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@ -7,400 +7,392 @@ using UnityEngine;
// Token: 0x02000113 RID: 275 // Token: 0x02000113 RID: 275
public class CreditsWindow : BaseWindow public class CreditsWindow : BaseWindow
{ {
private Dictionary<string,int> dict = null; private Dictionary<string, int> dict = null;
// Token: 0x06000746 RID: 1862 RVA: 0x0001F45C File Offset: 0x0001D65C // Token: 0x06000746 RID: 1862 RVA: 0x0001F45C File Offset: 0x0001D65C
protected sealed override string GetBGMName() protected sealed override string GetBGMName()
{ {
return "honobono1_a_ali"; return "honobono1_a_ali";
} }
// Token: 0x06000747 RID: 1863 RVA: 0x0001F464 File Offset: 0x0001D664 // Token: 0x06000747 RID: 1863 RVA: 0x0001F464 File Offset: 0x0001D664
protected sealed override void OnAwake() protected sealed override void OnAwake()
{ {
this.moveBackGround = new CreditsWindow.MoveBackGround(); this.moveBackGround = new CreditsWindow.MoveBackGround();
this.pageManager = new CreditsWindow.PageManager(5); this.pageManager = new CreditsWindow.PageManager(2);
} }
// Token: 0x06000748 RID: 1864 RVA: 0x0001F480 File Offset: 0x0001D680 // Token: 0x06000748 RID: 1864 RVA: 0x0001F480 File Offset: 0x0001D680
protected sealed override string[] newSceneTextureNameArray() protected sealed override string[] newSceneTextureNameArray()
{ {
return new string[] return new string[]
{ {
"screen/title/help_01", "screen/title/credits_01",
"screen/title/help_02", "screen/title/credits_02",
"screen/title/help_03", "screen/title/credits_03",
"screen/title/help_04", "screen/common/cancel",
"screen/title/help_05", "screen/cgmemory/cgm_arwl",
"screen/common/cancel", "screen/cgmemory/cgm_arwr"
"screen/cgmemory/cgm_arwl", };
"screen/cgmemory/cgm_arwr" }
};
} // Token: 0x06000749 RID: 1865 RVA: 0x0001F4D8 File Offset: 0x0001D6D8
protected sealed override void BeforeInit()
// Token: 0x06000749 RID: 1865 RVA: 0x0001F4D8 File Offset: 0x0001D6D8 {
protected sealed override void BeforeInit() }
{
} // Token: 0x0600074A RID: 1866 RVA: 0x0001F4DC File Offset: 0x0001D6DC
protected sealed override void AfterInit()
// Token: 0x0600074A RID: 1866 RVA: 0x0001F4DC File Offset: 0x0001D6DC {
protected sealed override void AfterInit() this.moveBackGround.Init(base.GetGameObject("Before"), base.GetGameObject("After"), base.GetGameObject("BackGround"));
{ float delay = 0f;
//this.moveBackGround.Init(base.GetGameObject("Before"), base.GetGameObject("After"), base.GetGameObject("BackGround")); int repeat = 0;
float delay = 0f; float speed = 0.8f;
int repeat = 0; ImageObject imageObject = base.GetImageObject("ArrowL");
float speed = 0.8f; imageObject.AddImageAnimation(new ImageAnimationLocalPosition(repeat, speed, delay, MoveType.LoopSin000to180, new Vector3(0f, 0f, 0f), new Vector3(-25f, 0f, 0f)));
//ImageObject imageObject = base.GetImageObject("ArrowL"); ImageObject imageObject2 = base.GetImageObject("ArrowR");
//imageObject.AddImageAnimation(new ImageAnimationLocalPosition(repeat, speed, delay, MoveType.LoopSin000to180, new Vector3(0f, 0f, 0f), new Vector3(-25f, 0f, 0f))); imageObject2.AddImageAnimation(new ImageAnimationLocalPosition(repeat, speed, delay, MoveType.LoopSin000to180, new Vector3(0f, 0f, 0f), new Vector3(25f, 0f, 0f)));
//ImageObject imageObject2 = base.GetImageObject("ArrowR"); }
//imageObject2.AddImageAnimation(new ImageAnimationLocalPosition(repeat, speed, delay, MoveType.LoopSin000to180, new Vector3(0f, 0f, 0f), new Vector3(25f, 0f, 0f)));
} // Token: 0x0600074B RID: 1867 RVA: 0x0001F5AC File Offset: 0x0001D7AC
protected sealed override BaseWindow.UIComponent[] newComponentArray()
// Token: 0x0600074B RID: 1867 RVA: 0x0001F5AC File Offset: 0x0001D7AC {
protected sealed override BaseWindow.UIComponent[] newComponentArray() string currentFPath = this.pageManager.GetCurrentFPath();
{ return new BaseWindow.UIComponent[]
//string currentFPath = this.pageManager.GetCurrentFPath(); {
return new BaseWindow.UIComponent[] new BaseWindow.UIImage("Before", 0, 0, this.wndz - 1, currentFPath, false, false),
{ new BaseWindow.UIImage("After", 0, 0, this.wndz - 1, currentFPath, false, false),
//new BaseWindow.UIImage("Before", 0, 0, this.wndz - 1, currentFPath, false, false), new BaseWindow.UIImage("BackGround", 0, 0, this.wndz, currentFPath, true, true),
//new BaseWindow.UIImage("After", 0, 0, this.wndz - 1, currentFPath, false, false), new BaseWindow.UIButton("Cancel", 887, 6, this.wndz + 3, "screen/common/cancel", true, true, 1, 2, 0),
//new BaseWindow.UIImage("BackGround", 0, 0, this.wndz, currentFPath, true, true), new BaseWindow.UIImage("ArrowL", 33, 100, this.wndz + 3, "screen/cgmemory/cgm_arwl", false, true),
new BaseWindow.UIImage("BackGround", 0, 0, this.wndz, "screen/title/cgm_bg_1", true, true), new BaseWindow.UIImage("ArrowR", 848, 100, this.wndz + 3, "screen/cgmemory/cgm_arwr", false, true)
new BaseWindow.UIText("Credits", 480, 0, this.wndz + 4, "English Translation Credits", 50, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.TopLeft, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue), };
new BaseWindow.UIText("Credits_1", 10, 100, this.wndz + 4, "Administrator:\n *vocaotome\n *stellarroze \n\nImage Editor:\n *Spicy Diamond\n *Straydog12\n *vocaotome\n *Pandora \n *andi_91\n\nProgrammer:\n *Falaina\n\nTesters:\n *Eldiatricc\n *vocaotome", 20, UnityTextSprite.PositionType.TopLeft, UnityTextSprite.PositionType.TopLeft, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue), }
new BaseWindow.UIText("Credits_2", 255, 100, this.wndz + 4, "Translators:\n *vocaotome \n *final_account\n *Kaylin \n *Aubrey\n *Noriri\n *HakaiEve\n *Yukihime\n *Spinster\n *Chirigirl13\n *Shinsuki\n *Ciara\n *amuletcross\n *NuitNoire\n *Atikal07\n *Neri\n *ask-the-mock-turtle", 20, UnityTextSprite.PositionType.TopLeft, UnityTextSprite.PositionType.TopLeft, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
new BaseWindow.UIText("Credits_3", 510, 100, this.wndz + 4, "Editors:\n *Hattingmad\n *Eldiatricc\n *Shay\n *Liza\n *Mimi\n *Lucy\n *Jes\n *Shinsuki\n *Suzubelle-chan\n *Pandora\n *Daeyamati\n *Kytana\n\nTranslation-Checkers:\n *vocaotome", 20, UnityTextSprite.PositionType.TopLeft, UnityTextSprite.PositionType.TopLeft, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue), // Token: 0x0600074C RID: 1868 RVA: 0x0001F684 File Offset: 0x0001D884
new BaseWindow.UIText("Credits_4", 765, 100, this.wndz + 4, "Proof-Readers:\n *sonic\n *Shay\n *Shinsuki\n *Liza\n *Grimm\n *Mio\n *Maisa\n *Marie\n *Mellissa \n *Jes\n *Ayame Jay\n *Kyatana\n\nSpecial Thanks:\n *yu_eriyama\n *yuvie", 20, UnityTextSprite.PositionType.TopLeft, UnityTextSprite.PositionType.TopLeft, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue), protected sealed override void OnBaseWindowOnButton(string obj)
new BaseWindow.UIButton("Cancel", 887, 6, this.wndz + 3, "screen/common/cancel", true, true, 1, 2, 0), {
//new BaseWindow.UIImage("ArrowL", 33, 80, this.wndz + 3, "screen/cgmemory/cgm_arwl", false, true), if (obj != null)
//new BaseWindow.UIImage("ArrowR", 848, 80, this.wndz + 3, "screen/cgmemory/cgm_arwr", false, true) {
}; if (this.dict == null)
} {
this.dict = new Dictionary<string, int>(1)
// Token: 0x0600074C RID: 1868 RVA: 0x0001F684 File Offset: 0x0001D884 {
protected sealed override void OnBaseWindowOnButton(string obj) {
{ "Cancel",
if (obj != null) 0
{ }
if (this.dict == null) };
{ }
this.dict = new Dictionary<string, int>(1) int num;
{ if (this.dict.TryGetValue(obj, out num))
{ {
"Cancel", if (num == 0)
0 {
} base.PlaySE_Cancel();
}; SceneManager.BackScene();
} }
int num; }
if (this.dict.TryGetValue(obj, out num)) }
{ }
if (num == 0)
{ // Token: 0x0600074D RID: 1869 RVA: 0x0001F6EC File Offset: 0x0001D8EC
base.PlaySE_Cancel(); protected override void OnBaseWindowUpdate()
SceneManager.BackScene(); {
} if (this.moveBackGround.Moving)
} {
} if (!this.moveBackGround.Update())
} {
base.SetTexture("BackGround", "screen/title/" + this.pageManager.GetCurrentFPath());
// Token: 0x0600074D RID: 1869 RVA: 0x0001F6EC File Offset: 0x0001D8EC }
protected override void OnBaseWindowUpdate() return;
{ }
if (this.moveBackGround.Moving) INPUT_STATUS status = UnityApp.Input.Status;
{ if (status == INPUT_STATUS.DRAG || status == INPUT_STATUS.FLICK)
if (!this.moveBackGround.Update()) {
{ this.OnFlick(UnityApp.Input.SlideDragVector);
base.SetTexture("BackGround", "screen/title/" + this.pageManager.GetCurrentFPath()); }
} }
return;
} // Token: 0x0600074E RID: 1870 RVA: 0x0001F770 File Offset: 0x0001D970
INPUT_STATUS status = UnityApp.Input.Status; private void OnFlick(SLIDE_VECTOR slide)
if (status == INPUT_STATUS.DRAG || status == INPUT_STATUS.FLICK) {
{ string currentFPath = this.pageManager.GetCurrentFPath();
//this.OnFlick(UnityApp.Input.SlideDragVector); if (slide != SLIDE_VECTOR.LEFT)
} {
} if (slide == SLIDE_VECTOR.RIGHT)
{
// Token: 0x0600074E RID: 1870 RVA: 0x0001F770 File Offset: 0x0001D970 base.PlaySE_Select();
/*private void OnFlick(SLIDE_VECTOR slide) this.pageManager.Left();
{ }
string currentFPath = this.pageManager.GetCurrentFPath(); }
if (slide != SLIDE_VECTOR.LEFT) else
{ {
if (slide == SLIDE_VECTOR.RIGHT) base.PlaySE_Select();
{ this.pageManager.Right();
base.PlaySE_Select(); }
this.pageManager.Left(); string currentFPath2 = this.pageManager.GetCurrentFPath();
} if (currentFPath2 != currentFPath)
} {
else Qoo.Debug.Print(currentFPath2);
{ this.ChangeBG(currentFPath, currentFPath2, slide);
base.PlaySE_Select(); }
this.pageManager.Right(); }
}
string currentFPath2 = this.pageManager.GetCurrentFPath(); // Token: 0x0600074F RID: 1871 RVA: 0x0001F7F4 File Offset: 0x0001D9F4
if (currentFPath2 != currentFPath) private void ChangeBG(string beforePath, string afterPath, SLIDE_VECTOR slide)
{ {
Qoo.Debug.Print(currentFPath2); this.moveBackGround.ChangeBG(beforePath, afterPath, slide);
this.ChangeBG(currentFPath, currentFPath2, slide); if (this.moveBackGround.Update())
} {
}*/ base.StartCoroutine(this.TransitionCoroutine(this.moveBackGround.param));
}
// Token: 0x0600074F RID: 1871 RVA: 0x0001F7F4 File Offset: 0x0001D9F4 }
private void ChangeBG(string beforePath, string afterPath, SLIDE_VECTOR slide)
{ // Token: 0x06000750 RID: 1872 RVA: 0x0001F838 File Offset: 0x0001DA38
this.moveBackGround.ChangeBG(beforePath, afterPath, slide); private IEnumerator TransitionCoroutine(CreditsWindow.TransitionParam param)
if (this.moveBackGround.Update()) {
{ EffectManager.Init(param.effectName, 500, param.renderer, param.before, param.after);
base.StartCoroutine(this.TransitionCoroutine(this.moveBackGround.param)); yield return base.StartCoroutine(EffectManager.StartEffect());
} param.action();
} yield break;
}
// Token: 0x06000750 RID: 1872 RVA: 0x0001F838 File Offset: 0x0001DA38
private IEnumerator TransitionCoroutine(CreditsWindow.TransitionParam param) // Token: 0x040006A8 RID: 1704
{ private readonly int wndz;
EffectManager.Init(param.effectName, 500, param.renderer, param.before, param.after);
yield return base.StartCoroutine(EffectManager.StartEffect()); // Token: 0x040006A9 RID: 1705
param.action(); private CreditsWindow.MoveBackGround moveBackGround;
yield break;
} // Token: 0x040006AA RID: 1706
private CreditsWindow.PageManager pageManager;
// Token: 0x040006A8 RID: 1704
private readonly int wndz; // Token: 0x02000114 RID: 276
private class PageManager
// Token: 0x040006A9 RID: 1705 {
private CreditsWindow.MoveBackGround moveBackGround; // Token: 0x06000751 RID: 1873 RVA: 0x0001F864 File Offset: 0x0001DA64
public PageManager(int pageMax_)
// Token: 0x040006AA RID: 1706 {
private CreditsWindow.PageManager pageManager; this.page = 0;
this.pageMax = pageMax_;
// Token: 0x02000114 RID: 276 }
private class PageManager
{ // Token: 0x06000752 RID: 1874 RVA: 0x0001F87C File Offset: 0x0001DA7C
// Token: 0x06000751 RID: 1873 RVA: 0x0001F864 File Offset: 0x0001DA64 public string GetCurrentFPath()
public PageManager(int pageMax_) {
{ return this.getName(this.page);
this.page = 0; }
this.pageMax = pageMax_;
} // Token: 0x06000753 RID: 1875 RVA: 0x0001F88C File Offset: 0x0001DA8C
public string LeftFPath()
// Token: 0x06000752 RID: 1874 RVA: 0x0001F87C File Offset: 0x0001DA7C {
public string GetCurrentFPath() return this.getName(this.getLeft());
{ }
return this.getName(this.page);
} // Token: 0x06000754 RID: 1876 RVA: 0x0001F89C File Offset: 0x0001DA9C
public string RightFPath()
// Token: 0x06000753 RID: 1875 RVA: 0x0001F88C File Offset: 0x0001DA8C {
public string LeftFPath() return this.getName(this.getRight());
{ }
return this.getName(this.getLeft());
} // Token: 0x06000755 RID: 1877 RVA: 0x0001F8AC File Offset: 0x0001DAAC
public void Left()
// Token: 0x06000754 RID: 1876 RVA: 0x0001F89C File Offset: 0x0001DA9C {
public string RightFPath() this.page = this.getLeft();
{ }
return this.getName(this.getRight());
} // Token: 0x06000756 RID: 1878 RVA: 0x0001F8BC File Offset: 0x0001DABC
public void Right()
// Token: 0x06000755 RID: 1877 RVA: 0x0001F8AC File Offset: 0x0001DAAC {
public void Left() this.page = this.getRight();
{ }
this.page = this.getLeft();
} // Token: 0x06000757 RID: 1879 RVA: 0x0001F8CC File Offset: 0x0001DACC
private string getName(int page)
// Token: 0x06000756 RID: 1878 RVA: 0x0001F8BC File Offset: 0x0001DABC {
public void Right() return (page + 1).ToString("screen/title/credits_00");
{ }
this.page = this.getRight();
} // Token: 0x06000758 RID: 1880 RVA: 0x0001F8EC File Offset: 0x0001DAEC
private int getLeft()
// Token: 0x06000757 RID: 1879 RVA: 0x0001F8CC File Offset: 0x0001DACC {
private string getName(int page) return (this.page != 0) ? (this.page - 1) : (this.pageMax - 1);
{ }
return (page + 1).ToString("screen/title/help_00");
} // Token: 0x06000759 RID: 1881 RVA: 0x0001F91C File Offset: 0x0001DB1C
private int getRight()
// Token: 0x06000758 RID: 1880 RVA: 0x0001F8EC File Offset: 0x0001DAEC {
private int getLeft() return (this.page != this.pageMax - 1) ? (this.page + 1) : 0;
{ }
return (this.page != 0) ? (this.page - 1) : (this.pageMax - 1);
} // Token: 0x040006AC RID: 1708
private int page;
// Token: 0x06000759 RID: 1881 RVA: 0x0001F91C File Offset: 0x0001DB1C
private int getRight() // Token: 0x040006AD RID: 1709
{ private int pageMax;
return (this.page != this.pageMax - 1) ? (this.page + 1) : 0; }
}
// Token: 0x02000115 RID: 277
// Token: 0x040006AC RID: 1708 private class MoveImage
private int page; {
// Token: 0x0600075A RID: 1882 RVA: 0x0001F940 File Offset: 0x0001DB40
// Token: 0x040006AD RID: 1709 public MoveImage()
private int pageMax; {
} this.go = null;
}
// Token: 0x02000115 RID: 277
private class MoveImage // Token: 0x0600075B RID: 1883 RVA: 0x0001F950 File Offset: 0x0001DB50
{ public void Init(GameObject go_)
// Token: 0x0600075A RID: 1882 RVA: 0x0001F940 File Offset: 0x0001DB40 {
public MoveImage() this.go = go_;
{ }
this.go = null;
} // Token: 0x0600075C RID: 1884 RVA: 0x0001F95C File Offset: 0x0001DB5C
public void SetTexture(string fpath)
// Token: 0x0600075B RID: 1883 RVA: 0x0001F950 File Offset: 0x0001DB50 {
public void Init(GameObject go_) ImageObject component = this.go.GetComponent<ImageObject>();
{ if (component == null)
this.go = go_; {
} return;
}
// Token: 0x0600075C RID: 1884 RVA: 0x0001F95C File Offset: 0x0001DB5C component.SetTexture("screen/title/" + fpath);
public void SetTexture(string fpath) }
{
ImageObject component = this.go.GetComponent<ImageObject>(); // Token: 0x0600075D RID: 1885 RVA: 0x0001F994 File Offset: 0x0001DB94
if (component == null) public Texture Texture()
{ {
return; ImageObject component = this.go.GetComponent<ImageObject>();
} if (component == null)
component.SetTexture("screen/title/" + fpath); {
} return null;
}
// Token: 0x0600075D RID: 1885 RVA: 0x0001F994 File Offset: 0x0001DB94 return component.Texture;
public Texture Texture() }
{
ImageObject component = this.go.GetComponent<ImageObject>(); // Token: 0x040006AE RID: 1710
if (component == null) private GameObject go;
{ }
return null;
} // Token: 0x02000116 RID: 278
return component.Texture; private class TransitionParam
} {
// Token: 0x0600075E RID: 1886 RVA: 0x0001F9C4 File Offset: 0x0001DBC4
// Token: 0x040006AE RID: 1710 public TransitionParam(string effectName_ = null, Texture before_ = null, Texture after_ = null, Renderer renderer_ = null, Action action_ = null)
private GameObject go; {
} this.effectName = effectName_;
this.before = before_;
// Token: 0x02000116 RID: 278 this.after = after_;
private class TransitionParam this.renderer = renderer_;
{ this.action = action_;
// Token: 0x0600075E RID: 1886 RVA: 0x0001F9C4 File Offset: 0x0001DBC4 }
public TransitionParam(string effectName_ = null, Texture before_ = null, Texture after_ = null, Renderer renderer_ = null, Action action_ = null)
{ // Token: 0x040006AF RID: 1711
this.effectName = effectName_; public string effectName;
this.before = before_;
this.after = after_; // Token: 0x040006B0 RID: 1712
this.renderer = renderer_; public Texture before;
this.action = action_;
} // Token: 0x040006B1 RID: 1713
public Texture after;
// Token: 0x040006AF RID: 1711
public string effectName; // Token: 0x040006B2 RID: 1714
public Renderer renderer;
// Token: 0x040006B0 RID: 1712
public Texture before; // Token: 0x040006B3 RID: 1715
public Action action;
// Token: 0x040006B1 RID: 1713 }
public Texture after;
// Token: 0x02000117 RID: 279
// Token: 0x040006B2 RID: 1714 private class MoveBackGround
public Renderer renderer; {
// Token: 0x0600075F RID: 1887 RVA: 0x0001F9F4 File Offset: 0x0001DBF4
// Token: 0x040006B3 RID: 1715 public MoveBackGround()
public Action action; {
} this.param = null;
this.before = new CreditsWindow.MoveImage();
// Token: 0x02000117 RID: 279 this.after = new CreditsWindow.MoveImage();
private class MoveBackGround this.moving = false;
{ }
// Token: 0x0600075F RID: 1887 RVA: 0x0001F9F4 File Offset: 0x0001DBF4
public MoveBackGround() // Token: 0x170000DE RID: 222
{ // (get) Token: 0x06000760 RID: 1888 RVA: 0x0001FA2C File Offset: 0x0001DC2C
this.param = null; public bool Moving
this.before = new CreditsWindow.MoveImage(); {
this.after = new CreditsWindow.MoveImage(); get
this.moving = false; {
} return this.moving;
}
// Token: 0x170000DE RID: 222 }
// (get) Token: 0x06000760 RID: 1888 RVA: 0x0001FA2C File Offset: 0x0001DC2C
public bool Moving // Token: 0x06000761 RID: 1889 RVA: 0x0001FA34 File Offset: 0x0001DC34
{ public void Init(GameObject before_, GameObject after_, GameObject bg_)
get {
{ this.before.Init(before_);
return this.moving; this.after.Init(after_);
} ImageObject component = bg_.GetComponent<ImageObject>();
} if (component == null)
{
// Token: 0x06000761 RID: 1889 RVA: 0x0001FA34 File Offset: 0x0001DC34 return;
public void Init(GameObject before_, GameObject after_, GameObject bg_) }
{ this.renderer = component.GetComponent<Renderer>();
this.before.Init(before_); }
this.after.Init(after_);
ImageObject component = bg_.GetComponent<ImageObject>(); // Token: 0x06000762 RID: 1890 RVA: 0x0001FA7C File Offset: 0x0001DC7C
if (component == null) public void ChangeBG(string beforePath, string afterPath, SLIDE_VECTOR slide)
{ {
return; string text = this.calcVector(slide);
} this.before.SetTexture(beforePath);
this.renderer = component.GetComponent<Renderer>(); this.after.SetTexture(afterPath);
} if (text != null)
{
// Token: 0x06000762 RID: 1890 RVA: 0x0001FA7C File Offset: 0x0001DC7C this.moving = true;
public void ChangeBG(string beforePath, string afterPath, SLIDE_VECTOR slide) this.param = new CreditsWindow.TransitionParam(text, this.before.Texture(), this.after.Texture(), this.renderer, new Action(this.SetTransitionFinish));
{ }
string text = this.calcVector(slide); }
this.before.SetTexture(beforePath);
this.after.SetTexture(afterPath); // Token: 0x06000763 RID: 1891 RVA: 0x0001FAEC File Offset: 0x0001DCEC
if (text != null) public bool Update()
{ {
this.moving = true; return this.moving;
this.param = new CreditsWindow.TransitionParam(text, this.before.Texture(), this.after.Texture(), this.renderer, new Action(this.SetTransitionFinish)); }
}
} // Token: 0x06000764 RID: 1892 RVA: 0x0001FAF4 File Offset: 0x0001DCF4
private string calcVector(SLIDE_VECTOR slide)
// Token: 0x06000763 RID: 1891 RVA: 0x0001FAEC File Offset: 0x0001DCEC {
public bool Update() switch (slide)
{ {
return this.moving; case SLIDE_VECTOR.LEFT:
} return "/bytes/effect/grad_r";
case SLIDE_VECTOR.RIGHT:
// Token: 0x06000764 RID: 1892 RVA: 0x0001FAF4 File Offset: 0x0001DCF4 return "/bytes/effect/grad_l";
private string calcVector(SLIDE_VECTOR slide) case SLIDE_VECTOR.UP:
{ return "/bytes/effect/grad_d";
switch (slide) case SLIDE_VECTOR.DOWN:
{ return "/bytes/effect/grad_u";
case SLIDE_VECTOR.LEFT: default:
return "/bytes/effect/grad_r"; return null;
case SLIDE_VECTOR.RIGHT: }
return "/bytes/effect/grad_l"; }
case SLIDE_VECTOR.UP:
return "/bytes/effect/grad_d"; // Token: 0x06000765 RID: 1893 RVA: 0x0001FB3C File Offset: 0x0001DD3C
case SLIDE_VECTOR.DOWN: private void SetTransitionFinish()
return "/bytes/effect/grad_u"; {
default: this.moving = false;
return null; }
}
} // Token: 0x040006B4 RID: 1716
public CreditsWindow.TransitionParam param;
// Token: 0x06000765 RID: 1893 RVA: 0x0001FB3C File Offset: 0x0001DD3C
private void SetTransitionFinish() // Token: 0x040006B5 RID: 1717
{ private CreditsWindow.MoveImage before;
this.moving = false;
} // Token: 0x040006B6 RID: 1718
private CreditsWindow.MoveImage after;
// Token: 0x040006B4 RID: 1716
public CreditsWindow.TransitionParam param; // Token: 0x040006B7 RID: 1719
private Renderer renderer;
// Token: 0x040006B5 RID: 1717
private CreditsWindow.MoveImage before; // Token: 0x040006B8 RID: 1720
private bool moving;
// Token: 0x040006B6 RID: 1718 }
private CreditsWindow.MoveImage after;
// Token: 0x040006B7 RID: 1719
private Renderer renderer;
// Token: 0x040006B8 RID: 1720
private bool moving;
}
} }

