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\myClass.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\myClassChild.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\AbstractManager.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\ActionExtensions.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\DTOBase.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\DateTimeExtensions.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\DeserializationExtensions.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\HTTPVerb.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\IJsonSerializerStrategy.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\Json.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\JsonArray.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\JsonExtensions.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\JsonFormatter.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\JsonObject.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\MonoBehaviourGUI.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\OAuthManager.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\OAuthResponse.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\P31DeserializeableFieldAttribute.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\P31Error.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\P31RestKit.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\PocoJsonSerializerStrategy.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\Properties\AssemblyInfo.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\Reflection\CacheResolver.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\Reflection\GetHandler.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\Reflection\MemberMapLoader.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\Reflection\ReflectionUtils.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\Reflection\SafeDictionary.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\Reflection\SetHandler.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\SimpleJson.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\StringExtensions.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\ThreadingCallbackHelper.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\Utils.cs" />
|
||||||
|
<None Include="Assets\Resources\shader\sprite\Sprite Flash.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\movie\YCrCbtoRGBTrans.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\effect\Transition.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\movie\YCrCbtoRGBChromaKey.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\sprite\Sprite Back.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\sprite\TextSprite.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\movie\YCrCbtoRGB.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\movie\YCrCbtoRGBSplitAlpha.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\sprite\Sprite.shader" />
|
||||||
|
<None Include="Assets\StreamingAssets\font\h2m_font.fnt" />
|
||||||
|
<None Include="Assets\Resources\shader\sprite\Sprite NoTexAlpha.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\effect\Mosaic.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\color\UnlitColor.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\sprite\Sprite Sub.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\effect\Ripple.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\sprite\Sprite Add.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\movie\YCrCbtoRGB Add.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\effect\Wave.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\effect\CrossFade.shader" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
<Target Name="BeforeBuild">
|
||||||
|
</Target>
|
||||||
|
<Target Name="AfterBuild">
|
||||||
|
</Target>
|
||||||
|
-->
|
||||||
|
|
||||||
|
</Project>
|
||||||
@ -0,0 +1,471 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<OutputType>Library</OutputType>
|
||||||
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
|
<RootNamespace></RootNamespace>
|
||||||
|
<AssemblyName>Assembly-CSharp</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<BaseDirectory>Assets</BaseDirectory>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_GENERICS;ENABLE_SUBSTANCE;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;UNITY_4_3_1;UNITY_4_3;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<NoWarn>0169</NoWarn>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<OutputPath>Temp\bin\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<NoWarn>0169</NoWarn>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="System" />
|
||||||
|
<Reference Include="System.XML" />
|
||||||
|
<Reference Include="System.Core" />
|
||||||
|
<Reference Include="System.Xml.Linq" />
|
||||||
|
<Reference Include="UnityEngine">
|
||||||
|
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor">
|
||||||
|
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\GoogleIABManager.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\Properties\AssemblyInfo.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitBinding.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitDownload.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitDownloadState.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitManager.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitProduct.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp-firstpass\StoreKitTransaction.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\AMAppStore.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\AdvMenuTask.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\AdvMode.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\AdvSample.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\AdventureMenuWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\AnimationRange.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\AnimationRange_Color.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\AnimationRange_Vector3.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\AssetStream.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\BMFont.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\BMFontReader.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\BMGlyph.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\BMSymbol.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\BaseWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ByteReader.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\BytesEncrypter.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\BytesHash.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\CBackLogWnd.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\CGCharaSelectWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\CGSelectWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\CMessageText.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\CSVCGList.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\CSVCGListHolder.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\CSVManager.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\CSVSceneMemory.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\CSVSceneMemoryHolder.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\CameraAspectOptimizer.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ChannelTexture.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\CharObject.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\CreateSprite.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\CursorData.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\DEBUG_ID.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\DebugDef.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\DebugMenuWnd.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\DebugMovieWnd.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\EffectManager.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\EventWnd.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\FrameBuffer.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\GalleryCGWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\GalleryCharaSelectWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\GalleryInputNameDialogExitType.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\GalleryInputNameDialogType.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\GalleryInputNameDialogWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\GalleryInputNameKeyboardWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\GalleryInputNameWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\GalleryMenuWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\GalleryMovieWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\GallerySelectWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Game\CHAR_ID.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Game\GameInitilize.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\GameInitWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\GameInput.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\GraphicManager.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\HelpWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\IImageAnimation.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\INPUT_STATUS.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ImageAnimationLocalPosition.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ImageAnimationMaterialColor.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ImageBytesInfo.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ImageBytesLoader.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ImageObject.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ImageObject2.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\IntroductionWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\LB_INIT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ListItemObject.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\LogoMovieWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\MOVIE_TEX_TYPE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Man2D.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ManSound.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ManSprite.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ManTexture.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\MemoryCharaSelectWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\MemorySelectWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Meter.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\MeterCollider.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\MobileMovieTexture.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\MonoBehaviourWrap.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\MoveType.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\MovieDef.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\MovieManager.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\MovieTex.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\MsgWnd.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\NameInputKeyboard.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\NsQT\CQK3Node.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\NsQT\CQPocketK3.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\NsQT\CQTkReader.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\NsQT\QK3_ERROR.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\NsQT\QK3_IDTYPE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\NsQT\QK3_ITEMINFO.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\NsQT\QK3_NODETYPE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\NsQT\QK3_OP.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\NsQT\Q_TOKEN.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\OptionBackWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\OptionBaseWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\OptionScreenWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\OptionSkipWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\OptionSoundItems.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\OptionSoundMeter.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\OptionSoundWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\OptionTextWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\OptionVoiceMeter.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\OptionVoiceWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ParamWnd.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Pathing.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\PaymentCallType.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\PaymentDialogWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\PaymentExitType.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\PaymentGameApi\DatabaseProductID.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\PaymentGameApi\PaymentInit.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\PaymentGameApi\RestoreMain.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\PaymentListWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\PaymentStoreApi\PaymentSave.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\PaymentTask.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\PaymentWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Point2.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Point3.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Properties\AssemblyInfo.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\QO\AllocMem.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\QO\IO\QODirectory.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\AM\Game\SYS_SAVE_DATA.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\AM\Game\SYS_SAVE_DATA_HEADER.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\AM\Game\SysSaveData.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Application\App.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\CheckString.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Debug.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\BackLogDef.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\CHAR_POS.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\CharaDef.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\DefSysParam.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\EffectDef.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\ErrorDef.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\FONTINFO.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\FileDef.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\FontDef.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\GameDef.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\GrpDef.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\KsDef.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\MSGFONTSIZE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\MSGWND_STYLE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\MsgDef.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\PayDef.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\PaymentDef.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\SKIP_MODE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\SYSTEM_IDX.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\SaveLoadDef.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\SelectDef.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\SoundDef.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Def\WndPri.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\DispAssert.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\File\FileId.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\File\NMB_BTREEITEM.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\File\NMB_FILEHEADER.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\File\NMB_FILEINFO.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\File\Nmb.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\File\NmbFile.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\Chara.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\GAMECHAR_TABLE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\GAME_SAVE_DATA.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\GAME_SAVE_DATA_HEADER.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\GameData.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\KS_LOG_DATA.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\KsExec.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\PaymentParam.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\SaveData.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\SysData.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Game\SystemParam.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Graphics\Effect.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Graphics\Graph.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Graphics\Movie.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Input\INPUT_STATE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Input\KsInput.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\AKB_DIRINFO.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\AKB_FILEHEADER.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\AKB_FILEINFO.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\AKB_LABELINFO.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\Akb.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\CG.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\CHAR_POS.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\CONFIG.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\DRAW_COMMAND.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTBACKUPDATA.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTECENR_NAME.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_BGM.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_CG.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_MSG.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_OBJ.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_SE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVENTSCENE_SELCET.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVSP.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EVSP_NO.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\EventPlayer.