@ -1,6 +1,7 @@
using System; using System;
using System.Collections; using System.Collections;
using UnityEngine; using UnityEngine;
using Assets.Scripts;
// Token: 0x0200013F RID: 319 // Token: 0x0200013F RID: 319
public class EffectManager : MonoBehaviour public class EffectManager : MonoBehaviour
@ -253,8 +254,30 @@ public class EffectManager : MonoBehaviour
// Token: 0x060008E4 RID: 2276 RVA: 0x0002728C File Offset: 0x0002548C // Token: 0x060008E4 RID: 2276 RVA: 0x0002728C File Offset: 0x0002548C
private static IEnumerator loadTexture() private static IEnumerator loadTexture()
{ {
string path = Pathing.BaseContentPath.TrimEnd('/') + Pathing.ToPlatformAssetBundleName(EffectManager.Instance.EffectName); string path = HelperFunctions.CreateFilePath(Pathing.ToPlatformAssetBundleName(EffectManager.Instance.EffectName) + ".png");
byte[] data = System.IO.File.ReadAllBytes(path + ".png"); Debug.LogWarning("EFFECT" + path);
/*string path = Pathing.BaseContentPath.TrimEnd('/') + Pathing.ToPlatformAssetBundleName(EffectManager.Instance.EffectName) + ".png";
if (!System.IO.File.Exists(path))
{
path = Application.streamingAssetsPath + "/JP" + Pathing.ToPlatformAssetBundleName(EffectManager.Instance.EffectName) + ".png";
}*/
byte[] data;
if (Application.platform == RuntimePlatform.Android)
{
WWW reader = new WWW(path);
while (!reader.isDone)
{
}
data = reader.bytes;
}
else
{
data = System.IO.File.ReadAllBytes(path);
}
//byte[] data = System.IO.File.ReadAllBytes(path + ".png");
Texture2D tex = new Texture2D(0, 0, TextureFormat.RGBA32, false, true); Texture2D tex = new Texture2D(0, 0, TextureFormat.RGBA32, false, true);
tex.LoadImage(data); tex.LoadImage(data);
tex.wrapMode = TextureWrapMode.Clamp; tex.wrapMode = TextureWrapMode.Clamp;