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KSID.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsData.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsLog.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsMsgConfig.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsPlayer.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsPlayerConfig.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsScene.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsSceneDrawObject.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_ADD.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_ANIMATION.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_BACKLOG.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_BGIMAGE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_BGM.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_BR.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CALL.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CG.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CG1.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CG2.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CG3.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CG4.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA1.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA2.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA3.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA4.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CHARA5.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CLEARMESSAGE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_CMD.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_END.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_ENDMEMORY.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_EXEC.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_EXIT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_F.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_FLASH.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_COMPARE_CALL.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_COMPARE_NEXT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_PARAM_CALL.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_PARAM_NEXT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_READED_CALL.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_READED_NEXT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_SYS_READED_CALL.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_IF_SYS_READED_NEXT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_MESSAGE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_MOVIE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_NEXT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_PRINT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_RETURN.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SE1.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SE2.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SELECT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SET.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_SHAKE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_STOP.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_STOPRW.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_STOP_CALL.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagInfo_WAIT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTagTable.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsTextSeparator.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\KsWorkLog.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\LabelData.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\MSG_STYLE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\MsgTagData.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\PLAYSTAT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\PLAY_MODE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\ParamData.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENECALLDATA.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENELOGDATA.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENEPOSDATA.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENE_DRAW_OBJECT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENE_RESTOREDATA.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SCENE_SKIPFLAG.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\SWITCH.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\TAG_RESULT.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\TagBase.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\TagData.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Ks\TagReader.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Memory\MemFile.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Message\BACKLOG_ITEM.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Message\BackLog.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Message\MSGWND_STYLE_DATA.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Message\MessageStyle.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Param\GameParam.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Param\Look.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Param\PARAM_DATA.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Param\Read.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Script\AmCalc.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Script\Calc.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Script\QC_FUNCNO.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Script\QC_FUNCTYPE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Script\QC_VARTYPE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Select\SceneSelect.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Select\SelectBtn.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Select\SelectItem.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\SoundSystem\Sound.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Table\DirScaleTable.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Table\SelectTable.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Qoo\Wnd\MessageDlg.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SLIDE_VECTOR.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SPRITE_DRAW_MODE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SPRITE_FX_FLAG.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SaveFileInfo.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SaveLoadCallType.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SaveLoadManager.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SaveLoadSample.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SaveLoadType.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SaveLoadWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SceneManager.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ScreenEffect.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ScreenKeyboardManager.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ScreenMovieSample.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ScriptEvent.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ScriptEventSelfHandler.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\ScriptEventTriger.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SelectWnd.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Singleton.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\Size.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SizeF.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SoundData.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SoundOptionType.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SoundStream.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SoundVoice.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SplitImageObject2.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\StorySelectWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SubPartCamera.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SubPartTask.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\SubTaskBaseWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\TASK_TYPE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\TOUCH_STATE.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\TaskManager.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\TextItem.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\TextMenuWnd.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\TitleRestoreWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\TitleWindow.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UIAction.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UIActionButton.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UIActionToggle.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UIFont.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UIObjectInfo.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UITextureInfo.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UIValue.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityApp.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityBaseClass.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityFile.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityFileLoader.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityFileLoaderQueue.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityGraph.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityInput.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnitySprite.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityTask.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityTextSprite.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityTexture.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UnityTimer.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\UserBaseClass.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\VoiceOptionCollider.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\VoiceOptionList.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\VoiceOptionScrollbar.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\VoiceOptionScrollbarSlider.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\effect_sample_main.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\keyboard_sample_main.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\myClass.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Assembly-CSharp\myClassChild.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\AbstractManager.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\ActionExtensions.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\DTOBase.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\DateTimeExtensions.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\DeserializationExtensions.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\HTTPVerb.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\IJsonSerializerStrategy.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\Json.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\JsonArray.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\JsonExtensions.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\JsonFormatter.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\JsonObject.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\MonoBehaviourGUI.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\OAuthManager.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\OAuthResponse.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\P31DeserializeableFieldAttribute.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\P31Error.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\P31RestKit.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\PocoJsonSerializerStrategy.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\Properties\AssemblyInfo.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\Reflection\CacheResolver.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\Reflection\GetHandler.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\Reflection\MemberMapLoader.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\Reflection\ReflectionUtils.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\Reflection\SafeDictionary.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\Reflection\SetHandler.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\SimpleJson.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\StringExtensions.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\ThreadingCallbackHelper.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\P31RestKit\Utils.cs" />
|
||||||
|
<None Include="Assets\Resources\shader\sprite\Sprite Flash.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\movie\YCrCbtoRGBTrans.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\effect\Transition.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\movie\YCrCbtoRGBChromaKey.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\sprite\Sprite Back.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\sprite\TextSprite.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\movie\YCrCbtoRGB.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\movie\YCrCbtoRGBSplitAlpha.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\sprite\Sprite.shader" />
|
||||||
|
<None Include="Assets\StreamingAssets\font\h2m_font.fnt" />
|
||||||
|
<None Include="Assets\Resources\shader\sprite\Sprite NoTexAlpha.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\effect\Mosaic.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\color\UnlitColor.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\sprite\Sprite Sub.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\effect\Ripple.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\sprite\Sprite Add.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\movie\YCrCbtoRGB Add.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\effect\Wave.shader" />
|
||||||
|
<None Include="Assets\Resources\shader\effect\CrossFade.shader" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
<Target Name="BeforeBuild">
|
||||||
|
</Target>
|
||||||
|
<Target Name="AfterBuild">
|
||||||
|
</Target>
|
||||||
|
-->
|
||||||
|
|
||||||
|
</Project>
|
||||||
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@ -0,0 +1,40 @@
|
|||||||
|
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||||
|
# Visual Studio 2008
|
||||||
|
|
||||||
|
Project("{F49C4458-A18F-61D2-2434-21FA1E281883}") = "unityshinsoubanalice", "Assembly-CSharp-vs.csproj", "{8064C318-980D-5E6D-F7D0-C6A8C4DBEB3C}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{8064C318-980D-5E6D-F7D0-C6A8C4DBEB3C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{8064C318-980D-5E6D-F7D0-C6A8C4DBEB3C}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{8064C318-980D-5E6D-F7D0-C6A8C4DBEB3C}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{8064C318-980D-5E6D-F7D0-C6A8C4DBEB3C}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(MonoDevelopProperties) = preSolution
|
||||||
|
StartupItem = Assembly-CSharp.csproj
|
||||||
|
Policies = $0
|
||||||
|
$0.TextStylePolicy = $1
|
||||||
|
$1.inheritsSet = null
|
||||||
|
$1.scope = text/x-csharp
|
||||||
|
$0.CSharpFormattingPolicy = $2
|
||||||
|
$2.inheritsSet = Mono
|
||||||
|
$2.inheritsScope = text/x-csharp
|
||||||
|
$2.scope = text/x-csharp
|
||||||
|
$0.TextStylePolicy = $3
|
||||||
|
$3.FileWidth = 120
|
||||||
|
$3.TabWidth = 4
|
||||||
|
$3.IndentWidth = 4
|
||||||
|
$3.EolMarker = Unix
|
||||||
|
$3.inheritsSet = Mono
|
||||||
|
$3.inheritsScope = text/plain
|
||||||
|
$3.scope = text/plain
|
||||||
|
EndGlobalSection
|
||||||
|
|
||||||
|
EndGlobal
|
||||||
@ -0,0 +1,40 @@
|
|||||||
|
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||||
|
# Visual Studio 2008
|
||||||
|
|
||||||
|
Project("{F49C4458-A18F-61D2-2434-21FA1E281883}") = "unityshinsoubanalice", "Assembly-CSharp.csproj", "{8064C318-980D-5E6D-F7D0-C6A8C4DBEB3C}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{8064C318-980D-5E6D-F7D0-C6A8C4DBEB3C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{8064C318-980D-5E6D-F7D0-C6A8C4DBEB3C}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{8064C318-980D-5E6D-F7D0-C6A8C4DBEB3C}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{8064C318-980D-5E6D-F7D0-C6A8C4DBEB3C}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(MonoDevelopProperties) = preSolution
|
||||||
|
StartupItem = Assembly-CSharp.csproj
|
||||||
|
Policies = $0
|
||||||
|
$0.TextStylePolicy = $1
|
||||||
|
$1.inheritsSet = null
|
||||||
|
$1.scope = text/x-csharp
|
||||||
|
$0.CSharpFormattingPolicy = $2
|
||||||
|
$2.inheritsSet = Mono
|
||||||
|
$2.inheritsScope = text/x-csharp
|
||||||
|
$2.scope = text/x-csharp
|
||||||
|
$0.TextStylePolicy = $3
|
||||||
|
$3.FileWidth = 120
|
||||||
|
$3.TabWidth = 4
|
||||||
|
$3.IndentWidth = 4
|
||||||
|
$3.EolMarker = Unix
|
||||||
|
$3.inheritsSet = Mono
|
||||||
|
$3.inheritsScope = text/plain
|
||||||
|
$3.scope = text/plain
|
||||||
|
EndGlobalSection
|
||||||
|
|
||||||
|
EndGlobal
|
||||||
@ -0,0 +1,18 @@
|
|||||||
|
<Properties>
|
||||||
|
<MonoDevelop.Ide.Workspace />
|
||||||
|
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\Assembly-CSharp\UIActionButton.cs">
|
||||||
|
<Files>
|
||||||
|
<File FileName="Assets\Scripts\Assembly-CSharp\SceneManager.cs" Line="124" Column="3" />
|
||||||
|
<File FileName="Assets\Scripts\Assembly-CSharp\CreateSprite.cs" Line="37" Column="84" />
|
||||||
|
<File FileName="Assets\Scripts\Assembly-CSharp\BaseWindow.cs" Line="251" Column="79" />
|
||||||
|
<File FileName="Assets\Scripts\Assembly-CSharp\AdventureMenuWindow.cs" Line="54" Column="91" />
|
||||||
|
<File FileName="Assets\Scripts\Assembly-CSharp\ImageObject.cs" Line="1" Column="1" />
|
||||||
|
<File FileName="Assets\Scripts\Assembly-CSharp\UnitySprite.cs" Line="179" Column="16" />
|
||||||
|
<File FileName="Assets\Scripts\Assembly-CSharp\UIActionButton.cs" Line="55" Column="3" />
|
||||||
|
</Files>
|
||||||
|
</MonoDevelop.Ide.Workbench>
|
||||||
|
<MonoDevelop.Ide.DebuggingService.Breakpoints>
|
||||||
|
<BreakpointStore />
|
||||||
|
</MonoDevelop.Ide.DebuggingService.Breakpoints>
|
||||||
|
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
|
||||||
|
</Properties>
|
||||||
Loading…
Reference in New Issue