@ -196,8 +196,15 @@ public class MobileMovieTexture : MonoBehaviour
long num2; long num2;
if (platform != RuntimePlatform.Android) if (platform != RuntimePlatform.Android)
{ {
path = Pathing.BaseContentPath + this.m_path; /*path = path = Pathing.BaseContentPath + this.m_path;
num = 0L; if (!System.IO.File.Exists(path))
{
path = Application.streamingAssetsPath + "/JP" + this.m_path;
}*/
path = HelperFunctions.CreateFilePath(this.m_path);
Debug.LogWarning(path);
num = 0L;
num2 = 0L; num2 = 0L;
} }
else else

@ -41,9 +41,16 @@ public static class MovieManager
VideoPlayer m_tex = movieFrame.obj.transform.gameObject.AddComponent<VideoPlayer>(); VideoPlayer m_tex = movieFrame.obj.transform.gameObject.AddComponent<VideoPlayer>();
m_tex.playOnAwake = true; m_tex.playOnAwake = true;
Material newMat = new Material(Shader.Find("QO/Sprite") as Shader); Material newMat = new Material(Shader.Find("QO/Sprite") as Shader);
m_tex.url = Pathing.BaseContentPath + path + ".webm"; //Material newMat = new Material(Shader.Find("Unlit/Texture") as Shader);
m_tex.isLooping = false; /*string url = Pathing.BaseContentPath + path + ".webm";
if (!System.IO.File.Exists(url))
{
url = Application.streamingAssetsPath + "/JP/" + path + ".webm";
}
m_tex.url = url;*/
m_tex.url = HelperFunctions.CreateFilePath("/" + path + ".webm");
m_tex.isLooping = false;
movieFrame.SetMaterial(newMat, 960, 544); movieFrame.SetMaterial(newMat, 960, 544);
m_tex.renderMode = UnityEngine.Video.VideoRenderMode.MaterialOverride; m_tex.renderMode = UnityEngine.Video.VideoRenderMode.MaterialOverride;

@ -43,8 +43,14 @@ public class MovieTex : MonoBehaviour
this.m_tex = base.gameObject.AddComponent<VideoPlayer>(); this.m_tex = base.gameObject.AddComponent<VideoPlayer>();
this.m_tex.playOnAwake = false; this.m_tex.playOnAwake = false;
Material newMat = new Material(Shader.Find("QO/Sprite") as Shader); Material newMat = new Material(Shader.Find("QO/Sprite") as Shader);
//this.m_tex.m_path = path + ".mp4"; //this.m_tex.m_path = path + ".mp4";
this.m_tex.url = "file:///" + Pathing.BaseContentPath + path + ".webm"; /*string url = Pathing.BaseContentPath + path + ".webm";
if (!System.IO.File.Exists(url))
{
url = Application.streamingAssetsPath + "/JP" + path + ".webm";
}
this.m_tex.url = "file:///" + url;*/
this.m_tex.url = HelperFunctions.CreateFilePath(path + ".webm");
this.m_tex.isLooping = isLoop; this.m_tex.isLooping = isLoop;
this.m_tex.renderMode = UnityEngine.Video.VideoRenderMode.MaterialOverride; this.m_tex.renderMode = UnityEngine.Video.VideoRenderMode.MaterialOverride;
//this.m_tex.targetMaterialRenderer = newMat; //this.m_tex.targetMaterialRenderer = newMat;

@ -102,6 +102,7 @@ public class NameInputKeyboard : MonoBehaviour
{ {
NameInputKeyboard.Instance.m_inputText = ScreenKeyboardManager.InputText; NameInputKeyboard.Instance.m_inputText = ScreenKeyboardManager.InputText;
NameInputKeyboard.Instance.m_inputTextLastName = ScreenKeyboardManager.InputTextLastName; NameInputKeyboard.Instance.m_inputTextLastName = ScreenKeyboardManager.InputTextLastName;
ScreenKeyboardManager.Close();
} }
yield break; yield break;
} }

@ -0,0 +1,556 @@
using Assets.Scripts;
using Qoo.Def;
using System.Collections.Generic;
using UnityEngine;
// Token: 0x02000121 RID: 289
public class OptionSettingsWindow : OptionBaseWindow
{
private Dictionary<string,int> dict = null;
// Token: 0x060007BF RID: 1983 RVA: 0x0002138C File Offset: 0x0001F58C
private void SetResolutionHandler(int value)
{
PlayerPrefs.SetInt("res" , value);
if (value == 0)
{
Screen.SetResolution(1024, 576, false, 60);
}
else if (value == 1)
{
Screen.SetResolution(1280, 720, false, 60);
}
else if (value == 2)
{
Screen.SetResolution(1366, 768, false, 60);
}
else if (value == 3)
{
Screen.SetResolution(1920, 1080, false, 60);
}
else if (value == 4)
{
Screen.SetResolution(2560, 1440, false, 60);
}
PlayerPrefs.Save();
//SysData.SetTextSpeed(value);
}
// Token: 0x060007C0 RID: 1984 RVA: 0x00021394 File Offset: 0x0001F594
private void SetFontHandler(int value)
{
PlayerPrefs.SetInt("font", value);
switch (value)
{
case 0:
UnityApp.Instance.font = FontEnum.NewRodin;
break;
case 1:
UnityApp.Instance.font = FontEnum.Humming;
break;
case 2:
UnityApp.Instance.font = FontEnum.NewCezanne;
break;
case 3:
UnityApp.Instance.font = FontEnum.Slump;
break;
case 4:
UnityApp.Instance.font = FontEnum.UDMincho;
break;
}
PlayerPrefs.Save();
//SysData.SetAutoPage(value);
}
private void SetWindowedFullscreenHandler(int value)
{
PlayerPrefs.SetInt("windowedfullscreen", value);
switch (value)
{
case 0:
Screen.fullScreen = false;
break;
case 1:
Screen.fullScreen = true;
break;
}
PlayerPrefs.Save();
//SysData.SetAutoPage(value);
}
private void FontSizeHandler(int value)
{
PlayerPrefs.SetInt("fontsize", value);
switch (value)
{
case 0:
UnityApp.PlatformApp.preferredFontSize = 22;
FontDef.SetFontInfo(new FONTINFO[]
{
new FONTINFO(22, 22, 1f, 0),
new FONTINFO(22, 22, 1f, 0),
new FONTINFO(42, 42, 1f, -1),
new FONTINFO(62, 62, 1f, -2)
});
break;
case 1:
UnityApp.PlatformApp.preferredFontSize = 28;
FontDef.SetFontInfo(new FONTINFO[]
{
new FONTINFO(22, 22, 1f, 0),
new FONTINFO(28, 28, 1f, 0),
new FONTINFO(42, 42, 1f, -1),
new FONTINFO(62, 62, 1f, -2)
});
break;
}
PlayerPrefs.Save();
//SysData.SetAutoPage(value);
}
private void LanguageHandler(int value)
{
PlayerPrefs.SetInt("language", value);
switch (value)
{
case 0:
UnityApp.Instance.locale = LocaleEnum.Japanese;
break;
case 1:
UnityApp.Instance.locale = LocaleEnum.English;
break;
case 2:
UnityApp.Instance.locale = LocaleEnum.Spanish;
break;
}
PlayerPrefs.Save();
//RebootGame();
//SysData.SetAutoPage(value);
}
// Token: 0x060007C1 RID: 1985 RVA: 0x0002139C File Offset: 0x0001F59C
private void SetCursorPosition()
{
ImageObject imageObject = base.GetImageObject("ResCursor");
ImageObject imageObject2 = base.GetImageObject("FontCursor");
ImageObject imageObject3 = base.GetImageObject("WindowedFullscreenCursor");
ImageObject imageObject4 = base.GetImageObject("FontSizeCursor");
ImageObject imageObject5 = base.GetImageObject("LanguageCursor");
int res = PlayerPrefs.GetInt("res");
int font = PlayerPrefs.GetInt("font");
int windowedFullscreen = PlayerPrefs.GetInt("windowedfullscreen");
int fontSize = PlayerPrefs.GetInt("fontsize");
int language = PlayerPrefs.GetInt("language");
imageObject.UIObject.ScreenX = this.ResolutionCursorXPositions[res];
imageObject.UIObject.ScreenY = this.ResolutionCursorYPositions[res];
imageObject2.UIObject.ScreenX = this.FontCursorXPositions[font];
imageObject2.UIObject.ScreenY = this.FontCursorYPositions[font];
imageObject3.UIObject.ScreenX = this.WindowedFullscreenXPositions[windowedFullscreen];
imageObject3.UIObject.ScreenY = this.WindowedFullscreenYPositions[windowedFullscreen];
imageObject4.UIObject.ScreenX = this.FontSizeXPositions[fontSize];
imageObject4.UIObject.ScreenY = this.FontSizeYPositions[fontSize];
imageObject5.UIObject.ScreenX = this.LanguageXPositions[language];
imageObject5.UIObject.ScreenY = this.LanguageYPositions[language];
imageObject.InitPosition();
imageObject2.InitPosition();
imageObject3.InitPosition();
imageObject4.InitPosition();
imageObject5.InitPosition();
}
// Token: 0x060007C2 RID: 1986 RVA: 0x000213FC File Offset: 0x0001F5FC
protected override OptionBaseWindow.OptionType GetOptionType()
{
return OptionBaseWindow.OptionType.Text;
}
// Token: 0x060007C3 RID: 1987 RVA: 0x00021400 File Offset: 0x0001F600
protected sealed override string[] newSceneTextureNameArray()
{
string[] collection = base.newSceneTextureNameArray();
string[] collection2 = new string[]
{
"screen/sysmenu/sys_plate",
"screen/sysmenu/sys_btn_10",
"screen/sysmenu/sys_btn_11",
"screen/sysmenu/sys_plate_speed",
"screen/sysmenu/sys_plate_page",
"screen/sysmenu/sys_check",
"screen/common/cancel"
};
List<string> list = new List<string>();
list.AddRange(collection);
list.AddRange(collection2);
return list.ToArray();
}
// Token: 0x060007C4 RID: 1988 RVA: 0x00021470 File Offset: 0x0001F670
protected sealed override void BeforeInit()
{
Vector3 localPosition = base.transform.parent.localPosition;
localPosition.z = -50f;
base.transform.parent.localPosition = localPosition;
}
// Token: 0x060007C5 RID: 1989 RVA: 0x000214AC File Offset: 0x0001F6AC
protected sealed override void AfterInit()
{
this.SetCursorPosition();
}
// Token: 0x060007C6 RID: 1990 RVA: 0x000214B4 File Offset: 0x0001F6B4
protected override void OnGraphicLoadComplete()
{
base.OnGraphicLoadComplete();
}
// Token: 0x060007C7 RID: 1991 RVA: 0x000214BC File Offset: 0x0001F6BC
protected sealed override BaseWindow.UIComponent[] newComponentArray()
{
BaseWindow.UIComponent[] collection = base.newComponentArray();
BaseWindow.UIComponent[] collection2 = new BaseWindow.UIComponent[]
{
new BaseWindow.UIButton("Cancel", 887, 6, this.wndz + 3, "screen/common/cancel", true, true, 1, 2, 0),
new BaseWindow.UICollision("res0", 134, 162, this.wndz + 4, 175, 25),
new BaseWindow.UICollision("res1", 134, 197, this.wndz + 4, 175, 25),
new BaseWindow.UICollision("res2", 134, 232, this.wndz + 4, 175, 25),
new BaseWindow.UICollision("res3", 125, 267, this.wndz + 4, 193, 25),
new BaseWindow.UICollision("res4", 123, 302, this.wndz + 4, 195, 25),
new BaseWindow.UICollision("font0", 363, 162, this.wndz + 4, 190, 25),
new BaseWindow.UICollision("font1", 376, 197, this.wndz + 4, 168, 32),
new BaseWindow.UICollision("font2", 356, 232, this.wndz + 4, 205, 25),
new BaseWindow.UICollision("font3", 398, 267, this.wndz + 4, 122, 30),
new BaseWindow.UICollision("font4", 369, 302, this.wndz + 4, 178, 27),
new BaseWindow.UICollision("windowed", 115, 382, this.wndz + 4, 213, 32),
new BaseWindow.UICollision("fullscreen", 112, 429, this.wndz + 4, 209, 32),
new BaseWindow.UICollision("fontsize0", 406, 419, this.wndz + 4, 105, 25),
new BaseWindow.UICollision("fontsize1", 396, 454, this.wndz + 4, 128, 25),
new BaseWindow.UICollision("language0", 634, 162, this.wndz + 4, 175, 25),
new BaseWindow.UICollision("language1", 634, 197, this.wndz + 4, 175, 25),
new BaseWindow.UICollision("language2", 634, 232, this.wndz + 4, 175, 25),
//new BaseWindow.UICollision("font5", 673, 300, this.wndz + 4, 75, 34),
new BaseWindow.UIImage("BackGround", 0, 0, this.wndz + 1, "screen/sysmenu/options_01", true, true),
//new BaseWindow.UIButton("Clear", 208, 380, this.wndz + 2, "screen/sysmenu/sys_btn_10", true, true, 1, 2, 0),
//new BaseWindow.UIButton("Decide", 686, 380, this.wndz + 2, "screen/sysmenu/sys_btn_11", true, true, 1, 2, 0),
//new BaseWindow.UIButton("Cancel", 715, 73, this.wndz + 2, "screen/common/cancel", true, true, 1, 2, 0),
//new BaseWindow.UIImage("Speed", 225, 129, this.wndz + 2, "screen/sysmenu/sys_plate_speed", false, true),
//new BaseWindow.UIImage("Page", 225, 251, this.wndz + 2, "screen/sysmenu/sys_plate_page", false, true),
new BaseWindow.UIImage("ResCursor", 216, 182, this.wndz + 3, "screen/sysmenu/sys_check", false, true),
new BaseWindow.UIImage("FontCursor", 216, 304, this.wndz + 3, "screen/sysmenu/sys_check", false, true),
new BaseWindow.UIImage("WindowedFullscreenCursor", 216, 304, this.wndz + 3, "screen/sysmenu/sys_check", false, true),
new BaseWindow.UIImage("FontSizeCursor", 216, 304, this.wndz + 3, "screen/sysmenu/sys_check", false, true),
new BaseWindow.UIImage("LanguageCursor", 216, 182, this.wndz + 3, "screen/sysmenu/sys_check", false, true),
};
List<BaseWindow.UIComponent> list = new List<BaseWindow.UIComponent>();
list.AddRange(collection);
list.AddRange(collection2);
return list.ToArray();
}
// Token: 0x060007C8 RID: 1992 RVA: 0x000217B0 File Offset: 0x0001F9B0
protected sealed override void OnBaseWindowOnButton(string obj)
{
base.OnBaseWindowOnButton(obj);
if (obj != null)
{
if (this.dict == null)
{
this.dict = new Dictionary<string, int>(10)
{
{
"Cancel",
0
},
{
"res0",
1
},
{
"res1",
1
},
{
"res2",
1
},
{
"res3",
1
},
{
"res4",
1
},
{
"font0",
2
},
{
"font1",
2
},
{
"font2",
2
},
{
"font3",
2
},
{
"font4",
2
},
{
"windowed",
3
},
{
"fullscreen",
3
},
{
"fontsize0",
4
},
{
"fontsize1",
4
},
{
"language0",
5
},
{
"language1",
5
},
{
"language2",
5
}
};
}
int num;
if (this.dict.TryGetValue(obj, out num))
{
if (num == 0)
{
base.PlaySE_Cancel();
SceneManager.BackScene();
}
else if (num == 1)
{
base.PlaySE_Select();
this.SetResolutionHandler(this.ResolutionToInt(obj));
}
else if (num == 2)
{
base.PlaySE_Select();
this.SetFontHandler(this.FontToInt(obj));
}
else if( num == 3)
{
base.PlaySE_Select();
this.SetWindowedFullscreenHandler(this.WindowedFullscreenToInt(obj));
}
else if (num == 4)
{
base.PlaySE_Select();
this.FontSizeHandler(this.FontSizeToInt(obj));
}
else if (num == 5)
{
base.PlaySE_Select();
this.LanguageHandler(this.LanguageToInt(obj));
}
}
}
this.SetCursorPosition();
}
// Token: 0x060007C9 RID: 1993 RVA: 0x000218B8 File Offset: 0x0001FAB8
private int ResolutionToInt(string obj)
{
switch (obj)
{
case "res0":
return 0;
case "res1":
return 1;
case "res2":
return 2;
case "res3":
return 3;
case "res4":
return 4;
}
return -1;
}
// Token: 0x060007CA RID: 1994 RVA: 0x0002194C File Offset: 0x0001FB4C
private int FontToInt(string obj)
{
switch (obj)
{
case "font0":
return 0;
case "font1":
return 1;
case "font2":
return 2;
case "font3":
return 3;
case "font4":
return 4;
}
return -1;
}
private int WindowedFullscreenToInt(string obj)
{
switch (obj)
{
case "windowed":
return 0;
case "fullscreen":
return 1;
}
return -1;
}
private int FontSizeToInt(string obj)
{
switch (obj)
{
case "fontsize0":
return 0;
case "fontsize1":
return 1;
}
return -1;
}
private int LanguageToInt(string obj)
{
switch (obj)
{
case "language0":
return 0;
case "language1":
return 1;
case "language2":
return 2;
}
return -1;
}
async void RebootGame()
{
GameObject debugObj = GameObject.Find("DebugScene");
UnityEngine.SceneManagement.SceneManager.MoveGameObjectToScene(debugObj, UnityEngine.SceneManagement.SceneManager.GetActiveScene());
UnityEngine.AsyncOperation asyncOperation = UnityEngine.SceneManagement.SceneManager.LoadSceneAsync("EMPTY", UnityEngine.SceneManagement.LoadSceneMode.Single);
while (asyncOperation.progress < .9f)
{
UnityEngine.Debug.Log("waiting");
}
asyncOperation.allowSceneActivation = true;
UnloadAllScenesExcept("EMPTY");
}
void UnloadAllScenesExcept(string sceneName)
{
int c = UnityEngine.SceneManagement.SceneManager.sceneCount;
for (int i = 0; i < c; i++)
{
UnityEngine.SceneManagement.Scene scene = UnityEngine.SceneManagement.SceneManager.GetSceneAt(i);
print(scene.name);
if (scene.name != sceneName)
{
UnityEngine.SceneManagement.SceneManager.UnloadSceneAsync(scene);
}
}
}
// Token: 0x040006CF RID: 1743
private readonly int wndz;
// Token: 0x040006D0 RID: 1744
private int[] ResolutionCursorXPositions = new int[]
{
134,
134,
134,
125,
123
};
private int[] ResolutionCursorYPositions = new int[]
{
162,
197,
232,
267,
302
};
// Token: 0x040006D1 RID: 1745
private int[] FontCursorXPositions = new int[]
{
363,
376,
356,
398,
369,
};
private int[] FontCursorYPositions = new int[]
{
162,
197,
232,
267,
302
};
private int[] WindowedFullscreenXPositions = new int[]
{
115,
112,
};
private int[] WindowedFullscreenYPositions = new int[]
{
382,
429,
};
private int[] FontSizeXPositions = new int[]
{
406,
396,
};
private int[] FontSizeYPositions = new int[]
{
419,
454,
};
private int[] LanguageXPositions = new int[]
{
634,
634,
634
};
private int[] LanguageYPositions = new int[]
{
162,
197,
232
};
}

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 605be307a4b209a4b98b4629c83f22cc
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

@ -9,17 +9,17 @@ public static class Pathing
{ {
get get
{ {
string locale = "/JP/"; string locale = "/JP";
switch (UnityApp.Instance.locale) switch (UnityApp.Instance.locale)
{ {
case Assets.Scripts.LocaleEnum.English: case Assets.Scripts.LocaleEnum.English:
locale = "/EN/"; locale = "/EN";
break; break;
case Assets.Scripts.LocaleEnum.Spanish: case Assets.Scripts.LocaleEnum.Spanish:
locale = "/SP/"; locale = "/SP";
break; break;
default: default:
locale = "/JP/"; locale = "/JP";
break; break;
} }
return Application.streamingAssetsPath + locale; return Application.streamingAssetsPath + locale;
@ -42,7 +42,7 @@ public static class Pathing
{ {
get get
{ {
string path = BaseContentPath.TrimStart('/'); string path = BaseContentPath;
if(Application.platform == RuntimePlatform.Android) if(Application.platform == RuntimePlatform.Android)
{ {
string url = path; string url = path;

@ -1,5 +1,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine;
namespace Qoo.File namespace Qoo.File
{ {
@ -15,11 +16,22 @@ namespace Qoo.File
{ {
Nmb.m_NmbFile.Add(nmbFile); Nmb.m_NmbFile.Add(nmbFile);
} }
return flag; // Un-Comment to export origina nmb files as JSON
/*if (Nmb.m_NmbFile.Count > 1)
{
string json = Newtonsoft.Json.JsonConvert.SerializeObject(Nmb.m_NmbFile[1]);
System.IO.File.WriteAllText("C:\\Users\\Lauren\\Desktop\\JSONDUMP\\NMB.JSON", json);
}*/
return flag;
} }
// Token: 0x06000067 RID: 103 RVA: 0x00003784 File Offset: 0x00001984 public static void AddFromJSON(NmbFile nmbFile)
public static bool Clear() {
Nmb.m_NmbFile.Add(nmbFile);
}
// Token: 0x06000067 RID: 103 RVA: 0x00003784 File Offset: 0x00001984
public static bool Clear()
{ {
foreach (NmbFile nmbFile in Nmb.m_NmbFile) foreach (NmbFile nmbFile in Nmb.m_NmbFile)
{ {

@ -4,8 +4,9 @@ using Qoo.Memory;
namespace Qoo.File namespace Qoo.File
{ {
// Token: 0x02000017 RID: 23 // Token: 0x02000017 RID: 23
internal class NmbFile [Serializable]
public class NmbFile
{ {
// Token: 0x17000013 RID: 19 // Token: 0x17000013 RID: 19
// (get) Token: 0x0600005D RID: 93 RVA: 0x000033E0 File Offset: 0x000015E0 // (get) Token: 0x0600005D RID: 93 RVA: 0x000033E0 File Offset: 0x000015E0
@ -118,18 +119,18 @@ namespace Qoo.File
} }
// Token: 0x040000E0 RID: 224 // Token: 0x040000E0 RID: 224
private NMB_FILEHEADER m_Header = default(NMB_FILEHEADER); public NMB_FILEHEADER m_Header = default(NMB_FILEHEADER);
// Token: 0x040000E1 RID: 225 // Token: 0x040000E1 RID: 225
private List<NMB_FILEINFO> m_FileInfo = new List<NMB_FILEINFO>(); public List<NMB_FILEINFO> m_FileInfo = new List<NMB_FILEINFO>();
// Token: 0x040000E2 RID: 226 // Token: 0x040000E2 RID: 226
private List<NMB_BTREEITEM> m_TreeItem = new List<NMB_BTREEITEM>(); public List<NMB_BTREEITEM> m_TreeItem = new List<NMB_BTREEITEM>();
// Token: 0x040000E3 RID: 227 // Token: 0x040000E3 RID: 227
private Dictionary<string, int> m_FileDictionary = new Dictionary<string, int>(); public Dictionary<string, int> m_FileDictionary = new Dictionary<string, int>();
// Token: 0x040000E4 RID: 228 // Token: 0x040000E4 RID: 228
private int m_nNo; public int m_nNo;
} }
} }

@ -106,8 +106,10 @@ namespace Qoo.Game
{ {
if (KsExec.confirmResult) if (KsExec.confirmResult)
{ {
GameData.SetParamString("firstname", string.Empty, KsExec.editName); GameData.SetParamString("firstname", NameInputKeyboard.InputText, KsExec.editName);
GameData.SetParamString("familyname", string.Empty, KsExec.editLastName); GameData.SetParamString("familyname", NameInputKeyboard.InputTextLastName, KsExec.editLastName);
//GameData.SetParamString("firstname", string.Empty, KsExec.editName);
//GameData.SetParamString("familyname", string.Empty, KsExec.editLastName);
NameInputKeyboard.Close(); NameInputKeyboard.Close();
return true; return true;
} }

@ -25,8 +25,35 @@ public class ScreenKeyboardManager : MonoBehaviour
ScreenKeyboardManager.m_instance = gameObject.AddComponent<ScreenKeyboardManager>(); ScreenKeyboardManager.m_instance = gameObject.AddComponent<ScreenKeyboardManager>();
gameObject.AddComponent<EventSystem>(); gameObject.AddComponent<EventSystem>();
gameObject.AddComponent<StandaloneInputModule>(); gameObject.AddComponent<StandaloneInputModule>();
ScreenKeyboardManager.m_instance.m_inputText = string.Empty; string firstName = "アリス";
ScreenKeyboardManager.m_instance.m_inputTextLastName = string.Empty; string lastName = "リデル";
switch (UnityApp.Instance.locale)
{
case Assets.Scripts.LocaleEnum.English:
firstName = "Alice";
lastName = "Liddell";
break;
case Assets.Scripts.LocaleEnum.Spanish:
firstName = "Alice";
lastName = "Liddell";
break;
default:
firstName = "アリス";
lastName = "リデル";
break;
}
if (ScreenKeyboardManager.m_instance.m_inputText != null)
{
firstName = ScreenKeyboardManager.m_instance.m_inputText;
}
if (ScreenKeyboardManager.m_instance.m_inputTextLastName != null)
{
firstName = ScreenKeyboardManager.m_instance.m_inputTextLastName;
}
ScreenKeyboardManager.m_instance.m_inputText = firstName;
ScreenKeyboardManager.m_instance.m_inputTextLastName = lastName;
//ScreenKeyboardManager.m_instance.m_inputText = string.Empty;
//ScreenKeyboardManager.m_instance.m_inputTextLastName = string.Empty;
ScreenKeyboardManager.m_instance.isKeyboardActive = true; ScreenKeyboardManager.m_instance.isKeyboardActive = true;
} }
return ScreenKeyboardManager.m_instance; return ScreenKeyboardManager.m_instance;
@ -98,29 +125,19 @@ public class ScreenKeyboardManager : MonoBehaviour
canvas.renderMode = RenderMode.ScreenSpaceOverlay; canvas.renderMode = RenderMode.ScreenSpaceOverlay;
InputField _inputFieldFirstName = createInputBox(canvas, "FirstName", defaultString, "Input First Name", new Vector3(-250, 50, 0)); InputField _inputFieldFirstName = createInputBox(canvas, "FirstName", defaultString, "Input First Name", new Vector3(-250, 50, 0));
_inputFieldFirstName.text = defaultString;
InputField _inputFieldLastName = createInputBox(canvas, "LastName", defaultString2, "Input Last Name", new Vector3(0, 50, 0)); InputField _inputFieldLastName = createInputBox(canvas, "LastName", defaultString2, "Input Last Name", new Vector3(0, 50, 0));
_inputFieldLastName.text = defaultString2;
string firstNameString = _inputFieldFirstName.text;
string lastNameString = _inputFieldLastName.text;
createEqualsBox(canvas, "Equals", new Vector3(-125, 50, 0)); createEqualsBox(canvas, "Equals", new Vector3(-125, 50, 0));
createButton(canvas, "SubmitButton", new Vector3(-125, -35, 0)); createButton(canvas, "SubmitButton", new Vector3(-125, -35, 0));
string firstNameString = _inputFieldFirstName.text; yield return new WaitUntil(() => !ScreenKeyboardManager.m_instance.isKeyboardActive);
string lastNameString = _inputFieldLastName.text;
while (ScreenKeyboardManager.m_instance.isKeyboardActive) yield break;
{
yield return 0;
/*if (Input.GetKeyDown(KeyCode.Return))
{
firstNameString = _inputFieldFirstName.text;
lastNameString = _inputFieldLastName.text;
ScreenKeyboardManager.Instance.m_inputText = firstNameString;
ScreenKeyboardManager.Instance.m_inputTextLastName = lastNameString;
GameObject.Destroy(canvas.gameObject);
isKeyboardActive = false;
}*/
}
yield break;
} }
public static InputField createInputBox(Canvas canvas, string objectName, string defaultString, string placeholderString, Vector3 position) public static InputField createInputBox(Canvas canvas, string objectName, string defaultString, string placeholderString, Vector3 position)
@ -162,6 +179,7 @@ public class ScreenKeyboardManager : MonoBehaviour
placeholderContainer.transform.parent = container.transform; placeholderContainer.transform.parent = container.transform;
Text _placeholder = placeholderContainer.AddComponent<Text>(); Text _placeholder = placeholderContainer.AddComponent<Text>();
RectTransform _placeholderTransform = _placeholder.GetComponent<RectTransform>(); RectTransform _placeholderTransform = _placeholder.GetComponent<RectTransform>();
placeholderContainer.transform.localScale = new Vector3(1, 1, 1);
_placeholderTransform.sizeDelta = new Vector2(width, height); _placeholderTransform.sizeDelta = new Vector2(width, height);
_placeholder.color = fontColor; _placeholder.color = fontColor;
_placeholder.font = font; _placeholder.font = font;
@ -204,7 +222,7 @@ public class ScreenKeyboardManager : MonoBehaviour
_image.type = Image.Type.Sliced; _image.type = Image.Type.Sliced;
_image.color = inputBoxColor; _image.color = inputBoxColor;
Button _button = container.AddComponent<Button>(); Button _button = container.AddComponent<Button>();
_button.onClick.AddListener(delegate { OnButtonClick(container.transform.parent.GetChild(0).gameObject.GetComponent<InputField>(), container.transform.parent.GetChild(1).gameObject.GetComponent<InputField>(), canvas); }); _button.onClick.AddListener(()=>{ OnButtonClick(container.transform.parent.GetChild(0).gameObject.GetComponent<InputField>(), container.transform.parent.GetChild(1).gameObject.GetComponent<InputField>(), canvas); });
RectTransform _containerTransform = container.GetComponent<RectTransform>(); RectTransform _containerTransform = container.GetComponent<RectTransform>();
_containerTransform.sizeDelta = new Vector2(width, height); _containerTransform.sizeDelta = new Vector2(width, height);
@ -265,7 +283,6 @@ public class ScreenKeyboardManager : MonoBehaviour
ScreenKeyboardManager.Instance.m_inputTextLastName = lastNameString; ScreenKeyboardManager.Instance.m_inputTextLastName = lastNameString;
Debug.LogWarning("Name: " + firstNameString + " = " + lastNameString); Debug.LogWarning("Name: " + firstNameString + " = " + lastNameString);
ScreenKeyboardManager.m_instance.isKeyboardActive = false; ScreenKeyboardManager.m_instance.isKeyboardActive = false;
GameObject.Destroy(canvas.gameObject);
} }
// Token: 0x06000A98 RID: 2712 RVA: 0x0002EAEC File Offset: 0x0002CCEC // Token: 0x06000A98 RID: 2712 RVA: 0x0002EAEC File Offset: 0x0002CCEC
@ -273,7 +290,7 @@ public class ScreenKeyboardManager : MonoBehaviour
{ {
if (ScreenKeyboardManager.m_instance != null) if (ScreenKeyboardManager.m_instance != null)
{ {
UnityEngine.Object.Destroy(ScreenKeyboardManager.m_instance.gameObject); UnityEngine.Object.Destroy(ScreenKeyboardManager.m_instance.gameObject);
ScreenKeyboardManager.m_instance = null; ScreenKeyboardManager.m_instance = null;
} }
} }

@ -34,8 +34,9 @@ public class ScreenResWindow : BaseWindow
"screen/title/help_05", "screen/title/help_05",
"screen/common/cancel", "screen/common/cancel",
"screen/cgmemory/cgm_arwl", "screen/cgmemory/cgm_arwl",
"screen/cgmemory/cgm_arwr" "screen/cgmemory/cgm_arwr",
}; "screen/sysmenu/sys_check",
};
} }
// Token: 0x06000749 RID: 1865 RVA: 0x0001F4D8 File Offset: 0x0001D6D8 // Token: 0x06000749 RID: 1865 RVA: 0x0001F4D8 File Offset: 0x0001D6D8
@ -71,7 +72,12 @@ public class ScreenResWindow : BaseWindow
int column2ButtonHeight = 100; int column2ButtonHeight = 100;
int column2TextHeight = column2ButtonHeight + 25; int column2TextHeight = column2ButtonHeight + 25;
int columnHeightIncrement = 65; int column3Button = column2Button + 325;
int column3Text = column2Text + 325;
int column3ButtonHeight = 100;
int column3TextHeight = column2ButtonHeight + 25;
int columnHeightIncrement = 65;
//string currentFPath = this.pageManager.GetCurrentFPath(); //string currentFPath = this.pageManager.GetCurrentFPath();
@ -82,11 +88,12 @@ public class ScreenResWindow : BaseWindow
//new BaseWindow.UIImage("BackGround", 0, 0, this.wndz, currentFPath, true, true), //new BaseWindow.UIImage("BackGround", 0, 0, this.wndz, currentFPath, true, true),
new BaseWindow.UIImage("BackGround", 0, 0, this.wndz, "screen/title/cgm_bg_1", true, true), new BaseWindow.UIImage("BackGround", 0, 0, this.wndz, "screen/title/options_01", true, true),
new BaseWindow.UIButton("Cancel", 887, 6, this.wndz + 3, "screen/common/cancel", true, true, 1, 2, 0), new BaseWindow.UIButton("Cancel", 887, 6, this.wndz + 3, "screen/common/cancel", true, true, 1, 2, 0),
// Screen Resolution // Screen Resolution
/*
new BaseWindow.UIText("ScreenResLabel", column1Text, 50, this.wndz + 4, "Screen Size:", 40, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue), new BaseWindow.UIText("ScreenResLabel", column1Text, 50, this.wndz + 4, "Screen Size:", 40, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
new BaseWindow.UIButton("1024x576", column1Button, column1ButtonHeight, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0), new BaseWindow.UIButton("1024x576", column1Button, column1ButtonHeight, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
@ -101,16 +108,18 @@ public class ScreenResWindow : BaseWindow
new BaseWindow.UIText("2560×1440res", column1Text, column1TextHeight += columnHeightIncrement, this.wndz + 4, "2560 × 1440", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue), new BaseWindow.UIText("2560×1440res", column1Text, column1TextHeight += columnHeightIncrement, this.wndz + 4, "2560 × 1440", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
new BaseWindow.UIButton("Fullscreen", column1Button, column1ButtonHeight += columnHeightIncrement, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0), new BaseWindow.UIButton("Fullscreen", column1Button, column1ButtonHeight += columnHeightIncrement, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
new BaseWindow.UIText("Fullscreenres", column1Text, column1TextHeight += columnHeightIncrement, this.wndz + 4, "Fullscreen", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue), new BaseWindow.UIText("Fullscreenres", column1Text, column1TextHeight += columnHeightIncrement, this.wndz + 4, "Fullscreen", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
*/
// Font Size // Font Size
/*
new BaseWindow.UIText("FontSizeLabel", column2Text, 50, this.wndz + 4, "Font Size:", 40, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue), new BaseWindow.UIText("FontSizeLabel", column2Text, 50, this.wndz + 4, "Font Size:", 40, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
new BaseWindow.UIButton("SmallFont", column2Button, column2ButtonHeight, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0), new BaseWindow.UIButton("SmallFont", column2Button, column2ButtonHeight, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
new BaseWindow.UIText("SmallFontOption", column2Text, column2TextHeight, this.wndz + 4, "Small", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue), new BaseWindow.UIText("SmallFontOption", column2Text, column2TextHeight, this.wndz + 4, "Small", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
new BaseWindow.UIButton("NormalFont", column2Button, column2ButtonHeight += columnHeightIncrement, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0), new BaseWindow.UIButton("NormalFont", column2Button, column2ButtonHeight += columnHeightIncrement, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
new BaseWindow.UIText("NormalFontOption", column2Text, column2TextHeight += columnHeightIncrement, this.wndz + 4, "Normal", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue), new BaseWindow.UIText("NormalFontOption", column2Text, column2TextHeight += columnHeightIncrement, this.wndz + 4, "Normal", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
*/
// Language Select // Language Select
/*
new BaseWindow.UIText("LanguageSelectLabel", column2Text, 250, this.wndz + 4, "Language:", 40, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue), new BaseWindow.UIText("LanguageSelectLabel", column2Text, 250, this.wndz + 4, "Language:", 40, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
new BaseWindow.UIButton("JP", column2Button, column2ButtonHeight += (columnHeightIncrement * 2), this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0), new BaseWindow.UIButton("JP", column2Button, column2ButtonHeight += (columnHeightIncrement * 2), this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
@ -119,7 +128,22 @@ public class ScreenResWindow : BaseWindow
new BaseWindow.UIText("ENOption", column2Text, column2TextHeight += columnHeightIncrement, this.wndz + 4, "English", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue), new BaseWindow.UIText("ENOption", column2Text, column2TextHeight += columnHeightIncrement, this.wndz + 4, "English", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
new BaseWindow.UIButton("SP", column2Button, column2ButtonHeight += columnHeightIncrement, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0), new BaseWindow.UIButton("SP", column2Button, column2ButtonHeight += columnHeightIncrement, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
new BaseWindow.UIText("SPOption", column2Text, column2TextHeight += columnHeightIncrement, this.wndz + 4, "Español", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue), new BaseWindow.UIText("SPOption", column2Text, column2TextHeight += columnHeightIncrement, this.wndz + 4, "Español", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
*/
// Font Size
/*
new BaseWindow.UIText("FontTypeLabel", column3Text, 50, this.wndz + 4, "UI Font:", 40, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
new BaseWindow.UIButton("NewRodinFont", column3Button, column3ButtonHeight, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
new BaseWindow.UIText("NewRodinOption", column3Text, column3TextHeight, this.wndz + 4, "New Rodin", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
new BaseWindow.UIButton("HummingFont", column3Button, column3ButtonHeight += columnHeightIncrement, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
new BaseWindow.UIText("HummingFontOption", column3Text, column3TextHeight += columnHeightIncrement, this.wndz + 4, "Humming", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
new BaseWindow.UIButton("NewCezanneFont", column3Button, column3ButtonHeight += columnHeightIncrement, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
new BaseWindow.UIText("NewCezanneFontOption", column3Text, column3TextHeight += columnHeightIncrement, this.wndz + 4, "New Cezanne", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
new BaseWindow.UIButton("SlumpFont", column3Button, column3ButtonHeight += columnHeightIncrement, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
new BaseWindow.UIText("SlumpFontOption", column3Text, column3TextHeight += columnHeightIncrement, this.wndz + 4, "Slump", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
new BaseWindow.UIButton("UDMinchoFont", column3Button, column3ButtonHeight += columnHeightIncrement, this.wndz + 3, "screen/title/buy02", true, true, 1, 2, 0),
new BaseWindow.UIText("UDMinchoFontOption", column3Text, column3TextHeight += columnHeightIncrement, this.wndz + 4, "UDMincho", 30, UnityTextSprite.PositionType.Center, UnityTextSprite.PositionType.Center, byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue),
*/
//new BaseWindow.UIImage("ArrowL", 33, 80, this.wndz + 3, "screen/cgmemory/cgm_arwl", false, true), //new BaseWindow.UIImage("ArrowL", 33, 80, this.wndz + 3, "screen/cgmemory/cgm_arwl", false, true),
//new BaseWindow.UIImage("ArrowR", 848, 80, this.wndz + 3, "screen/cgmemory/cgm_arwr", false, true) //new BaseWindow.UIImage("ArrowR", 848, 80, this.wndz + 3, "screen/cgmemory/cgm_arwr", false, true)
}; };
@ -185,6 +209,26 @@ public class ScreenResWindow : BaseWindow
{ {
"SP", "SP",
12 12
},
{
"NewRodinFont",
13
},
{
"HummingFont",
14
},
{
"NewCezanneFont",
15
},
{
"SlumpFont",
16
},
{
"UDMinchoFont",
17
} }
}; };
} }
@ -262,6 +306,31 @@ public class ScreenResWindow : BaseWindow
UnityEngine.PlayerPrefs.SetInt("language", (int)Assets.Scripts.LocaleEnum.Spanish); UnityEngine.PlayerPrefs.SetInt("language", (int)Assets.Scripts.LocaleEnum.Spanish);
RebootGame(); RebootGame();
} }
else if (num == 13)
{
UnityEngine.PlayerPrefs.SetInt("font", (int)Assets.Scripts.FontEnum.NewRodin);
RebootGame();
}
else if (num == 14)
{
UnityEngine.PlayerPrefs.SetInt("font", (int)Assets.Scripts.FontEnum.Humming);
RebootGame();
}
else if (num == 15)
{
UnityEngine.PlayerPrefs.SetInt("font", (int)Assets.Scripts.FontEnum.NewCezanne);
RebootGame();
}
else if (num == 16)
{
UnityEngine.PlayerPrefs.SetInt("font", (int)Assets.Scripts.FontEnum.Slump);
RebootGame();
}
else if (num == 17)
{
UnityEngine.PlayerPrefs.SetInt("font", (int)Assets.Scripts.FontEnum.UDMincho);
RebootGame();
}
} }
} }
} }

@ -38,8 +38,10 @@ public class TitleWindow : BaseWindow
"screen/title/title_3", "screen/title/title_3",
"screen/title/title_4" + str, "screen/title/title_4" + str,
"screen/title/title_5", "screen/title/title_5",
"screen/title/restore" "screen/title/restore",
}; "screen/title/options",
"screen/title/credits"
};
} }
// Token: 0x0600084B RID: 2123 RVA: 0x00025400 File Offset: 0x00023600 // Token: 0x0600084B RID: 2123 RVA: 0x00025400 File Offset: 0x00023600
@ -69,11 +71,11 @@ public class TitleWindow : BaseWindow
new BaseWindow.UIButton("Btn5", 585, 404, this.wndz + 1, "screen/title/title_5", true, true, 1, 2, 0), new BaseWindow.UIButton("Btn5", 585, 404, this.wndz + 1, "screen/title/title_5", true, true, 1, 2, 0),
new BaseWindow.UIButton("BtnRestore", 814, 472, this.wndz + 1, "screen/title/restore", !base.IsTrial, !base.IsTrial, 1, 2, 0), new BaseWindow.UIButton("BtnRestore", 814, 472, this.wndz + 1, "screen/title/restore", !base.IsTrial, !base.IsTrial, 1, 2, 0),
new BaseWindow.UICollision("BtnGuard", 0, 0, this.wndz + 3, 960, 544), new BaseWindow.UICollision("BtnGuard", 0, 0, this.wndz + 3, 960, 544),
new BaseWindow.UIButton("BtnScreenRes", 16, 472, this.wndz + 1, "screen/title/restore", !base.IsTrial, !base.IsTrial, 1, 2, 0) new BaseWindow.UIButton("BtnScreenRes", 16, 472, this.wndz + 1, "screen/title/options", !base.IsTrial, !base.IsTrial, 1, 2, 0)
}; };
if (UnityApp.Instance.locale != LocaleEnum.Japanese) if (UnityApp.Instance.locale != LocaleEnum.Japanese)
{ {
components.Add(new BaseWindow.UIButton("BtnCredits", 16, 402, this.wndz + 1, "screen/title/restore", !base.IsTrial, !base.IsTrial, 1, 2, 0)); components.Add(new BaseWindow.UIButton("BtnCredits", 16, 402, this.wndz + 1, "screen/title/credits", !base.IsTrial, !base.IsTrial, 1, 2, 0));
} }
return components.ToArray(); return components.ToArray();
} }

@ -39,8 +39,31 @@ public class UnityApp : Singleton<UnityApp>
this.locale = LocaleEnum.Japanese; this.locale = LocaleEnum.Japanese;
break; break;
} }
//UnityEngine.Object.DontDestroyOnLoad(this);
Application.targetFrameRate = 60; int selectedFont = PlayerPrefs.GetInt("font");
switch (selectedFont)
{
case 0:
this.font = FontEnum.NewRodin;
break;
case 1:
this.font = FontEnum.Humming;
break;
case 2:
this.font = FontEnum.NewCezanne;
break;
case 3:
this.font = FontEnum.Slump;
break;
case 4:
this.font = FontEnum.UDMincho;
break;
default:
this.font = FontEnum.NewRodin;
break;
}
//UnityEngine.Object.DontDestroyOnLoad(this);
Application.targetFrameRate = 60;
this.preferredFontSize = 28; this.preferredFontSize = 28;
Application.runInBackground = true; Application.runInBackground = true;
//Screen.SetResolution(1024, 576, false, 60); //Screen.SetResolution(1024, 576, false, 60);
@ -110,22 +133,34 @@ public class UnityApp : Singleton<UnityApp>
// Token: 0x0600089C RID: 2204 RVA: 0x000265B8 File Offset: 0x000247B8 // Token: 0x0600089C RID: 2204 RVA: 0x000265B8 File Offset: 0x000247B8
private IEnumerator InitData() private IEnumerator InitData()
{ {
this.m_LoadQueue.LoadOther("data0.nmb", "nmb/"); /*this.m_LoadQueue.LoadOther("data0.nmb", "nmb/");
this.m_LoadQueue.LoadOther("data1.nmb", "nmb/"); this.m_LoadQueue.LoadOther("data1.nmb", "nmb/");*/
while (!this.m_LoadQueue.IsReadEndAll()) this.m_LoadQueue.LoadOther("data0.JSON", "nmb/");
this.m_LoadQueue.LoadOther("data1.JSON", "nmb/");
while (!this.m_LoadQueue.IsReadEndAll())
{ {
yield return 0; yield return 0;
} }
this.CreateNmb(); this.CreateNmbFromJSON();
//this.CreateNmb();
this.m_LoadQueue.LoadOther("kslist.akb", "ks/"); this.m_LoadQueue.LoadOther("kslist.akb", "ks/");
while (!this.m_LoadQueue.IsReadEndAll()) while (!this.m_LoadQueue.IsReadEndAll())
{ {
yield return 0; yield return 0;
} }
this.CreateAkb(); this.CreateAkb();
// Load all fonts
this.m_LoadQueue.LoadOther("h2m_font.fnt", "font/"); this.m_LoadQueue.LoadOther("h2m_font.fnt", "font/");
this.m_LoadQueue.LoadResource("h2m_font_0", "font/"); this.m_LoadQueue.LoadResource("h2m_font_0", "font/");
while (!this.m_LoadQueue.IsReadEndAll()) this.m_LoadQueue.LoadOther("Humming.fnt", "font/");
this.m_LoadQueue.LoadResource("Humming_0", "font/");
this.m_LoadQueue.LoadOther("New_Cezanne.fnt", "font/");
this.m_LoadQueue.LoadResource("New_Cezanne_0", "font/");
this.m_LoadQueue.LoadOther("Slump.fnt", "font/");
this.m_LoadQueue.LoadResource("Slump_0", "font/");
this.m_LoadQueue.LoadOther("UDMinchoPro.fnt", "font/");
this.m_LoadQueue.LoadResource("UDMinchoPro_0", "font/");
while (!this.m_LoadQueue.IsReadEndAll())
{ {
yield return 0; yield return 0;
} }
@ -177,6 +212,7 @@ public class UnityApp : Singleton<UnityApp>
} }
// Token: 0x060008A0 RID: 2208 RVA: 0x00026620 File Offset: 0x00024820 // Token: 0x060008A0 RID: 2208 RVA: 0x00026620 File Offset: 0x00024820
// Orignal NMB loader
private void CreateNmb() private void CreateNmb()
{ {
Nmb.Add(this.m_LoadQueue.GetData("data0.nmb")); Nmb.Add(this.m_LoadQueue.GetData("data0.nmb"));
@ -185,13 +221,38 @@ public class UnityApp : Singleton<UnityApp>
this.m_LoadQueue.Remove("data1.nmb"); this.m_LoadQueue.Remove("data1.nmb");
} }
// Token: 0x060008A1 RID: 2209 RVA: 0x0002667C File Offset: 0x0002487C // JSON NMB loader
private void CreateFontFile() private void CreateNmbFromJSON()
{
string nmb0 = System.Text.Encoding.UTF8.GetString(this.m_LoadQueue.GetData("data0.JSON"));
string nmb1 = System.Text.Encoding.UTF8.GetString(this.m_LoadQueue.GetData("data1.JSON"));
Nmb.AddFromJSON(Newtonsoft.Json.JsonConvert.DeserializeObject<NmbFile>(nmb0));
Nmb.AddFromJSON(Newtonsoft.Json.JsonConvert.DeserializeObject<NmbFile>(nmb1));
}
// Token: 0x060008A1 RID: 2209 RVA: 0x0002667C File Offset: 0x0002487C
private void CreateFontFile()
{ {
this.graph.CreateFont("FOT-ニューロダン Pro B", this.m_LoadQueue.GetData("h2m_font.fnt"), this.graph.m_ManSprite.SetTexture("h2m_font_0", this.m_LoadQueue.GetObject("h2m_font_0") as Texture2D)); this.graph.CreateFont("FOT-ニューロダン Pro B", this.m_LoadQueue.GetData("h2m_font.fnt"), this.graph.m_ManSprite.SetTexture("h2m_font_0", this.m_LoadQueue.GetObject("h2m_font_0") as Texture2D));
this.m_LoadQueue.Remove("h2m_font.fnt"); this.m_LoadQueue.Remove("h2m_font.fnt");
this.m_LoadQueue.Remove("h2m_font_0"); this.m_LoadQueue.Remove("h2m_font_0");
}
this.graph.CreateFont("FOT-ハミング Std B", this.m_LoadQueue.GetData("Humming.fnt"), this.graph.m_ManSprite.SetTexture("Humming_0", this.m_LoadQueue.GetObject("Humming_0") as Texture2D));
this.m_LoadQueue.Remove("Humming.fnt");
this.m_LoadQueue.Remove("Humming_0.png");
this.graph.CreateFont("FOT-ニューセザンヌ Pro M", this.m_LoadQueue.GetData("New_Cezanne.fnt"), this.graph.m_ManSprite.SetTexture("New_Cezanne_0", this.m_LoadQueue.GetObject("New_Cezanne_0") as Texture2D));
this.m_LoadQueue.Remove("New_Cezanne.fnt");
this.m_LoadQueue.Remove("New_Cezanne_0.png");
this.graph.CreateFont("FOT-スランプ Std DB", this.m_LoadQueue.GetData("Slump.fnt"), this.graph.m_ManSprite.SetTexture("Slump_0", this.m_LoadQueue.GetObject("Slump_0") as Texture2D));
this.m_LoadQueue.Remove("Slump.fnt");
this.m_LoadQueue.Remove("Slump_0.png");
this.graph.CreateFont("FOT-UD明朝 Pro B", this.m_LoadQueue.GetData("UDMinchoPro.fnt"), this.graph.m_ManSprite.SetTexture("UDMinchoPro_0", this.m_LoadQueue.GetObject("UDMinchoPro_0") as Texture2D));
this.m_LoadQueue.Remove("UDMinchoPro.fnt");
this.m_LoadQueue.Remove("UDMinchoPro_0.png");
}
// Token: 0x060008A2 RID: 2210 RVA: 0x000266F8 File Offset: 0x000248F8 // Token: 0x060008A2 RID: 2210 RVA: 0x000266F8 File Offset: 0x000248F8
public static void AutoSave() public static void AutoSave()
@ -331,5 +392,7 @@ public class UnityApp : Singleton<UnityApp>
internal LocaleEnum locale = LocaleEnum.Japanese; internal LocaleEnum locale = LocaleEnum.Japanese;
internal FontEnum font = FontEnum.NewRodin;
public int preferredFontSize = 28; public int preferredFontSize = 28;
} }

@ -1,8 +1,10 @@
using System; using System;
using System.Collections; using System.Collections;
using System.IO;
using Qoo; using Qoo;
using UnityEngine; using UnityEngine;
using UnityEngine.Networking; using UnityEngine.Networking;
using Debug = UnityEngine.Debug;
// Token: 0x02000148 RID: 328 // Token: 0x02000148 RID: 328
public class UnityFile public class UnityFile
@ -102,7 +104,7 @@ public class UnityFile
{ {
this.m_szName = name_; this.m_szName = name_;
this.m_szPath = path_; this.m_szPath = path_;
this.m_object = Resources.Load(path_ + name_); this.m_object = Resources.Load(path_ + name_);
if (this.m_object != null) if (this.m_object != null)
{ {
this.m_isReadEnd = true; this.m_isReadEnd = true;
@ -124,19 +126,20 @@ public class UnityFile
// Token: 0x0600090C RID: 2316 RVA: 0x000277AC File Offset: 0x000259AC // Token: 0x0600090C RID: 2316 RVA: 0x000277AC File Offset: 0x000259AC
private string CreateLoader(string name, string localpath, bool IsAssetBandle) private string CreateLoader(string name, string localpath, bool IsAssetBandle)
{ {
if (localpath == "ks/")
{
UnityEngine.Debug.Log("ks");
}
localpath = localpath.Replace('\\', '/'); localpath = localpath.Replace('\\', '/');
name = name.Replace('\\', '/'); name = name.Replace('\\', '/');
if (IsAssetBandle) if (IsAssetBandle)
{ {
name = Pathing.ToPlatformAssetBundleName(name); name = Pathing.ToPlatformAssetBundleName(name);
} }
string text = Pathing.appContentDataPath + localpath + name; //string text = Pathing.appContentDataPath + localpath + name;
UnityEngine.Debug.LogWarning(text); string text = HelperFunctions.CreateFilePath("/" + localpath + name);
Qoo.Debug.Print("first possible spot:"); if (Application.platform != RuntimePlatform.Android)
{
text = "file://localhost/" + text.TrimStart('/');
}
Debug.LogWarning("Loader: "+ text);
return text; return text;
} }
@ -159,6 +162,7 @@ public class UnityFile
{ {
WWW loader = null; WWW loader = null;
string path = this.CreateLoader(this.m_szName, this.m_szPath, this.m_IsAssetBandle); string path = this.CreateLoader(this.m_szName, this.m_szPath, this.m_IsAssetBandle);
Debug.LogWarning("After loader: " + path);
for (int i = 0; i <= 10; i++) for (int i = 0; i <= 10; i++)
{ {
loader = new WWW(path); loader = new WWW(path);
@ -196,21 +200,9 @@ public class UnityFile
{ {
if (Application.platform == RuntimePlatform.Android) if (Application.platform == RuntimePlatform.Android)
{ {
string url; string url = HelperFunctions.CreateFilePath(m_szPath + m_szName + ".png");
if (Application.platform == RuntimePlatform.Android)
{
// On Android, use "jar:file://" URL to load file from StreamingAssets
//url = ("jar:file://" + Application.dataPath + "!/assets" + m_szPath + m_szName + ".png").TrimStart('/');
url = ("jar:file://" + Pathing.BaseContentPath.TrimEnd('/') + m_szPath + m_szName + ".png").TrimStart('/');
UnityEngine.Debug.LogWarning(url);
}
else
{
// On other platforms, use file:// URL to load file from StreamingAssets
url = Pathing.BaseContentPath.TrimEnd('/') + m_szPath + m_szName + ".png";
}
//UnityEngine.Debug.LogWarning(url); Debug.LogWarning(url);
UnityWebRequest request = UnityWebRequest.Get(url); UnityWebRequest request = UnityWebRequest.Get(url);
yield return request.SendWebRequest(); yield return request.SendWebRequest();
@ -228,8 +220,17 @@ public class UnityFile
} }
else else
{ {
UnityEngine.Debug.Log(Pathing.BaseContentPath.TrimEnd('/') + m_szPath + m_szName + ".png"); //string updatedPath = StaticFunctions.createFilePath(m_szPath + m_szName + ".png");
byte[] data = System.IO.File.ReadAllBytes(Pathing.BaseContentPath.TrimEnd('/') + m_szPath + m_szName + ".png"); string updatedPath = HelperFunctions.CreateFilePath(m_szPath + m_szName + ".png");
//Debug.LogWarning(updatedPath);
/*string updatedPath = Pathing.BaseContentPath.TrimEnd('/') + m_szPath + m_szName + ".png";
if (!System.IO.File.Exists(updatedPath))
{
updatedPath = Application.streamingAssetsPath + "/JP" + m_szPath + m_szName + ".png";
}
//UnityEngine.Debug.Log(Pathing.BaseContentPath.TrimEnd('/') + m_szPath + m_szName + ".png");
UnityEngine.Debug.Log(updatedPath);*/
byte[] data = System.IO.File.ReadAllBytes(updatedPath);
this.m_ReadData = data; this.m_ReadData = data;
} }
} }

@ -50,8 +50,8 @@ public class UnityFileLoader : Singleton<UnityFileLoader>
return this.GetAssetBandleFile(name); return this.GetAssetBandleFile(name);
} }
} }
UnityFile unityFile = new UnityFile(); UnityFile unityFile = new UnityFile();
unityFile.Create(null, name, localpath, IsAssetBandle); unityFile.Create(null, name, localpath, IsAssetBandle);
return unityFile; return unityFile;
} }

@ -1,5 +1,6 @@
using System; using System;
using System.Collections; using System.Collections;
using System.Collections.Generic;
using Qoo; using Qoo;
using Qoo.Application; using Qoo.Application;
using Qoo.File; using Qoo.File;
@ -15,7 +16,7 @@ public class UnityGraph : Singleton<UnityGraph>
{ {
get get
{ {
return this.font; return this.fonts[(int)UnityApp.instance.font];
} }
} }
@ -47,8 +48,8 @@ public class UnityGraph : Singleton<UnityGraph>
// Token: 0x060009B2 RID: 2482 RVA: 0x0002AD30 File Offset: 0x00028F30 // Token: 0x060009B2 RID: 2482 RVA: 0x0002AD30 File Offset: 0x00028F30
private void Awake() private void Awake()
{ {
this.fonts = new List<UIFont>();
this.sprite_obj = new GameObject("2D Sprite Manager"); this.sprite_obj = new GameObject("2D Sprite Manager");
this.sprite_obj.transform.parent = base.gameObject.transform; this.sprite_obj.transform.parent = base.gameObject.transform;
this.m_ManSprite = this.sprite_obj.AddComponent<Man2D>(); this.m_ManSprite = this.sprite_obj.AddComponent<Man2D>();
Camera camera = base.gameObject.GetComponent<Camera>(); Camera camera = base.gameObject.GetComponent<Camera>();
@ -174,6 +175,7 @@ public class UnityGraph : Singleton<UnityGraph>
this.font.Font = bmfont; this.font.Font = bmfont;
this.font.texture = tex_; this.font.texture = tex_;
Qoo.Debug.Print("CreateFont=" + name_); Qoo.Debug.Print("CreateFont=" + name_);
this.fonts.Add(this.font);
return true; return true;
} }
@ -311,7 +313,7 @@ public class UnityGraph : Singleton<UnityGraph>
NMB_FILEINFO fileInfo = Nmb.GetFileInfo(name); NMB_FILEINFO fileInfo = Nmb.GetFileInfo(name);
if (fileInfo == null) if (fileInfo == null)
{ {
name = "ogv/effect/" + name + ".ogv"; name = "ogv/effect/" + name + ".webm";
} }
else else
{ {
@ -360,35 +362,46 @@ public class UnityGraph : Singleton<UnityGraph>
VideoPlayer m_tex = movieFrame.obj.transform.gameObject.AddComponent<VideoPlayer>(); VideoPlayer m_tex = movieFrame.obj.transform.gameObject.AddComponent<VideoPlayer>();
m_tex.playOnAwake = false; m_tex.playOnAwake = false;
Material newMat = new Material(Shader.Find("QO/Sprite Add") as Shader); Material newMat = new Material(Shader.Find("QO/Sprite Add") as Shader);
m_tex.url = Pathing.BaseContentPath + path + ".webm"; //Material newMat = new Material(Shader.Find("Unlit/Texture") as Shader);
m_tex.isLooping = false; /*string url = Pathing.BaseContentPath + path + ".webm";
if (!System.IO.File.Exists(url))
{
url = Application.streamingAssetsPath + "/JP/" + path + ".webm";
}*/
//m_tex.url = Pathing.BaseContentPath + path + ".webm";
//m_tex.url = url;
m_tex.url = HelperFunctions.CreateFilePath("/" + path.TrimStart('/') + ".webm");
m_tex.isLooping = false;
movieFrame.SetMaterial(newMat, 960, 544); movieFrame.SetMaterial(newMat, 960, 544);
m_tex.renderMode = UnityEngine.Video.VideoRenderMode.MaterialOverride; m_tex.renderMode = UnityEngine.Video.VideoRenderMode.MaterialOverride;
//OLD Code //OLD Code
//movieFrame.SetMaterial(movie.Play(name, MOVIE_TEX_TYPE.ADD, false), 960, 544); //movieFrame.SetMaterial(movie.Play(name, MOVIE_TEX_TYPE.ADD, false), 960, 544);
//yield return 0; //yield return 0;
//while (movie.IsPlay) //while (movie.IsPlay)
m_tex.Play(); m_tex.Prepare();
yield return 0;
yield return 0; // Wait until the video is prepared
yield return 0; while (!m_tex.isPrepared)
{
yield return 0;
}
m_tex.Play();
while (m_tex.isPlaying || !m_tex.isPrepared) while (m_tex.isPlaying || !m_tex.isPrepared)
{ {
if (Input.GetMouseButtonDown(0)) if (Input.GetMouseButtonDown(0))
{ {
break; break;
} }
UnityEngine.Debug.LogWarning(m_tex.isPlaying + ", " + !m_tex.isPrepared); UnityEngine.Debug.LogWarning(m_tex.isPlaying + ", " + !m_tex.isPrepared);
this.m_FrameDraw.CalcRenderImageOffset(this.m_width, this.m_height); this.m_FrameDraw.CalcRenderImageOffset(this.m_width, this.m_height);
movieFrame.CalcRenderImageOffset(this.m_width, this.m_height); movieFrame.CalcRenderImageOffset(this.m_width, this.m_height);
this.m_FrameDraw.Update(this.m_width, this.m_height, 10f); this.m_FrameDraw.Update(this.m_width, this.m_height, 10f);
movieFrame.Update(this.m_width, this.m_height, 0f); movieFrame.Update(this.m_width, this.m_height, 0f);
yield return 0; yield return 0;
yield return 0;
yield return 0;
} }
//UnityEngine.Object.Destroy(movie); //UnityEngine.Object.Destroy(movie);
movieFrame.obj.GetComponent<Renderer>().material = null; movieFrame.obj.GetComponent<Renderer>().material = null;
@ -530,8 +543,10 @@ public class UnityGraph : Singleton<UnityGraph>
// Token: 0x040007E7 RID: 2023 // Token: 0x040007E7 RID: 2023
private UIFont font; private UIFont font;
// Token: 0x040007E8 RID: 2024 private List<UIFont> fonts;
private int FadeParam;
// Token: 0x040007E8 RID: 2024
private int FadeParam;
// Token: 0x040007E9 RID: 2025 // Token: 0x040007E9 RID: 2025
private bool m_isRunEffect; private bool m_isRunEffect;

@ -0,0 +1,12 @@
namespace Assets.Scripts
{
//Add additional locales here
public enum FontEnum
{
NewRodin = 0,
Humming = 1,
NewCezanne = 2,
Slump = 3,
UDMincho = 4,
}
}

@ -0,0 +1,11 @@
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guid: 0333f997de829164db8b848c8981a18a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
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@ -0,0 +1,36 @@
using System;
using System.Collections;
using UnityEngine;
using UnityEngine.Networking;
public static class HelperFunctions
{
public static string CreateFilePath(string pathAdditions)
{
string updatedPath = "";
if (Application.platform != RuntimePlatform.Android)
{
updatedPath = Pathing.BaseContentPath + pathAdditions;
if (!System.IO.File.Exists(updatedPath))
{
updatedPath = Application.streamingAssetsPath + "/JP" + pathAdditions;
}
}
else
{
updatedPath = (Pathing.BaseContentPath + pathAdditions);
WWW reader = new WWW(updatedPath);
while (!reader.isDone)
{
}
if (reader.bytes == null)
{
updatedPath = (Application.streamingAssetsPath + "/JP" + pathAdditions);
}
}
Debug.LogWarning("creating path: " + updatedPath);
return updatedPath;
}
}

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: e5483934c787f2a4ab3fcfc3d788ecac
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@ -1,10 +1,4 @@
using System; namespace Assets.Scripts
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Assets.Scripts
{ {
//Add additional locales here //Add additional locales here
public enum LocaleEnum public enum LocaleEnum

@ -1,8 +0,0 @@
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@ -1,7 +0,0 @@
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MovieImporter:
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quality: .5
linearTexture: 0
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folderAsset: yes
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